Hi.
This is my very first post in these forums, obviously I'm new. I figured the best way to start out was to make some custom ships so I did. (duh). They really sucked though,(The stock section sprites are so bland, their like wheaty cerial.) So I downloaded all 50,000(It's probably closer to 200) of Keal, Kael (however the heck you spell it(really really sorry 'bout that.)) anyway, that guys sprites. (by the way, they rock!) and started making some ships. In the end I have the beginnings of a fleet (well two fleets. one for each faction. I mean humans have two feet right? so so should ships.) Currently there are six ships, three for each faction, and they are in the following classes. Fighter Bomber, Gunship, Heavy Cruiser.
Each faction is visually and technically different from the other. The aliens use projectile only weopons like cannons and rockets, while the advanced humans use beam weopons. Did I mention their ships are visually different.(I need to stop repeating myself.)( I also need to stop doing this: (Yak yak yak yak yak)
If you slogged your way through the above I'm proud of you, if you didn't I'm happy for you. anyway below are the download links for the ships(I also included a simple encounter for you enjoyment that showcases all the ship types in glorious combat!(Damnit I did the parentheses again!)) I'll put up some screenshots as soon as possible, or yeah there's screenshots in the .zip as well.






The ships are all fairly well balanced If I do say so myself. the heavy cruisers make it to wave 8 using the grinder method. gunships make it to wave 3, and fighters don't even make it past wave 1.
so enjoy and please let me know what you think.
for those of you who don't already know, they use custom sprites so here are some instructions on how to use those.
there is a folder called 'custom sprites' in the file. simply extract that to your main BSF directory and confirm a merging with a folder of the same name(If you already have custom sprites) If you don't then there shouldn't be any problems just move it there.
finally move the ship files and the encounter file to the same directory, and voila! you have them!.
(I seriously hope I gave those instructions right.)