Alright, first up, the "B-1 Mine Layer" and yes, it does work.
C-1 Morbid Blade
Firing main weapon (purple, overpowered railgun)
C-2 It Came From Behind
Weapons deployed
K-1 Unstable Wind
The inner workings
K-2 Vorpal Defender
S-1 Weapons Research
Luxury Transport (has crap load of point defense)
Inner workings
These all clog up my processor when I do huge battles, so I also have a bunch of crappy ships for epic space battles. Most of these achieve unparalleled levels of ugly (makes them more fun to blow up), but this one I kinda like.
"Unexpected Arrival"
The phrase "looks okay for being crap" comes to mind, but I still love it for some reason .
Please give feed back, specifically on the names.
Nachus' Ships
Moderators: th15, Moderators
Nachus' Ships
Last edited by Nachus on Tue Mar 02, 2010 3:41 am, edited 2 times in total.
This is your FIRST post?! Wow. I like the ships a lot, and I admit that while they aren't masterpieces, they avoid a great number of newbie mistakes. Welcome to the forums!
This user is a proponent of the whole "Check your **** parenting" idea.
This is a signature. It goes at the end of my post.
Your face is so *adjective* that it *verb*s
This is a signature. It goes at the end of my post.
Your face is so *adjective* that it *verb*s
Iv'e been lurking for a good long while. When I first downloaded the game I made between thirty to forty ships before realizing the importance of proper sprite organization, so I wiped my directory, reloaded the game and sprites and started anew. So while this is my first post (well, second now), it is certainly not my first ships; those are floating somewhere in the digital aether.
Plus, new ship.
Its a "core transport ship" used to transport and protect the powerful ship cores used on military class ships. Based of Horse Monsters metagame 2.0 rules, and follows them completely sans the aegis field.
Plus, new ship.
Its a "core transport ship" used to transport and protect the powerful ship cores used on military class ships. Based of Horse Monsters metagame 2.0 rules, and follows them completely sans the aegis field.
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- Captain
- Posts: 355
- Joined: Sat Nov 28, 2009 8:57 am
- Location: Thin air
Gotta disagree with this. He makes decent use of doodads, weapon placement, and glows. Also looks like he has small green sections simulating some kinda detail but i can't tell what. The station's concept is good too!Imaillusion wrote:Pretty much the only problem with your ships is that they lack detail
Thanks Raul, but Ima. has a point for some of the ships. I've updated "It Came From Behind" with some circuits, yay or nay?
EDIT: New ship "C-3 Assassin's Blade"
Metagame 2.0 compatible, size 90.
EDIT AGAIN: Yet another ship "Luxury Cruise Liner".
If the shield is destroyed, this armor deploys around the bio-domes.
EDIT: New ship "C-3 Assassin's Blade"
Metagame 2.0 compatible, size 90.
EDIT AGAIN: Yet another ship "Luxury Cruise Liner".
If the shield is destroyed, this armor deploys around the bio-domes.
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- Captain
- Posts: 355
- Joined: Sat Nov 28, 2009 8:57 am
- Location: Thin air