Ryen's small fleet & radom ships [New ships!]

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

Moderators: th15, Moderators

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InkFox
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Post by InkFox »

water-powers activate? :P

with some clean up on the weapon itself this could look pretty cool, but I'd like it better without the white block at the start; I'll stick with the beams.

works for your purposes though, so good job!
And so I curiously venture into the world of shipbuilding, unsure of what I might find...
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Ryen
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Post by Ryen »

Finally I work it out.
This big gun(or these small gun :P ) don't do much damage but it can take out almost every turret or moudle on its path in one shot(default HP of course), and surely it has a long reload time.
I have no idea with controlling the pulsar and the trigger, or I can make a recharge effect and a better shooting effect.

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Last edited by Ryen on Sat Jan 02, 2010 10:31 pm, edited 1 time in total.
Kazutek
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Post by Kazutek »

holy cow! If it wasnt a killer to graphics, sound and number-crunching, I'm so doing that for my ships :D
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Ryen
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Post by Ryen »

I'm very hapy today.
Just made an other small SW style ship(maby I should call it robot). Updated on the top.
Happy new year every one!
halofreak759
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Post by halofreak759 »

That looks more like a mecha to me ,the shield is a looks nice BTW.
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Ryen
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Post by Ryen »

Found out a way to active an other wepon(or other weopns) after some special section has been destroy. It use wepon links only.
Where should I post? Here, the ship making info, or simply just lag?
jwa8402
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Post by jwa8402 »

You link weapon A to weapon B that is parented to a different section than A and set to not fire. The weapon A doesn't fire while it is linked, but once the section weapon B is parented to is destroyed, weapon A has nothing to be linked to, and so starts to fire using whatever its original settings were. Am I right?

Not sure what you mean about where to post. If you are using a translator it is doing a bad job.
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Ryen
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Post by Ryen »

No translator. I'm just not good at English. Sorry for that. :oops:
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Ryen
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Post by Ryen »

Keep busy for these days and don't have to much time to play games.
Make something simple and funny.

Strike craft/frigate:

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Robots:

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"Gun" ship:
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Rodgun
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Post by Rodgun »

I lol'd at the gunships. Nice work with them.
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