Bran spanking new to this game... sort of

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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Link
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Bran spanking new to this game... sort of

Post by Link »

Hey guys, first time on these forums and first time trying to make good ships. I was wondering if theres any guides in perticular that are helpful. I just tend to go for the fighter looking front with the star trek ass (i.e nacelles) and then i hop it up with atleast 40 flak and a couple heavy weapons, i'll provide some pics after. I've seen what you guys are doing and it just blows my mind. Any and all advice will be helpful as well and all critics are welcome as i could use a good kick in the ass for the amount of stuff i put on the ships

The Athena my latest
Image
The Atlantia
Image
The Achilles
Image
And my first, The Atlas
Image
Droid
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Post by Droid »

Oh no...

I don't know where to begin.

Take everything that isn't a section.
Unstretch all the sections.
Turn off parneting (hit p)
Take screenshot at default zoom (Home)

And then we'll talk. It'd be easier to discuss with just hulls.
Last edited by Droid on Wed Dec 23, 2009 8:03 am, edited 1 time in total.
Link
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Post by Link »

Droid wrote:Oh no...

So bad I don't know where to begin.

Take everything that isn't a section.
Unstretch all the sections.
Turn off parneting (hit p)
Take screenshot at default zoom (Home)

And then we'll talk.
lol, i know i suck, thats why im comming here :D
Droid
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Post by Droid »

Yeah ok...

Initial shock aside:

First off, you basically want to have an idea of what shape you want, then try to fill it up with a variety of sections. Try to avoid stretching, as we now have more than enough custom sections (see Custom Content section for downloads) to make that a non-issue.

Weapons should flow into your design (as in, appear integrated), not cover it. With weapon depthing (w), this has become even easier.

Some people like to make a sketch of how the want something, something like this.
Last edited by Droid on Wed Dec 23, 2009 8:07 am, edited 1 time in total.
Link
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Post by Link »

any parts in perticular?

and i do like that general design, im sort of trying to mic trek with bsg
Droid
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Post by Droid »

Well, a good start would be making it so it isn't so thin.
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LactoseTolerant
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Post by LactoseTolerant »

Weapons. Please remove some of the weapons. I can't see the sectionwork. I can't give critique yet, as I can't make out the shape of the ships.
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Link
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Post by Link »

isn't the whole point of a battle ship to provide as little space facing the enemy as possible?

http://www.wyrdysm.com/phpBB2/viewtopic ... 35&start=0

are those good ones? plus im a noob who doens't know how to import custom parts
Link
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Post by Link »

nvm the importing custom things, i think i found it
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LactoseTolerant
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Post by LactoseTolerant »

Link wrote:isn't the whole point of a battle ship to provide as little space facing the enemy as possible?

http://www.wyrdysm.com/phpBB2/viewtopic ... 35&start=0

are those good ones? plus im a noob who doens't know how to import custom parts
That's true, but you don't see warships completely covered in weapons :P . Realistically (I know, it's a space game, lol, but still), a ship won't be able to handle and power all the weapons systems.

Shipmaking is more of an art here at Wyrdysm, so weapons are often ditched for the general appeal of the whole structure. Not getting what i'm talking about? See the "Holy Ships" sticky.

As for importing sprites, Kaelis's sprites are good to start out with. And there's also more stickies in the "Shipmaking Info" subforum to help you import them.
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Droid
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Post by Droid »

Firepower and Armor are just numbers. I can get a single weapon to be as powerful as needed.

How awesome it looks is all that matters, really.

Also, yes, you want to minimize profile, but you also don't want to have stuff snap off because it's too thin.
Link
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Post by Link »

alright, i got some of his sprites... however do i have to import them all one by one by one or its there a faster way?

Image

heres the athena striped of here weapons
Droid
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Post by Droid »

You can import a sprites.ini (or create a new one yourself, though I don't know of any way of doing that other than writing it line-by-line in a text editor).

Oh wait...
Hit "`" (the "~" button), Hit "z", then scroll using 1,2,3,4. I think dragging/dropping onto the sidebar there works. Don't quote me on this.
Link
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Post by Link »

its works, i don't know if i have all the peices but it works


edit, nvm it doesn't i'll just input one by one... god this'll take a while
25000st
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Post by 25000st »

You can drag and drop from the sprites folder to ShipMaker. You will also want to change that blue to something not too dark. A problem with your ship is that it is very flimsy.
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