Old stuff and new stuff.

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

Moderators: th15, Moderators

dgms17
Lieutenant
Lieutenant
Posts: 41
Joined: Sat Oct 24, 2009 12:54 am
Location: Earth

Old stuff and new stuff.

Post by dgms17 »

I've been around these forums for a while and someone told me to post my own ships. This isn't my first ship and it's certainly not perfect either.

Sorry about the zoom.
Image
Any feedback is appreciated.
Last edited by dgms17 on Sun Jan 24, 2010 2:15 am, edited 5 times in total.
I know I should first get the log out of my own eye before putting it into someone else's.

For instance: I should change my signature.
Bomen zijn relax
HamanoKinji
Lieutenant, Junior Grade
Lieutenant, Junior Grade
Posts: 21
Joined: Sat Dec 12, 2009 11:13 pm

Post by HamanoKinji »

I don't know if my comment could help but i think i'll give it a shot...
what i noticed first is that red thruster.. is it a thruster?

and i like your shading...

and I see things looks mechanical which caught my taste...

I don't know what clutter is so i don't think i can give you that comment...

but over-all... i liked it... just lessen the redness of the thruster... it catches attention...

well for me...

that's that... and i admit.. you're better than me...
[img]http://i342.photobucket.com/albums/o414/valkyrion22/Pivots/Signature.png[/img]
User avatar
Kiltric
Captain
Captain
Posts: 491
Joined: Sat Apr 11, 2009 4:44 am

Post by Kiltric »

It feels very cluttered around the middle, the curved, detailed sections you used don't mesh well with the smooth style of the rest of the ship.

The outline is okay, but some of the sections you used on the outside just look ugly.

On the whole, the internals of the ship are good, but, save for the front, when you work on the outside everything just gets sloppy.

It just needs refinement is all.
dgms17
Lieutenant
Lieutenant
Posts: 41
Joined: Sat Oct 24, 2009 12:54 am
Location: Earth

Post by dgms17 »

Updated design:
Image
The two 'boosters' are actually beams.
There are some holes in the middle, but that will be fixed.
The nanomatrix reset and I can't change the sprite anymore.

Any other feedback?
I know I should first get the log out of my own eye before putting it into someone else's.

For instance: I should change my signature.
Bomen zijn relax
User avatar
Kiltric
Captain
Captain
Posts: 491
Joined: Sat Apr 11, 2009 4:44 am

Post by Kiltric »

It looks good, definitely an improvement. However, the pieces on the sides still look odd. It's not huge, but it's the difference between good and great.
dgms17
Lieutenant
Lieutenant
Posts: 41
Joined: Sat Oct 24, 2009 12:54 am
Location: Earth

Post by dgms17 »

Kiltric wrote:the pieces on the sides still look odd.
Which pieces, to be exact?
Update:
Image
Like this?
I know I should first get the log out of my own eye before putting it into someone else's.

For instance: I should change my signature.
Bomen zijn relax
User avatar
Kiltric
Captain
Captain
Posts: 491
Joined: Sat Apr 11, 2009 4:44 am

Post by Kiltric »

the Kae_aln-sw14, and Kae_dtl-sw11
dgms17
Lieutenant
Lieutenant
Posts: 41
Joined: Sat Oct 24, 2009 12:54 am
Location: Earth

Post by dgms17 »

Image
Is it better like this, or should I just remove the sections?
I know I should first get the log out of my own eye before putting it into someone else's.

For instance: I should change my signature.
Bomen zijn relax
hazelwooder
Commander
Commander
Posts: 106
Joined: Tue Jul 15, 2008 6:48 am

Post by hazelwooder »

looks better i would suggest the sections you have made darker move change the depth so they are below the ligher sections around them.

i think you should build on the side pods make them out of several sections, they look abit out of proportion with the rest of the ship at the moment.
dgms17
Lieutenant
Lieutenant
Posts: 41
Joined: Sat Oct 24, 2009 12:54 am
Location: Earth

Post by dgms17 »

hazelwooder wrote:looks better i would suggest the sections you have made darker move change the depth so they are below the ligher sections around them.
Which sections to be exact? I thought I removed those errors.
hazelwooder wrote:I think you should build on the side pods make them out of several sections, they look abit out of proportion with the rest of the ship at the moment.
A friend commented that I should completely remove those side pods, but I like your suggestion more.
I know I should first get the log out of my own eye before putting it into someone else's.

For instance: I should change my signature.
Bomen zijn relax
hazelwooder
Commander
Commander
Posts: 106
Joined: Tue Jul 15, 2008 6:48 am

Post by hazelwooder »

dgms17 wrote: Which sections to be exact? I thought I removed those errors.
kae_gnr_sw29, center-rear of the ship
dgms17 wrote:A friend commented that I should completely remove those side pods, but I like your suggestion more.
try both ideas.
god froggy
Commander
Commander
Posts: 110
Joined: Fri Dec 18, 2009 9:54 pm
Location: ...I'm supposed to know?

Post by god froggy »

yeah those pods on the side do look a little strange, try making them further from the ship and longer.
SO I HERD U LIEK NOOBZ!?
Kazutek
Lieutenant Commander
Lieutenant Commander
Posts: 59
Joined: Tue Nov 17, 2009 5:56 pm

Post by Kazutek »

kinda looks like a turkey to me :lol: sorry.

...mmm... turkey sanvich...
User avatar
Kiltric
Captain
Captain
Posts: 491
Joined: Sat Apr 11, 2009 4:44 am

Post by Kiltric »

dgms17 wrote:Image
Is it better like this, or should I just remove the sections?
It's better but still a bit odd.

Perhaps you should remove the sections and build bigger sidepods out of the space, as someone else suggested.
god froggy
Commander
Commander
Posts: 110
Joined: Fri Dec 18, 2009 9:54 pm
Location: ...I'm supposed to know?

Post by god froggy »

also you might want to give the nose more depth, and those side bits are still a bit weird.
SO I HERD U LIEK NOOBZ!?
Locked