my first fleet of ships

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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theguineapiguy
Ensign
Ensign
Posts: 2
Joined: Sun Nov 01, 2009 4:08 pm

my first fleet of ships

Post by theguineapiguy »

I call this line of ships the gorgons. The idea is they exclusivly use pulse weapons and reapeters as weapons, and rely on heavy armor rather then sheilds. I'de like to know what people think of them.

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The fighter
http://www.wyrdysm.com/battleshipsforev ... ceptor.shp

The patrol ship
http://www.wyrdysm.com/battleshipsforev ... _scout.shp

The destroyer
http://www.wyrdysm.com/battleshipsforev ... troyer.shp

The battleship
http://www.wyrdysm.com/battleshipsforev ... ruiser.shp

The flagship
http://www.wyrdysm.com/battleshipsforev ... agship.shp

The mother ship (spawns fighters)
http://www.wyrdysm.com/battleshipsforev ... r_ship.shp

The defensive turret
http://www.wyrdysm.com/battleshipsforev ... atform.shp

The battle station
http://www.wyrdysm.com/battleshipsforev ... tation.shp

Thanks for the info on how to find new ship parts ArcaneDude, I switched a lot of the old peices with more complex peices for these new versions, but i kept most of the same weapons, I'm not sure wheather the're better or worse though.

Image
Last edited by theguineapiguy on Mon Nov 02, 2009 6:06 am, edited 1 time in total.
ArcaneDude
Fleet Admiral
Fleet Admiral
Posts: 2520
Joined: Sun Jan 27, 2008 4:50 am
Location: Antwerp, Belgium

Post by ArcaneDude »

First off, welcome to the forums.

The ships are accepteable for first time ships, they follow the set theme nicely, and for once they're not overgunned penisbricks of fail.

A few tips, though.

When creating a wedge shape, try not to revert to repetition. It makes a ship less interesting overall, and just looks bad. Use several different sections, tilt them, change color to simulate depthing, and so on and so forth.
Second, though your general section usage is okay, I noticed you've only used the first set of sections in the stock .ini. If you press "ù" and then the number keys 1,2,3,4 (underneath the function keys) you can switch section sets. You can even make your own .ini's using 'Group Arrange', which is under 'Tools' in the Shipmaker.

That's about it for now, I look forward to seeing more, and will try giving more tips as you go.
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BigFattyPlus
Lieutenant Commander
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Posts: 67
Joined: Sat Jan 26, 2008 5:00 pm
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Post by BigFattyPlus »

I really do like the looks of those ships. I like the old sprites, anyway; mainly because they're what I'm used to, and don't wanna go nuts trying to add in all the custom spites and such.
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