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Posted: Sun Jan 10, 2010 1:06 am
by LactoseTolerant
IT'S OVER 9000!

Well, not exactly, but you get the point :P .

Image

http://filesmelt.com/dl/Morello.v2_.shp

Armed to the teeth, with 4 separate custom turret animations. I think it's balanced for a ship of it's size :lol: . However, it needs a bit of "warm-up" time when you deploy it, as the turrets act weirdly with their first shots.

Aaaand I realized I forgot to sprite dump :oops: .
Sprite pack for the whole fleet thus far:

http://filesmelt.com/dl/AncardiaSprites1.zip

Posted: Sun Jan 10, 2010 5:07 am
by 25000st
WTF. That's impossibly awesome. Just feels slightly cluttered but it is still good.

Posted: Sun Jan 10, 2010 7:59 am
by inteuniso
Can you zoom out a bit please? It would look better default zoom.


Other than that though, it looks really good. Good job.

Posted: Sun Jan 10, 2010 10:20 am
by Corporal Jomn
I agree with inteuniso, please zoom out. Great job, keep working on it.

Posted: Sun Jan 10, 2010 10:44 am
by LactoseTolerant
I had zoomed in so the smaller details would be visible, mostly the custom cannons.

The clutter probably came from the added on cannons, or is it somewhere else?

With:
Image

Without:
Image

Edit: Turret bump, at x4 magnification!

Dual-barrel turret, similar to the one on the Garlah.
Image

Gatling turret.
Image

Tac Nuke Sabot turret.
Image

Kinetic Cannon
Image

Posted: Sun Jan 10, 2010 12:17 pm
by Silverware
I would say the area that seems cluttered would be the center line, i don't find it to be myself, i like the detail levels on there

Mind the central area does look alot higher than the front or back, sorta like a hunchback.

Posted: Sun Jan 10, 2010 5:15 pm
by jwa8402
While I personally like the cannons, I'd say if theres a problem there its that they are sections rather than purpose drawn weapons, and at first glance I see them as such.
I have to compliment you again on the shape of the wings.

Posted: Mon Jan 11, 2010 2:33 am
by LactoseTolerant
Silverware wrote:I would say the area that seems cluttered would be the center line, i don't find it to be myself, i like the detail levels on there

Mind the central area does look alot higher than the front or back, sorta like a hunchback.
Yay, colour depthing works :lol: . I had intended the the side view of the ship to be like the "bulgy disk" shape, kinda like the Milky Way looked at sideways. So it was natural that there would be a hunchback to it. Unless, there is something wrong with that?
jwa8402 wrote:While I personally like the cannons, I'd say if theres a problem there its that they are sections rather than purpose drawn weapons, and at first glance I see them as such.
I have to compliment you again on the shape of the wings.
Added the cannons to the post, should I keep them, or switch to single sprites?

And thanks, guys :oops: .

Posted: Mon Jan 11, 2010 8:10 am
by Silverware
The Weapons are up to you really, since they are sections might as well leave them like that as others can easily make their own from the same sections.
And if you do make them into turrets you would have to get permissions from the guy who made them and all. Probably isn't worth it, unless your doing it to save on some sections and make the ship a little less of a lagg monster, not that it is or isn't.

Also with the hunchbacked shape I don't think there is anything wrong with it, it just looks... odd.
And depending upon how high each person looks at it as being it could be really strange, I can just see someone looking at it and thinking its as high as it is wide, or higher.
PenisBrick on it's side maybe. =P

Posted: Mon Jan 11, 2010 1:18 pm
by LactoseTolerant
Early WIP.

Image

Posted: Tue Jan 12, 2010 6:19 am
by Doogie12
The nose does seem a bit too bland/blocky...and while i like the antennea (did i spell that right?) i don't see how you can add the glows for engines too them
and it doesn't have those awesome "jointed" wings that i love so much :cry:

However i would like to see where this goes...

Posted: Tue Jan 12, 2010 6:53 am
by Silverware
This new one is looking awesome, sortal like a huge fucking Tesla Array.
It almost seems like its backwards though, need to get some engines on there to show which way its going.
But looking sweet.
can't wait for more.

Posted: Tue Jan 12, 2010 9:52 am
by Droid
Since it's an Early WIP, I'm going to go ahead and assume the front portion is incomplete.

Will the ring around the hole rotate? :P

Posted: Tue Jan 12, 2010 10:12 am
by Corporal Jomn
That'd be cool if it did IMO. You will do something about that small circular section that's floating, right? Keep up the good work.

Posted: Tue Jan 12, 2010 10:39 am
by LactoseTolerant
Doogie12 wrote:The nose does seem a bit too bland/blocky...and while i like the antennea (did i spell that right?) i don't see how you can add the glows for engines too them
and it doesn't have those awesome "jointed" wings that i love so much :cry:

However i would like to see where this goes...
Droid sums it up quite nicely :wink: .
Droid wrote:Since it's an Early WIP, I'm going to go ahead and assume the front portion is incomplete.

Will the ring around the hole rotate?
Yes, the hole rotates! It was inspired by Anna's Holy Ship here:

http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3059

However, since I still can't find an adequate program to make a .gif out of the screenshots, I can't get an animated version out yet. And program suggestions?

The side arms irritated me to no end yesterday, and I plan to rip 'em out, along with most of the back and re-do it. It was more cluttered than I can handle.

The whole ship is designed to be some sort of electronic combat battleship/cruiser/etc.

Edit:

~HALLELUJAH~

Much thanks to Squishy and Arcalane on the IRC for showing me how to do this!

Still WIP. Nearly impossible to get a perfect looping gif, as the rotation of the two ovals inside don't match up when the outer ring hits 90 degrees :| .

Image