Danny Discovers Shipwright Sections
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- Commodore
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Depth doesn't constitute a true third dimension, although it can be called that. Depth merely determines which 2d object gets to be the primary one and therefore be seen first when its fellow brothers and sisters of lower depths are seen after the first one.
=P
Or something to that effect.
Although you could rule that it is a third dimension, there is no scaling dependent upon depth so it cannot be a true third dimension.
=P
Or something to that effect.
Although you could rule that it is a third dimension, there is no scaling dependent upon depth so it cannot be a true third dimension.
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- Vice Admiral
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- Vice Admiral
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- Commodore
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- Vice Admiral
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- Vice Admiral
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First I'd like to say thanks to Jokarun; I hadn't thought of this that way.
On to the ship: I alphaed the second set of Thrusterexes to 0 to sidestep the 'amazing unpaintable thruster' effect. Then, I took a Kae_mini04 and shipwrighted it as a prototype ablative armor brick, rendered in metal.
Colored it red, set blending to 'additive' and a nice high HP, and I've been applying the production-version 'Glasteel™' armor bricks to the hull ever since. Will add just a bit of orange to them to get away from the 'pink' color.
You can see the bricks better in this view than in the normal zoom, and thrusters which had lost their color in a previous save. Hoping that big gets fuxed soon!
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- Commodore
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Engines! Two Eintek DC15 heavy fusion engines are fitted, of a total of three planned. Verniers are KMS-31 light fusion engines (two of six installed), while maneuvering thrusters are KG-30 single-expansion-ramp, of which again two of six are installed.
Otherwise, I filled in hull and removed scaffolding as appropriate, then replaced prototype turret rings with armored production version. Will do this to the keel as well. Mirroring and first flight (!) is expected next week as well as fitting with defense weapons and systems.
Side Project: Party Bolts™ For the times you want to bring your peace/love/happiness-powered weapons to bear, or just make your battles insanely colorful!
Party Flares™ and Disco Beamz™ are still in development. OMG Pwnies!
I'd like to thank Horsemonster for releasing his "Stone" section pack where I got the second sprite from.
EDIT: Party Flares™!
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- Commodore
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- Lieutenant Commander
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It could be said that you have come from hell only to come to a place worse than hell, when you meet this ship...
ILOVE IT![/u]
ILOVE IT![/u]
I just Came to enjoy the sites! <(^.^)>
I do have my dignity, its just in a box somewhere in the north atlantic sea...
forums...aren't they lovely?
[quote="inteuniso"] Welcome to the site. We're always glad to have new meat- I mean members.[/quote]
I do have my dignity, its just in a box somewhere in the north atlantic sea...
forums...aren't they lovely?
[quote="inteuniso"] Welcome to the site. We're always glad to have new meat- I mean members.[/quote]
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- Vice Admiral
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Hold on, lemme smoke a joint and get stoned to see if that makes any sense...Dat Viymese wrote:It could be said that you have come from hell only to come to a place worse than hell, when you meet this ship...
ILOVE IT![/u]
...nope, still doesn't. Anyways, ship.
400mm naval rifles can now fire straight astern as well as ahead, and manually-fired flare launchers are installed to the ship. Glassteel armor is complete, and shieldplates have been deleted. And I'm now stoned