Kalaris Trade Combine/ Taaluurm-Nrycx/Alcrus Empire (p3)
Posted: Mon Sep 21, 2009 10:28 am
So, I've finally decided to do some non-meta ships in the TSwA style, so I started a fleet.
Yes, the roles are shamelessly ripped off from Sins as I can't be assed to make up my own fleet division style. Don't worry, I won't do that for their enemies.
Backstory
The Kalaris Trade Combine started after the fracture of the Unified Terran Government. Originally called the Terran Republic of Kalaris, after years of peace, the Combine demilitarized, instead focusing of economic growth through interstellar trade. Nestled within the resource-rich Telerian belt of star systems, and with peaceful neighbors, there was no real need for a military, which generally served more of a deterrent to commerce than actually being useful.
When the extragalactic Taaluurm-Nrycx arrived in their rather xenocidal conquest, the resource-rich but poorly defended Telerian belt became a prime target for Taaluurm-Nrycx resource gathering operations to fuel their assaults against the more militarized Star Nations. They would strip-mine entire planets, killing all those who attempted to escape, and harvesting all those who didn't.
In a desperate attempt to save their people, the Kalarian government recalled the merchant fleet and began a massive retrofitting program to make them combat worthy. The refitted craft proved capable against the weaker, non-combatant units of the Taaluurm-Nrycx, but were still no match for their warships.
Strikecraft
Fighter
Bomber
Gunship
Light Combat Craft
KTFg Vrysinas Laser Cannon Frigate
Armament: 1 Laser Cannons, 1 Long Range Laser Cannon
Role: Heavy Escort Frigate
Original Role: Policing/Customs Frigate
[[Special: Portside cannon recoils when firing]]
KTFg Makriyialos LRM Frigate
Armament: 4 Long Range Missile Launchers
Role: Fire Support Frigate
Original Role: Freighter
KTFg Vathypetro Salvo Cannon Frigate
Armament: 4 Salvo Autocannons, 1 Linear Cannon
Role: Light Frigate (Anti-fighter)
Original Role: Planetary Survey Ship
<Special>
KTFg Tylisos Torpedo Frigate
Armament: 1 Heavy Laser Cannon, 1 Torpedo Launcher
Role: Planetary Bombardment
Original Role: Cargo Hauler
Medium Combat Craft
KTC Apesokari Assault Cruiser
Armament: 7 Salvo Autocannons, 1 Softnose Heavy Cannon
Role: All-purpose Cruiser
Original Role: Driveless Barge
[[Special: Portside cannon recoils when firing]]
KTCa Heraklion Light Carrier
Armament: None
Compliment: 6 Fighters
Role: Escort Carrier
Original Role: Heavy Freighter
Capital Ships
Kalaris Trade Combine Fragarach-class Battleship
Armament:
7 Heavy Laser Cannons
22 Salvo Autocannons
1 Torpedo Launcher
1 Heavy Ion Cannon
Role: Colonization Capital Ship/Evacuation Ship
Original Role: MultiDome Colony Ship
Kalaris Trade Combine Galatine-class Battlecruiser
Armament:
5 Heavy Laser Cannons
13 Salvo Autocannons
5 Long Range Missile Launchers
1 Torpedo Launcher
1 Tactical Nuclear Siege Cannon
Role: Heavy Bombardment Capital Ship
Original Role: Superfreighter
[[Special: Portside cannon recoils when firing]]
Kalaris Trade Combine Mistilteinn-class Fleet Carrier
Armament:
10 Heavy Laser Cannon
8 Long-Range Missile Launchers
1 Torpedo Launcher
Compliment: 6 Fighters (1 Squadron), 8 Bombers (2 Squadrons)
Role: Fleet Carrier, Long Range Heavy Fire Support Ship
Original Role: Superfreighter + Purpose-Constructed front portion
Kalaris Trade Combine Fragarach-class MultiDome Colony Ship (Early War ver.)
Armament:
3 Long Range Heavy Laser Cannon
Role: Colony Ship, Agricultural Ship
[[Special: Colony Dome Shields Rotate]]
(Original Turret Sprite Credit: Aralonia)
DL Link (for everything including the Taaluurm-Nrycx and Alcrus Empire): http://dl.getdropbox.com/u/126554/BSF/KTC.rar
Enjoy.
You'll need the sprites from Squishy's TSaW ini post, and Eri's "Armored Fuel Rods", Bh's section pack, Se7en and HorseMonster's weapon packs, TSA_Uraki_SW and this:
http://dl.getdropbox.com/u/126554/BSF/Dro_KTC.rar (various weapon and fighter sprites)
A note for Dro_KTC.rar, just drag the folders inside into your Custom Sprites directory. Don't extract to its own folder, or it won't work.
Yeah, so...how hard did I fail?
Yes, the roles are shamelessly ripped off from Sins as I can't be assed to make up my own fleet division style. Don't worry, I won't do that for their enemies.
Backstory
The Kalaris Trade Combine started after the fracture of the Unified Terran Government. Originally called the Terran Republic of Kalaris, after years of peace, the Combine demilitarized, instead focusing of economic growth through interstellar trade. Nestled within the resource-rich Telerian belt of star systems, and with peaceful neighbors, there was no real need for a military, which generally served more of a deterrent to commerce than actually being useful.
When the extragalactic Taaluurm-Nrycx arrived in their rather xenocidal conquest, the resource-rich but poorly defended Telerian belt became a prime target for Taaluurm-Nrycx resource gathering operations to fuel their assaults against the more militarized Star Nations. They would strip-mine entire planets, killing all those who attempted to escape, and harvesting all those who didn't.
In a desperate attempt to save their people, the Kalarian government recalled the merchant fleet and began a massive retrofitting program to make them combat worthy. The refitted craft proved capable against the weaker, non-combatant units of the Taaluurm-Nrycx, but were still no match for their warships.
Strikecraft
Fighter
Bomber
Gunship
Light Combat Craft
KTFg Vrysinas Laser Cannon Frigate
Armament: 1 Laser Cannons, 1 Long Range Laser Cannon
Role: Heavy Escort Frigate
Original Role: Policing/Customs Frigate
[[Special: Portside cannon recoils when firing]]
KTFg Makriyialos LRM Frigate
Armament: 4 Long Range Missile Launchers
Role: Fire Support Frigate
Original Role: Freighter
KTFg Vathypetro Salvo Cannon Frigate
Armament: 4 Salvo Autocannons, 1 Linear Cannon
Role: Light Frigate (Anti-fighter)
Original Role: Planetary Survey Ship
<Special>
KTFg Tylisos Torpedo Frigate
Armament: 1 Heavy Laser Cannon, 1 Torpedo Launcher
Role: Planetary Bombardment
Original Role: Cargo Hauler
Medium Combat Craft
KTC Apesokari Assault Cruiser
Armament: 7 Salvo Autocannons, 1 Softnose Heavy Cannon
Role: All-purpose Cruiser
Original Role: Driveless Barge
[[Special: Portside cannon recoils when firing]]
KTCa Heraklion Light Carrier
Armament: None
Compliment: 6 Fighters
Role: Escort Carrier
Original Role: Heavy Freighter
Capital Ships
Kalaris Trade Combine Fragarach-class Battleship
Armament:
7 Heavy Laser Cannons
22 Salvo Autocannons
1 Torpedo Launcher
1 Heavy Ion Cannon
Role: Colonization Capital Ship/Evacuation Ship
Original Role: MultiDome Colony Ship
Kalaris Trade Combine Galatine-class Battlecruiser
Armament:
5 Heavy Laser Cannons
13 Salvo Autocannons
5 Long Range Missile Launchers
1 Torpedo Launcher
1 Tactical Nuclear Siege Cannon
Role: Heavy Bombardment Capital Ship
Original Role: Superfreighter
[[Special: Portside cannon recoils when firing]]
Kalaris Trade Combine Mistilteinn-class Fleet Carrier
Armament:
10 Heavy Laser Cannon
8 Long-Range Missile Launchers
1 Torpedo Launcher
Compliment: 6 Fighters (1 Squadron), 8 Bombers (2 Squadrons)
Role: Fleet Carrier, Long Range Heavy Fire Support Ship
Original Role: Superfreighter + Purpose-Constructed front portion
Kalaris Trade Combine Fragarach-class MultiDome Colony Ship (Early War ver.)
Armament:
3 Long Range Heavy Laser Cannon
Role: Colony Ship, Agricultural Ship
[[Special: Colony Dome Shields Rotate]]
(Original Turret Sprite Credit: Aralonia)
DL Link (for everything including the Taaluurm-Nrycx and Alcrus Empire): http://dl.getdropbox.com/u/126554/BSF/KTC.rar
Enjoy.
You'll need the sprites from Squishy's TSaW ini post, and Eri's "Armored Fuel Rods", Bh's section pack, Se7en and HorseMonster's weapon packs, TSA_Uraki_SW and this:
http://dl.getdropbox.com/u/126554/BSF/Dro_KTC.rar (various weapon and fighter sprites)
A note for Dro_KTC.rar, just drag the folders inside into your Custom Sprites directory. Don't extract to its own folder, or it won't work.
Yeah, so...how hard did I fail?