Heiros Guild Craft

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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Deathguard
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Heiros Guild Craft

Post by Deathguard »

Alright. Found BF about 2 days ago and decided to try my hand at ship construction.
(I am aware these ships cannot one-hit the leviathan, that is because I am working towards a proper fleet for various classes and types of vessels, not simply one enormous battlestation with 400 or so billion-damage shock beamers.)


A little background, first;
The Heiros guild, lead by Reaguin Heiros II, is a moderate scale "mercenary" corporation with access to customised starship construction facilities. Dealing with pirates, the Navy and aliens alike, they are to some little more than "hired muscle," although their ships genreally specialise in support roles rather than outright combat.
Nor are they adverse to retrofitting the designs of other groups, garnered through trade or conquest, and as such their ship designs include not just human weaponry but more exotic, alien devices.
The first set of ships to be constructed for specific use by the Herios Guild are;


Image
Image

From Right to left;
The Pierce class destroyer, boasting twin mounted railguns, this ship can strike deep into the heart of an opposing fleet by unleashing it's payload straight to the core.
It mounts an additional scatter laser battery on each flank for close-range defence from lighter enemy craft and to dissuade defence platforms.
A complimentary flak turret is fitted to disuade enemy demeter pods and light ordinance.

This is a ship geared specifically to attacking precise targets such as Deflector arrays.

~------~

The "Deflector" class cruiser; A support ship sporting Plasma bombardment cannons for offence and multiple point defence and flak cannon hardpoints along with a gravic impeder for fleet-wide ordinance deflection, this ship is true to it's namesake, even when faced with much larger ships. Has moderate sheilding to protect those vital defense arrays.

While clearly a "defensive" craft, the ship also sports twin Lancet beams for pinpoint destruction of beam weapons that can bypass it's defensive turrets, and twin rearmounted beamers to provide cover against flank attacks whilst the flak and point defense cannons come to bear.

Obviously, a ship geared for interception of ordinance.

~------~

Bottom Left:

The Scorpion Light Attack Craft with twin "ZJM" fighter escorts.

Scorption LAC:
Twin missile batteries and a blaster emplacement allow this craft to provide small scale long range fire support against medium to heavy enemy ships. Mounting only a single deflector array and a single Flak cannon, the Scorpion is fragile and practically defenseless against any capital ship opposition.
As for it's unusual namesake, this comes from it's most potent weapon; a rear-mounted Shock Beamer on a "tail" mount gives this gunship a sting.

ZJM Escort Craft:
Little more than aero-fighters refit to provide spacegoing capability, these craft mount twin, wing mounted blaster cannons and a single, rear-mounted, forward facing blast cannon providing slightly more kick for slightly less fire rate.
No deflectors and no flak turrets leave these craft defenceless but for their extreme manouverability and speed (That's newtonian motion for you.).

~------~

Deirosae Battlecruiser

The Heiros Guild's largest endavour yet and the most powerful ship in the fleet, it mounts twin broadsides of bristling armaments;
3 Blaster Cannons, Twin beamers, scatter beam and missile pod.
The frontal section is heavily armoured, sporting a rotating gatling blaster, twin point defense lasers and aegis sheilding, making the Deirosae virtually invunerable to frontal attacks, whilst the rear is virtually covered with destructive weaponry, sporting quad sidewinders, twin gatling blaster turrets, weasel gun, gluon bolter and pulsar weapon.
The entire ship is defended by point defence cannons, and any ship that can circle around to the "more" vunerable rear will surely be hard faced to hold his ship together against the onslaught.

The Deirosae is currently the Guild's largest ship under "mass" construction (That is, not unique,) although only one has so far been engaged in actual combat, it's baptism by fire was a bloody day for the foe.

######
UNCONFIRMED REPORT;
Huge "Guilder" class dreadnaught sighted under construction!
######

Many thanks to Water and Wind for his speed/HP suggestions!

The DEIROSAE;
http://www.wyrdysm.com/battleshipsforev ... irosae.shp
And the Upgunned version with additional forward weaponry.
http://www.wyrdysm.com/battleshipsforev ... irosae.shp



The PIERCE Destroyer;
http://www.wyrdysm.com/battleshipsforev ... Pierce.shp

The DEFLECTOR Cruiser;
http://www.wyrdysm.com/battleshipsforev ... ruiser.shp

And the SCORPION Light Attack Craft (Patrol Boat) / ZJM Fighter
http://www.wyrdysm.com/battleshipsforev ... on_LAC.shp
http://www.wyrdysm.com/battleshipsforev ... ighter.shp
Last edited by Deathguard on Sun Oct 28, 2007 8:52 pm, edited 2 times in total.
Da_Higg
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Post by Da_Higg »

Yay! Some nice balenced ships have been posted! For once my own ships may have a sensible oponent.
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Anarki
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Post by Anarki »

(I am aware these ships cannot one-hit the leviathan, that is because I am working towards a proper fleet for various classes and types of vessels, not simply one enormous battlestation with 400 or so billion-damage shock beamers.)
you = win
Taioko
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Post by Taioko »

As it has been mentioned: Hurrah! Ships with the intention of balance! I look forward to when you release them...(if you do?)

Also, on the topic of HP balance, I'd just try and look at the ships included with the game, and go from there... But, er, I'm not so great at HP balance either... Ha.
Water_and_Wind
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Post by Water_and_Wind »

Great ships, but to everyone else: you know there are balanced fleets out there, like Spark's and Iraxnin's fleets for example.

Some rough speed and HP boundaries, based on canon ships.

Class/Speed/HP

Patrol boats: 3-6/125-200
Destroyers: 1.5-2.75/250-400
Battleships: 0.75-1.25/400-600

Oh, and release the ships asap.
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Post by TormakSaber »

Nice ships, I'm not too crazy about the one with the big bar poking out of the back, though.

My ships, as well, generally try to be somewhat balanced compared to the canon ships, though I've got some that are designed as "bosses". The Damascus, the Hive Mind, etc.
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Post by th15 »

I like the cruisers.
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Deathguard
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Post by Deathguard »

Downloads up.
And thankee all for your compliments.
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Post by Da_Higg »

Deirosae needs to have more weapons facing forwards. One of my Sigma class Battleships destroyed it easily.
Look Up
upon reading this:
50% of people will have scrolled up
25% will have looked at their ceiling
The last 25% can now feel smug because everyone else has taken orders from a little sig box.
Deathguard
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Post by Deathguard »

The idea was that it would be a little imba to have aegis sheilds and lots of weapons in the same place.
Opinions, please? Aegis+Weapons or just the Aegis?

Edit;
Right, uploaded the upgunned version also. It's up in the main download link section of the first post..

Yep, played a battle against your Sigma, DaHigg.
Image
Started off fairly even, me trying to keep front-forward and both our shots basically tickling the other's sheilds somewhat.

Image
You stripped some weapons off with a beam attack right down the flank of my ship, so I responded by spinning it around and basically gluon bolting your ship's weapons to bits.

Image
The outcome; Disabled ship floats away.
Deirosae took some heavy damage to "ornamental" parts of the ship and you knocked off some guns. If I'd exposed my sides more then you'd probably have won, since your shots that did hit all hurt something fairly major.
Da_Higg
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Post by Da_Higg »

Yes, if yours does turn sideways it game over for me, your ship doesn't turn side ways, stalemate for hours.
Look Up
upon reading this:
50% of people will have scrolled up
25% will have looked at their ceiling
The last 25% can now feel smug because everyone else has taken orders from a little sig box.
Deathguard
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New Ship Detected!

Post by Deathguard »

###
Scan results confirmed;
Alien presence detecte-
Scan results resolved.
Alien presence deemed false result.
Image
###

The "Guilder" Class Battlecruiser has been added to the lineup of Heiros ships.
Sporting a multitude of forward facing Blaster, Missile and Weasel Guns, Dual Railgun systems and the newly aquired "Tachyon Repeater" weapon, this offering is mighty indeed.
While it's arsenal can pound even the largest of Cruisers and Destroyers into submission, Battlecruiser/ship to Battlecruiser combat is where it truly excells, able to bring it's entire payload to bear in an eruption of death.

It has bugger-all rear facing weapons though, and the sheilding is, uhm. Lacking.

http://www.wyrdysm.com/battleshipsforev ... uilder.shp



########

NEW MESSAGE:

The Heiros Guild's previous flagship was the "Inquisitor" class Battleship, a n upgunned and upgraded Deirosae variant.
Rumours have also arisen of a huge Cronus lookalike that comes from nowhere to annihilate entire colonies.

Reports coming in from the sector ar-

<CHANNEL INTERRUPTED>

<RECEIVING OVERLAP BORADCAST.
PRIORITY ################


REBOOTING>

~~~~~~~~

Image

> What the hell just jumped in?!
> Defence systems armed, brace for impact!



> Pirates too?
> My God...
> Are the sensors Malfunctioning?

Image


> The defence systems are completely ineffective!

Image


-THIS IS GUILDER HEIROS-
-DISARM YOUR DEFENCE SYSTEMS IMMEDIATELY-
-THIS LETTER OF MARQUE DICTATES THAT WE MAY REQUISITON THIS COLONY AS A RESUPPLY STATION-
-ALL THOSE WHO WISH TO JOIN OUR HUNTING PACK<BREAK> ASSEMBLE AT THE LOADING BAY-
-WE HUNT THE ALIEN SCUM SIGHTED AS A RAID GROUP NINE DAYS PAST <CHANNEL CLOSED>-


Fresh from the foundry is the enormous Wrath of Gaia, the new flagship of the Heiros fleet.
Words cannot truly describe the systems incorperated into this craft without me sounding ridiculous, so simply know that it is classifed "Dreadnought" and replaces the Inquisitor as the strongest ship in the fleet.

What this baby lacks in speed, she makes up for in firepower and shielding, capable of utterly annihilating the enemies of the Heiros Guild, it personifies the ideals of the Guild.
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Post by Normandy »

Pretty interesting stuff. It fits into the default shipset pretty well actually.
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Deathguard
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Post by Deathguard »

One more ship, a smaller one again!

Winter's Chill, the first of the "4 Seasons" ships, each one will represent an Earth season in some way.

This one is the twin dangers of winter;
First, the simple one - It is very cold, and you could get frostbite, hypothermia or any number of conditions.
The secondary dangers are less apparent; Thin ice, slippery roads and reduced visiblity.

I've tried to emulate this dual danger system with the "Co-axial" weapon system which seemed impossible until very kindly explained to me by Natch.

Without further ado;

Winter's Chill - Cruiser Class!

http://www.wyrdysm.com/battleshipsforev ... _Chill.shp


Image


And now the Summer Haze;
Summer time. Wind in the trees, breeze in your hair, basking in the heat.
Then WHAM. Heatstroke.
It's 12 noon and the heat is roaring down, it's that one time of the day where you either find shade or burn. That small fraction of turret rotation the time when the italians retreat to their sun kissed villas.
This ship is meant to represent summer;
It looks all lovely and rosy when you're staring it down. It looks kind and not at all dangerous, but enter that one fraction and you're gone.

It's also like the sun, in that at random times it will just spew out a solar flare of death at your passing spacecraft, and woe betide anyone who ventures too close to the sun, you'll surely be peppered with death.

Image

http://www.wyrdysm.com/battleshipsforev ... s_Haze.shp
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Deathguard
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Post by Deathguard »

Another new one. This time a defence ship, the "Arclite"
It's essentially a point defence craft, lightly armed and armoured but sporting numerous defence turrets, it provides more efficient fleetwide defence than the Deflector Class at a cost of firepower. Twin "ARC-2" drones provide light offensive capability to the craft.

http://www.wyrdysm.com/battleshipsforev ... itePDS.shp

Designed as a support ship to the Arclite on a 1A-A:3A ratio, the Arclite-Alpha gives additional light offensive capability and mounts deflector arrays.
(This is designed to be used in moderation. A fleet of these is pretty much impervious except to beamers and railies.)

http://www.wyrdysm.com/battleshipsforev ... _Alpha.shp


One Arclight can completely negate fire from the equivalent of two Hestia, and in a test I ran 2 Arclights and an Alpha managed to fend off and destroy 5 Hestia with minimal to zero damage.


Image
The centre craft is the Alpha.
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