Dachplatte's Shipyard - Sixth Behemoth Update - 26 July

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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Dachplatte
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Dachplatte's Shipyard - Sixth Behemoth Update - 26 July

Post by Dachplatte »

Newbie ships <- My first ships, not part of any fleet
Image Image Image Image Image Image Image


Other Ships

Image Image


Taurellian 'Spike' Fleet
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Googolian 'Agressor' Fleet
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Taurellian 'Experimental' Ships <- Currently working on this.
Image Image Image Image Image Image Image



Available downloads
- Banana Ship


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Edit - Changed the thread name to "Dachplatte's Shipyard"
Edit - Cleaned the thread somewhat up, it began to look like a garbage bin
Last edited by Dachplatte on Mon Jul 27, 2009 2:20 am, edited 45 times in total.
[img]http://i704.photobucket.com/albums/ww43/Dachplatte/Ipwn-1-1.jpg[/img]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=4233]Dach's Shipyard[/url]
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DoubleThink
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Post by DoubleThink »

Ok, here are a few tips that you can apply to almost any ship, especially these ones.

Aegis is easily abused. Use it sparingly. It doesn't look good, and it easily makes a ship far too powerful.

Ships tend to look better when they're 'fleshed out,' if that makes sense. When I see your ships, I get the impression that they're very spindly and frail. The sections aren't placed particularly well, either. Use some variety and don't forget to build width as you build length.
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Post by Kanosint »

Hmmm, the Aegis abuse isn't through the roof on these, though, except the station... The colour is still gag-inducing, but they're not exactly overpowered in this case.

As for fleshing them out, agreed. These things are just a few sections glued together with nary a drop of superglue... I've had paper airplanes that looked more solid than these. Give 'em some food, even I think these are skinny, and I weigh but a hundred pounds. Also... No holes please, holes in a ship never looks good like this...
Salute otsam ee nashem dedum -
Zahvietum eekh fsigdah vierney.
Tepierre nichtoh, nee astanoivit,
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dyoano
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Post by dyoano »

you need to change the alien piece on the back of your corvette. when you mirrored the ship, the two pieces create an overlap, making your ship look uneven and crappy. either cover the overlap with another section, or move the two pieces - NEVER create overlapping sections by due to mirroring.
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BlackMetalZivon
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Post by BlackMetalZivon »

The aegis would look better with a darker color; most likely a darker version of the color of the target section.

And the 'improvement' of the fighter seems to be over gunned. It looks like it could be a destroyer.

I also second dyoano's suggestion to fix all the overlapping parts.
Dachplatte
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Post by Dachplatte »

ok, i looked trough your tips and made a new ship, i tried to flesh it out a little bit more. it's only the "skeleton", i still need to add weapons

Image
Last edited by Dachplatte on Mon Jul 06, 2009 6:19 am, edited 1 time in total.
Kanosint
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Post by Kanosint »

Sorry for the one-line post, but there's nothing to say except... 3!
Salute otsam ee nashem dedum -
Zahvietum eekh fsigdah vierney.
Tepierre nichtoh, nee astanoivit,
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Nutcase
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Post by Nutcase »

The center's kind of...open.
I'd put some more sections between the wings.
Dachplatte
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Post by Dachplatte »

oops :D . I really didn't see it looked like the number three. I'm almost ready with fixing the look, i'll post the updated ship in a few minutes

*EDIT* Here it is
Image Image
*EDIT* changed it a little bit, with some fake aegis and added some weapons
Dachplatte
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Post by Dachplatte »

more ships!

Image a moving "shipyard" it doesn't have any weapons, except the demeters

Image some kind of battleship
Last edited by Dachplatte on Mon Jul 06, 2009 6:20 am, edited 9 times in total.
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Corporal Jomn
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Post by Corporal Jomn »

You do know you can turn off glows, it'll make the colors the same as the ones you see in shipmaker. Otherwise these are pretty good ships.
A gay as fuck girl and loving it.
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Dachplatte
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Post by Dachplatte »

Corporal Jomn wrote:You do know you can turn off glows, it'll make the colors the same as the ones you see in shipmaker. Otherwise these are pretty good ships.
Thanks! I always wondered why the colors weren't the same in the game. :)
Dachplatte
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Post by Dachplatte »

Taurellian 'Spike' Fleet

So, i built a fleet :) . I called it the 'spike' fleet because they have *cough* spikes (Sorry, I didn't have any inspiration :D ).

Image

Stalagmite: (Dreadnaught Class)
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Stalactite: (Battleship Class)
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Metalclaw: (Destroyer Class)
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Agitator: (Cruiser Class)
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Bat: (Cruiser Class)
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Bee: (Corvette Class)
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Wasp: (Corvette Class)
Image




Backstory: Tau Ceti Imperium/Taurellian Imperia

- 2149. Earth is taken over by robots, lead by Google - an Artificial Intelligence that
accidentally became self-aware. A group of rebels that survived the Second Inquisition
fleed to the Tau Ceti solar system and found the Tau Ceti Imperium.
- 4563. For Hundreds of years the Taurellians grew stronger, expanding their territory
and their fleet. In the Tau Mira solar system, near Tau Ceti, multiple hostile ships were
seen . Googlian forces established a wormhole between the earth & the Tau Mira
solar system. Now it's only a matter of time until the First Intergalactic War begins...


---------------------------------------------------
*edit* changed the engines
*edit* added the dreadnaught
*edit* added the backstory
Last edited by Dachplatte on Sat Jul 18, 2009 5:14 pm, edited 8 times in total.
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Arcalane
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Post by Arcalane »

Those glows are a little on the obnoxious side. Actually, a lot on the obnoxious side. If you want fancy engine effects, use the ThrusterEX module.
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Dachplatte
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Post by Dachplatte »

Another ship for the Taurellian fleet!
Image

---------------------------------------------------------------------------------(edit)
Another one
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---------------------------------------------------------------------------------(edit)
Another one :D (but not for the fleet)
Image
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