ArcaneDude wrote:
1) No the colour is not BSF's fault, it is your own. You yourself has set the colors that way, and if you want it to stay that way you'll have to use custom colours.
How did I set the colours that way? More importantly, how do I use custom colours beyond customizing the colours in shipmaker. Do I have to right click on every section and then go to the colour menu and then go to the custom colour menu and then select the colour or is simply selecting the colours off the left sidebar enough and did you mean something I'm yet to fathom.
ArcaneDude wrote:
2) Yes. They rotate. Isn't that what turrets are usually supposed to do?
Yes. I was just happy that I got them to rotate so I figured I'd express that hapiness by pointing out that they do rotate.
ArcaneDude wrote:
3) The turrets are about 10 times too big to be sane. Look at the size comparison between real world turrets and battleships, then come back.
I know the turrets are big. I made them big because I prefer them that way (it's a subjective thing).
ArcaneDude wrote:
Even though you have moderatly well done turrets, your other weapons just dangle and will be shot off easily.
I only put those guns on as an afterthough, not seriously considering it, and fully agree with you. I'll edit it soon so they aren't so awful.
ArcaneDude wrote:
Your section usage is decent for a newcomer, although sloppy in places, and hideous in others.
Thank you. Point out examples of the hideousness please (if it's not too much effort) so I can fix it.
ArcaneDude wrote:
That, and these huge turrets fire only measly HVR's?
If I could make custom bullet sprites I would but until then I'm stuck with what I can get.
ArcaneDude wrote:
Your backstory is...cranky. It doesn't sound very credible. Corporations larger than the UN? Lolwut? Also, why would someone use a WWII gun on a starship? Tech advancement would have rendered your huge and unessecarily heavy guns into peashooters compared to say, Mass Drivers or even modern day Autocannons.
Metal would be in massive demand, mostly because spaceships aren't overly tiny and because most large corporations would want their own private fleets to defend their intrests from piracy. The UN police are spread too thin to do anything serious about piracy. Also, with the isolation planets face the UN can only control the inner sectors of the solar system with any stability so most people have given up on the UN as anything more that a safeguard for the rich who can live close to Earth.
The name of the gun is Schwere Gustav. The version is 7. As in, 7 from first deployment in WWII. So they would have been modified to incorporate tech advancments. The real reason I called them the Schwere Gustav is because in WWII (and probably still today) it was a hugely massive overkill type weapon. I wanted to take that overkillness and transfer it to my guns because I like overkill. And how is 2.8m of artillery shell a peashooter?
ArcaneDude wrote:
Also, 100 METER OF ARMOUR PLATING FUCK YEAH. Nevermind that's 1) overkill 2) wasting resources 3) impossible looking at the scale of the guns. So when I say your backstory is cranky, I'm being gentle.
Seconded. Editing soon.
ArcaneDude wrote:
Fix some of the sloppier section work, reduce the turret size, and you'll have a decent newb ship.
Examples of the sloppier section work so I know what to fix, no because I like it that way.
ArcaneDude wrote:
Also, please reduce the size of your ego. Now. it's taking up unessecary space since it has no good reason for existing.
Done.
ArcaneDude wrote:
Welcome and enjoy your stay.
Thank you.