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Random Alienish Stuff

Posted: Sun Mar 29, 2009 6:33 am
by Arcalane
Some kinda alien beam corvette. Just a little inspired by Freespace 2;

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Overview

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8x "Anti-Fighter" Beam Emitter
2x Medium Beam Emitter
1x Heavy Beam Emitter

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The anti-fighter beams are very short range, but brutally effective. The ships do not have PD, but make up for it with a very tough (10,000pts to the hull's 1,250pts) self-repairing shield.

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Overview
4x Medium Beam Emitter

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Early test firing, focusing the four beams forward...

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Early test firing, focusing the four beams outwards for "crowd control".

Posted: Sun Mar 29, 2009 6:42 am
by MelvinVm
The small beam weapons also remind me of the light phasers in star trek starfleet command 2&3, very nicely done!

Are you going to make more of these?

Posted: Sun Mar 29, 2009 6:46 am
by Isu
Interesting style... I want to say that the white color scheme looks bland but..... oddly enough really like it. Good choice of weapons as well, sections choices are good.

Trying extra hard not to make a complete idiot of myself.

Posted: Sun Mar 29, 2009 7:40 am
by jwa8402
I like the core beam, very ironmanish :lol: . And it looks so much better without the weapons visible. Simple but elegant, hope to see more of these.

Posted: Sun Mar 29, 2009 11:30 am
by Squishy
Hmm... is that a custom sprite for the beamer?

Posted: Sun Mar 29, 2009 5:29 pm
by Arcalane
All the weapons use default recoloured bullets, but the weapons themselves use invisible 1-pixel turrets.

Posted: Sun Mar 29, 2009 5:56 pm
by blackrider123
no wonder the beam's effect looks great, an ion-ish effect.

Posted: Sun Mar 29, 2009 6:37 pm
by Skrim
The shape and the weapons are good but... the ship's color scheme is sort of bland. :| Not much to say about it.

I believe the core beam uses multiple overlapping linked beams to achieve that glowy effect, with one of those beams being shorter-ranged to make it look as if the beam intensity is dropping off at range.

Posted: Sun Mar 29, 2009 6:45 pm
by Arcalane
Skrim wrote:The shape and the weapons are good but... the ship's color scheme is sort of bland. :| Not much to say about it.

I believe the core beam uses multiple overlapping linked beams to achieve that glowy effect, with one of those beams being shorter-ranged to make it look as if the beam intensity is dropping off at range.
Nope, just a single beam. It uses cycerin's "brush glow" technique for the core itself. The megabeam has a bright white firing flare which gives that effect though.

Added the smaller version to the first post, which ironically came first.

Posted: Sun Mar 29, 2009 7:27 pm
by guilee186
I love the style of the ships, and especially the smaller ship. It's got those smooth, but firm curves. I like!

Posted: Sun Mar 29, 2009 11:54 pm
by parameciumkid
At least in my opinion a 10,000 HP shield is somewhat excessive.
I rarely change my shields' HP from the default value, and when I do it's never more than a few hundred.

Posted: Sun Mar 29, 2009 11:55 pm
by Arcalane
Again, the ship;

1) Has no PD.
2) Is obviously not meant to be stock-balanced. It has 1,500 hull HP.

So no balancing/HP/etc. comments, mmkay?