United Terran Nations Fleet (More Ships Added)

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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Deathgod65
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United Terran Nations Fleet (More Ships Added)

Post by Deathgod65 »

New Ships in two pictures =) RAR 40% done

[img][img]http://i717.photobucket.com/albums/ww17 ... reen00.jpg[/img]

I'll talk about the ships from the top

The Moya Class Supply ship is the united terran nations main supply ship,it supplies fuel and amo to the front lines and brings food to Non-farming planets in the systems under UTN control(the top ship)

Armed with x2 50mm Machine guns
x1 70mm Blaster

The Hornet Class Marine Gunship(Yes i created the UTN Marine corps too) is meant for providing heavy support for ground battles(below the Moya).

Armed with x4 50mm Machine guns
x2 HV Rocket launchers

The Warrior class troop transport is the UTN Marine corps Heavy troop transport ship(I will make a small dropship soon)*Next to the Hornet

Armed with x4 50mm Machine guns
x1 Heavy Rocket Launcher

The Convoi class Marine Supply ship is for sending Tanks and Heavy equipment to the ground

Armed with x1 130mm Auto cannon
x4 50mm Machine guns
x2 HV Rocket launchers

The Demented Class Marine Comand ship is the Main UTN Ship and is for commanding and proivding ground support with it's main gun

Armed with x1 MAC Cannon
x2 HV Rocket Launchers
x4 70mm Blasters
x4 50mm Machine guns

The Longblade is a Fighter-Bomber in the UTN

Armed with x1 Bombarder Cannon
x2 70mm Blasters
x2 50mm Machine guns

The Exile Class Frigate has been equiped with 2 deflectors for more protection

Armed with x1 MAC Cannon
x6 70mm Blasters
x2 HV rocket launchers
x2 60mm Mini-guns

The Lance Class Destroyer has had it's 2 120mm Gatting Blasters and 2 HV Rockets removed

Armed with x1 MAC Cannon
x2 Missile Launchers
x2 HV Missile Launchers
x2 70mm Blasters

The Voida Class Missile Cruiser is a UTN Navy Missile Cruiser. It is meant to support ships with barages of missiles

Armed with x1 130mm Auto cannon
x2 HV Rocket Launchers
x6 Missile Launchers(each reloads slowly)
x2 50mm Machine guns

The Rendia Class Fighter is a UTN Special Forces Fighter.It is meant to disarm ships in combat.

Armed with x1 130mm Auto cannon
x2 Missile Launchers
x1 Proto-type Disarment Rifle

The Genesis class destroyer is a UTN Special Forces Destroyer.It is meant to pierce through enemy ships armor and destroy their bridge(It works against aegis too! Srsly!)

Armed with x1 Armor Piercing MAC Cannon
x2 Advance Piercing Laser Beams
x2 50mm Machine Guns

The Vostok class Heavy Crusier is a Heavy Cruiser used both by the UTN Navy and Special Forces.It uses proto-type weapons and upgraded deflectors.(The one in the picture is the Navy's version)

Armed with x1 Proto-type Super MAC Cannon
x2 Proto-type Advance Missile Launchers
x2 Proto-type Piercing Nuclear Lasers (Same as the Legend but diffent colour and weaker but lasts longer and reloads faster)
x2 Demeter Launch Bays
x4 70mm Blasters

Large ships and support ships!
[img][img]http://i717.photobucket.com/albums/ww17 ... en01-1.jpg[/img]

The Ironclad is a UTN support ship. Meant to lower ships shields with it's EMP Gun and help repair damaged ships in the combat zone

Armed with x1 EMP Gun
x1 130mm Auto cannon
x2 HV Rocket Launchers
x2 70mm Blasters

The Acatha Class Destroyer is a support ship like the Ironclad but it does not have a EMP Gun but is more focused on repairing ships in combat

Armed with x1 MAC Cannon
x4 70mm Blasters

The Lord Class Logistics Ship is a ship used by the UTN Navy to allow commanders to view the battlefield and direct support ships and reinforcements to battles.

Armed with x1 Barage MAC Cannon(Weaker Dmg but higher rate of fire)
x2 HV Rocket Launchers

The Faith Class Assault Carrier is a UTN Carrier. Meant to bring in fighters and small ships.

The Falcon Super Carrier is the largest ships in the UTN Aresenal of ships. Meant to turn tides of battles by bringing in ships and using it's main cannon to wipe out enemies.

The Legend Class Battle ship is the the UTN's Admiral John Lucas ship of choice when it comes to picking flagships.
Admiral John:'This ship's main gun isn't over powered, it is a elegant weapon from a more civilised age'.


The Verse Class Obirtal Docking Station is a small docking station used by the UTN.

Armed with x4 130mm Auto Cannons
x4 70mm Blasters

(It Launches Exiles,Longblades and Moyas From it's Launch Bays)

Thats About it All that's left is :1 UTN Obirtal defence station
2 Larger UTN Obirtal docking station
3 UTN Story Line ( 10% Done)
4 Enemy Faction (Red Aliance Repubic)
5 Enemy Faction Storyline and fleet (Storyline 0% Fleet 40%)
6 3rd enemy Faction (DON'T KNOW YET)
7 3rd enemy Faction Storyline and fleet

Well I Hope U Guys Liked it!(Summit Changed for RAR Tachylon upgrading in progress)

Lolz [img][img]http://i717.photobucket.com/albums/ww17 ... marine.jpg[/img]
Last edited by Deathgod65 on Sun Apr 19, 2009 6:43 pm, edited 2 times in total.
ArcaneDude
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Post by ArcaneDude »

Main problems;

The aegis. It serves little aesthetic purpose, and if you just want it to defend a section you can set it's color to near-black.

Color. There is none. Using a proper colorscheme would make things a whole lot better.

Section usage is odd in some places. Otherwise, they're decent for a start.

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jwa8402
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Post by jwa8402 »

I actually really like the first few. I would have thought the fighters were bigger ships until you said what they were. The summit heavy cruiser needs the most work because it doesn't feel heavy. Otherwise the others are just a bit rough but you will fix that as you get a feel for the game. Darken aegis or use actual shields. You did a few things which gave me some great ideas, like the bow as a radar dish, so thank you for that.
MelvinVm
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Post by MelvinVm »

I like the first few, capitals are not so good.
The pics are very big, you can also just use SM for pics, set a black background and press F11 for a nice preview mode.
Put them together or each ship in paint, and voila! a nice fleet format!
Isu
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Post by Isu »

Ahhh, the aegis! My eyeeeees! Less aegis plz.

Also, very weapon spammy.

Your larger ships are too aegis/weapon-encrusted to see your section choices very well.
On mules we find two legs behind
and two we find before.
We stand behind before we find
what those behind be for.
lightstriker
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Location: "not here" would probably be accurate

Post by lightstriker »

Isu wrote:Ahhh, the aegis! My eyeeeees! <snip>
Rules Thread wrote:Rule 1: Do not attack the author. You are free to criticize whatever you want about what they posted, but do not attack them. For example, it would not be appropriate to greet someone's fleet with the following post:
Quote:

GAHH!!! MY EYES!!!
... :/ Please stop Isu. I know you had SOME constructive criticism in your post, but... yeah. Not necessary

Besides that, as has been said, your first couple of ships look good. As they get bigger though, they get worse. I would recommend working on refining your smaller ships, taking off some of the weapons (and definitely most of the thrusters) and trying to get your ship sections to work TOGETHER, and not look nearly as disjointed as they do now. However, your first couple of ships definitely look decent.
I would recommend expanding to larger ships later, once you've had some practice on smaller scale stuff.
bl3d4
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Post by bl3d4 »

I do feel that there are too many weapons. Perhaps you could consider modifying a single weapon to have more firepower so you do not need to place more weapons.

Also, the ships do not seem to be coherent. For example, your Tachlyon (Do you mean Tachyon?) Light Cruiser looks very much UNlike your Falcon SuperCarrier.
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Isu
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Post by Isu »

Also, a small nitpick, i noticed that some of the sections on various ships are lopsidedly placed... is that a valid nitpick?
On mules we find two legs behind
and two we find before.
We stand behind before we find
what those behind be for.
Deathgod65
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Thanks

Post by Deathgod65 »

Thanks for the suggestions i'll work on them soon. im Currently making a obirtal defence grid for my fleet and removing some weapons on my capital ships i'll post them next time as im deciding what weapons to remove and all the aegis have change to black coloured aegis like what you guys asked.

UTN Special Forces still in progess

I'll make the Special Forces a bunch of smaller ships to get the hang of ship making.

Enemy Faction still in progess

I'll make the enemys when im finshed with evrything esle.
it most likely be human because i can't make alien ships :(


Sorry there are no pictures here :(
Isu
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Post by Isu »

Also, if your going to keep the aegis, you should at least change the color to something less eye-gouging.
On mules we find two legs behind
and two we find before.
We stand behind before we find
what those behind be for.
Deathgod65
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Aegis colour changed

Post by Deathgod65 »

Ok All Ships Colours changed Aegis some gone rest changed colour to fit.

(It is all in the 1st post now old pictures gone :( )



[img][img]http://i717.photobucket.com/albums/ww17 ... marine.jpg[/img]

Peace out B1tches[/img]
Last edited by Deathgod65 on Sun Apr 19, 2009 6:46 pm, edited 1 time in total.
blackrider123
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Post by blackrider123 »

MelvinVm wrote:I like the first few, capitals are not so good.
The pics are very big, you can also just use SM for pics, set a black background and press F11 for a nice preview mode.
Put them together or each ship in paint, and voila! a nice fleet format!
capitals take longer time and effort to make, so i prefer them.

For ur new ship, the weapons are a bit too obvious and its deflector spam. Still, I love the design and the shape of the ship :D
'Why so serious?' [b]-The Insane Asylum[/b]
Warpman
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Post by Warpman »

Even I will say that. SPAM. And something tells me that a Fighter should be a tiny "ant-style-of-battle" ship. And your ships are a little "too much of: ...."
Less aegises. They are goddamn awfull thing to fight. (all hail demeters, they ignore aegises :mrgreen: )
Wow. Deflector spam. I thought its adepts have long been forgotten... :wink:
Weapon spam? If they are not all VERY modded, it's not that bad.
Still, a bit TOO MUCH of everything. Try to create small marvels first. then go for the BIG ONES.
BizzarreCoyote
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Post by BizzarreCoyote »

Your second ship still is spammy. If you have to have that many deflectors/Aegis deflectors, stack them to have them take up less room.

Also, at times, the section placement looks...haphazard. The quadblasters in the back also suffer from a mirroring error. Always check your work over after mirroring.

Overall, the Assault Carrier is greatly improved, keep up the good work!
[url=http://profile.xfire.com/bizzarecoyote][img]http://miniprofile.xfire.com/bg/sf/type/2/bizzarecoyote.png[/img][/url]
ifelon
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Post by ifelon »

why the aegis r bad?
just 'cause it's unbalance?
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