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Warships of the Galchi Uras

Posted: Mon Feb 09, 2009 3:11 pm
by Zirik
Galchi Uras

'Galchi Uras', translated from Zeeru-Yven to English, roughly means 'Sameness of Differences'. The Galchi Uras is a conglomeration of many smaller nations to form a whole that can stand on equal footing with the other galactic powers. The most prominent member species are the zeeru (who spearheaded the efforts to create the alliance), selth, ingkar and ziligul. Two of the colonies were former members of the Saggitarian Free States which were peacefully absorbed into the Galchi Uras. While lacking the Founder technology of the Legacy and Reclamation, the Galchi Uras enjoys rapid exchange of ideas and freedom of expression that is rapidly pushing the boundaries of their scientific prowess, as well as economic and cultural development. However, the Galchi Uras also suffers a reputation of being so bogged down in confusing and contradictory bureaucracy that corrupt elements have powerful influence over many sectors.

Hyereth Yos

Image

Class: Battleship
Role: Anti-Capital Ship

Weapons and Systems
4 Sver-Itcal Hyperspace Shunt Projectors
4 Extended-Range Laser Turrets
4 Particle Bolt Turrets
6 Point Defence Lasers
2 Area Defence Hyperspace Screens

The Hyereth Yos is the latest capital ship from the ingkar shipyards, replacing the aging Hyereth Jor as the Galchi Uras' primary space superiority battleship. Like its predecessor, the Yos is a slow vessel with heavy primary armament and relatively light defensive arrays. Where it differs is the replacement of the old heavy laser batteries with the Assimilator hyperspace shunts reverse-engineered and weaponised by the Sver-Itcal Corporation. Salvaged from derelicts on the edge of the Path of the Assimilator, the hyperspace shunt operates by forcibly projecting part of the target's mass into hyperspace and releasing it destructively. It is speculated that the original hyperspace shunts were not weapons but were used to boost smaller vessels into hyperspace. As modern hyperdrives are not compatible with the drive harmonics of the shunt, the target ships cannot compensate for the hyperspace field and suffer catastrophic damage. The Hyereth Yos uses this revolutionary weapon to dominate in capital ship engagements. Due to the large energy requirements of the hyperspace shunts, it suffers from poor maneuverability and few secondary weapons so remains vulnerable to groups of smaller vessels that can evade the limited forward firing arcs of the primary weapons.

Kyulid

Image

Class: Destroyer
Role: Fleet Escort

Weapons and Systems
1 Dual Extended-Range Laser Turret
2 Extended-Range Laser Turrets
6 Point Defence Lasers

The nimble Kyulid destroyer has been a mainstay of the Galchi Uras fleet for generations. The light craft relies primarily on the tried and true laser weapons that are commonplace in the fleet. As a notable trait, the two laser cannons mounted on the dorsal turret share a single more powerful capacitor and power system to increase efficiency. The downside is that the lasers cannot be fired independently and reliance on a single capacitor means critical damage to that system will severely impair the Kyulid's offensive capabilities. The small craft boasts wide fire arcs, making it no less effective if outmaneuvered by a faster foe and its large number of point defences for its class makes a flotilla of Kyulids an effective screen against enemies employing projectile weapons.

Posted: Mon Feb 09, 2009 3:29 pm
by IBurn36360
the overall shape and section usage is pretty good, however, those wings would shear off in a heartbeat when that thing starts to accelerate. Either beef the spars up in some interresting fashion, or make the wings smaller. As for the colouring, ill leave that to someone else.

Posted: Mon Feb 09, 2009 4:29 pm
by Seth_reaver
IBurn36360 wrote:the overall shape and section usage is pretty good, however, those wings would shear off in a heartbeat when that thing starts to accelerate. Either beef the spars up in some interresting fashion, or make the wings smaller. As for the colouring, ill leave that to someone else.
Wouldn't the wings not shear off do to no force acting on them like wind or air?
Anyway neat ship, kinda oddball.

Posted: Mon Feb 09, 2009 5:51 pm
by Cycerin
I really love the unique look you've accomplished here. Disregard criticisms related to faux-realism, the outlining, depth, layout and weapon placement is spot-on.

Posted: Mon Feb 09, 2009 7:18 pm
by Wicky_42
Seth_reaver wrote:
IBurn36360 wrote:the overall shape and section usage is pretty good, however, those wings would shear off in a heartbeat when that thing starts to accelerate. Either beef the spars up in some interresting fashion, or make the wings smaller. As for the colouring, ill leave that to someone else.
Wouldn't the wings not shear off do to no force acting on them like wind or air?
Anyway neat ship, kinda oddball.
Acceleration is a force, Seth.

Posted: Mon Feb 09, 2009 7:48 pm
by Zirik
Try out the Hyereth Yos. You'll see why the 'wings' are mounted like that. :D

New ship added. Nothing spectacular there. It's just a wee escort to complement what may become a larger fleet eventually.

Posted: Mon Feb 09, 2009 7:51 pm
by Arcalane
Wicky_42 wrote:
Seth_reaver wrote:
IBurn36360 wrote:the overall shape and section usage is pretty good, however, those wings would shear off in a heartbeat when that thing starts to accelerate. Either beef the spars up in some interresting fashion, or make the wings smaller. As for the colouring, ill leave that to someone else.
Wouldn't the wings not shear off do to no force acting on them like wind or air?
Anyway neat ship, kinda oddball.
Acceleration is a force, Seth.
But it's not like there's anything holding them in place or anything that would resist their movement, like, say, an atmosphere.

I'll agree that the spars look a little flimsy though.

Posted: Mon Feb 09, 2009 8:29 pm
by Siber
Arcalane wrote:
Wicky_42 wrote:
Seth_reaver wrote: Wouldn't the wings not shear off do to no force acting on them like wind or air?
Anyway neat ship, kinda oddball.
Acceleration is a force, Seth.
But it's not like there's anything holding them in place or anything that would resist their movement, like, say, an atmosphere.
Except, like, inertia?

Posted: Tue Feb 10, 2009 1:50 am
by Krishach
Things can shear when they have a force acting against them. Forces like gravity, or air friction. Many a space-only probe, satellite, or space station currently existing has parts that are just as "flimsy" and that would not survive in atmospheric conditions. Its not truly possible to "shear" through sudden movement in an environment completely free of outside forces, because inertia is not an opposing force.

Not that space is entirely free of outside forces, but that is assumed to a great extent in physics involving forces on them.

Posted: Tue Feb 10, 2009 4:24 am
by Siber
I very much doubt that, Krishach. If there was no 'opposing force' of inertia then you wouldn't have to worry at all about structural strength, which is patently ridiculous. Apparently flimsy structures on space ships are typically ones with large surface areas that would have very high wind resistance in an atmosphere and would be snapped off in a good gust. The fact that they have much reduced forces doesn't mean there is none.

If inertia doesn't count, tell me why we have to worry about g-forces straining crew? If there is no opposing force, what is pushing the blood away from where the body needs it?

Posted: Tue Feb 10, 2009 10:45 am
by Aederrex
Krishach wrote:Things can shear when they have a force acting against them. Forces like gravity, or air friction. Many a space-only probe, satellite, or space station currently existing has parts that are just as "flimsy" and that would not survive in atmospheric conditions. Its not truly possible to "shear" through sudden movement in an environment completely free of outside forces, because inertia is not an opposing force.

Not that space is entirely free of outside forces, but that is assumed to a great extent in physics involving forces on them.
You'll notice that none of the things you've listed actually have to accelerate very quickly. Acceleration is functionally the same as gravity(both are measured in M/s^2), so you can look at it this way; imagine a ship sitting on a planet nose up, with wings like the ship in question has. Now, under say, 1G acceleration, the same as you find on earth, they'd probably hold up, but even our atmospheric jets do upwards of 10g, so park the same ship nose up on a planet with 10 times the gravity of earth, and those same wings seem a lot more fragile don't you think?