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My first ship!! [UPDATED!!]

Posted: Sun Feb 08, 2009 4:17 pm
by Xesdra
Well i got bored some i made a ship. Comment and rate it and suggest new improvements. I can take criticism too as long as its not too offensive.

Mygonian Arius Anti-Capital Ship
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The Arius is designed to quickly and efficiently destroy large capital ships.
It is armed with ballistics based weaponry with an some extra lasers:
1 High Intensity Plasma Cannon
1 Photonic Laser Array
2 Torpedo Launchers
2 Quantum Lasers
1 MiniMissile Pod
2 Blaster Cannons


It also has a special MagnoField which allows some outer sections to be saved if an inner section is destroyed.

Here are the pictures from the first test of the Arius against Spoot Knight's SIBs-68 Templar class Battleship:
The ships are set up:
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The shooting commences:
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And the Arius has annihilated its first capital ship:
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Please note the laser is not that powerful, it was scaled up for the demonstration.

Its weakness is its rear which is defended by a rather weak missile pod.

Now the Arius compared to a normal Athena:
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Download it here: http://www.wyrdysm.com/battleshipsforev ... ruiser.shp

Credits to:
Me - for making this ship
Spoot Knight - for making the Templar
Sean "th15" Chan - for making BF

Please also tell me if you think I should make a fleet out of this. :D

Also if your gonna say you think this ship is uber overpowered it is meant to take on the biggest ships in any fleet and it has to be very strong.

Updates: I added some new guns and moved the TacNukes a bit. I also redesigned most of the inner body and the nose with some new sections I found.
More Updates: Hid the main guns under the hull and removed some of the weaponry. Colour scheme still to come
More Updates: I tuned down the weapons and made the speed and turning really slow to compensate for front laser.

Posted: Sun Feb 08, 2009 4:25 pm
by jwa8402
Its generally considered polite to ask the builder before you use their ship as target practice :D
That said, if his ship had shown up as its normal blue instead of red, I would have wondered why you were using two of his ships in your thread.
The weapons probably shouldn't be so close to the edges especially since it leaves the middle looking rather bare...Section use is somewhat random and there are areas that overlap which shouldn't imo, such as the 24s. There are several areas where you just slapped on a few layers of random sections which is ugly to my eye. The shape has potential though you could use something more interesting in place of the 3s on the nose.

I will download this and try it.

Posted: Sun Feb 08, 2009 4:53 pm
by Aederrex
I really don't like how the tac-nuke launchers hang off the side a bit. Also, you seem to have some mirroring errors along the center line. Unless you meant for those sections to halfway overlap like that.

Posted: Sun Feb 08, 2009 9:52 pm
by Hypothetical Wisdom
Welcome to the forums, Xesdra!
As for your ship, it looks good, though I daresay you might have just a few too many heavy weapons :lol: I know it'ssupposed to be an Anti-Capital ship, but you might want to add a few, you know, normal weapons. Anyway, the shape looks good nonetheless. Not bad at all for your first ship.

Posted: Mon Feb 09, 2009 2:27 pm
by Xesdra
OK I updating according to whaat you people said :D!!

Posted: Tue Feb 10, 2009 11:08 am
by Warrior of Anarchy
if all of your ships are going to be that powerful. I really don't think they would make a good fleet. (My personal opinion, of course) but you might want to turn weapon strength down a little bit

Posted: Tue Feb 10, 2009 2:10 pm
by Xesdra
No they're not all going to be that powerful but this is an anti-capital ship.

Posted: Tue Feb 10, 2009 8:34 pm
by jwa8402
good improvement, but I think if you layered the weapons into the ship so that mostly only the barrels show on the bigger guns, it would look better.

As for the number of weapons it is a bit excessive. If its an Capital ship buster then why so many small weapons? I would make a few medium power, plus one or two high power weapons, and very little point defense. This, or some variation, would balance the ship so it can take on capitol ships but is weak against frigates or fighters and such...

Maybe add some slight shading to give depth perception.
Otherwise, good job!

Posted: Tue Feb 10, 2009 9:32 pm
by Cycerin
+ Good hull shape
+ Good section choice
+ Sensible layout

- Armament needs a theme, don't just slap on all the weapons you think are cool
- Needs detail/colorscheme
- For a capital ship killer, it seems equipped to kill almost any kind of ship

Posted: Wed Feb 11, 2009 4:15 am
by Xesdra
Ok I updated again taking out some of the weapons and hiding some weapons so only the barrel shows. Main Armament theme is ballistics with a few lasers.
Shading and colorscheme still to come.
Keep posting!!

Posted: Wed Feb 11, 2009 11:55 am
by ODST
While the ship does look better with layered weapons, please realize that I could have simply put a beamer that does 999999 damage on a ship and called it a cap-ship killer. Balance your ships against your intended opponents. I've played a bunch of star-ship games, and nowhere have I seen a ship your size kill a ship the size of Spoot Knight's that quickly. If what you say is true and your ship really is only a cap-ship killer, it better have crappy turning, slow speed, and little no strike-craft/point defenses.

Posted: Wed Feb 11, 2009 1:18 pm
by Xesdra
OK I downgraded speed and turning so now it moves like a snail. I also downgraded the anti fighter weapons. Happy?

Posted: Wed Feb 11, 2009 1:31 pm
by Elric_de_Melnibone
Can we maybe get a screenshot of the updated one? :)
I'd love to see it.

But before you do, if it is in any way possible, reduce the blue a little.

Posted: Wed Feb 11, 2009 3:02 pm
by Krishach
Also, a comment on the color? That blue is so very dark, but it has very few highlights. You may want to choose a lighter shade highlight. This will cause portions of your ship to stand out and gain attention.

Without the highlights, the ship tends to blend with itself, which both makes it seem one dimensional, and calls too much attention to the weapons, I think.

Posted: Wed Feb 11, 2009 3:23 pm
by Xesdra
OK first, Eric the updated one is the picutre at the top i just tuned down the stats a little.

And read the sign, Color scheme coming soon and its just blue cause that's my default colour