The Ultra Assault Fleet Ready for Action

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

Moderators: th15, Moderators

Nexus Battleship
Lieutenant
Lieutenant
Posts: 27
Joined: Thu Aug 07, 2008 9:52 pm
Location: In Space

The Ultra Assault Fleet Ready for Action

Post by Nexus Battleship »

You have to see this

Image

This is the Felix Class Titan

Image

This is the Heavy Shipyard

Image

This is the Repair Station

Image

This is the Van Demon Battlestation

Image

This is the Aqua Class Frigate

Image

This is the Caster Class Frigate

Image

This is the Nexus Class Flagship

Image

This is the Mari Class Fighter

Image

This is the Mega Class Bomber

Image

This is the Valn Class Fighter

Image

This is the Bucket Head Escort Class Frigate

Image

This is the Corise Escort Class Frigate

Image

This is the Painful Escort Class Gunship

Image

This is the Raystar Escort Class Heavy Frigate

Image

This is the Stalker Class Dreadnought

Image

This is the Maluder Super Class Dreadnought

Image

This is the Doom Class Destroyer

Image

This is the Heavy Hitter Class Missile Destroyer

Image

This is the Maldur Class Destroyer

Image

This is the Wayside Class Destroyer

Image

This is the Broadside Lexa Class Cruiser

Image

This is the Dominion Class Battlecruiser

Image

This is the Lancer Class Cruiser


Image

This is the Omega Class Battlecruiser

Image

This is the Yaysky Class Battlecruiser

Image

This is the Zeus Class Cruiser

Image

This is the Slicer Class Carrier

Image

This is the Quake Class Battleship

Image

This is the Souless Class Battleship

Image

This is the Artillery Class Hell Van

---------------------------

Here the link to the Fleet http://www.wyrdysm.com/battleshipsforev ... _Fleet.rar

And an Encounter http://www.wyrdysm.com/battleshipsforev ... _Fleet.enc
Go up against them and see if you can beat them, but you have to put your ships into the Encounter
I have already set them up, just put your in ships and way you go.
Have Fun 8)
LukeRM
Commander
Commander
Posts: 105
Joined: Sun Aug 03, 2008 2:01 pm
Location: Adding engines on mah' spacestation.
Contact:

Post by LukeRM »

Hmm. I remember you from "Destroy the Juggernaut II".

Anyway, don't use too much aegis & don't spam weapons.

The shapes and section use are sort of okay, though.
[url=http://rm51-place.at.ua/]Some random site I made.[/url]

[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3301][img]http://i458.photobucket.com/albums/qq306/LukeRM/griatianflet.png[/img][/url][url=http://www.wyrdysm.com/phpBB2/viewtopic.php?p=88508#88508][img]http://i458.photobucket.com/albums/qq306/LukeRM/databanks.png[/img][/url]
bien4500
Commodore
Commodore
Posts: 613
Joined: Wed Dec 05, 2007 8:07 pm
Location: Here and there

Post by bien4500 »

Please avoid section spam, weapon spam, repitition and all the other n00b mistakes. The overstretching on some of the weapons is ugly. And your colors too. You do realize there is a new version out?
Nexus Battleship
Lieutenant
Lieutenant
Posts: 27
Joined: Thu Aug 07, 2008 9:52 pm
Location: In Space

Re: reply

Post by Nexus Battleship »

You know why there like that well my brother play BSF and well he makes ships too. Well it take ten of mine to bet one of his. :shock:
Nexus Battleship
Lieutenant
Lieutenant
Posts: 27
Joined: Thu Aug 07, 2008 9:52 pm
Location: In Space

Re: reply to new post

Post by Nexus Battleship »

Yes I got it two days ago
Master Chief
Vice Admiral
Vice Admiral
Posts: 1235
Joined: Wed Jan 02, 2008 4:27 pm
Location: Elysium

Post by Master Chief »

Some pretty undesirable resizing, an incredible amount of weapon spam (to the extent where I thought I was looking at a couple of space hedgehogs), occasional misuse of aegis, section repetition, occasional boring hull shape, screwed section usage, and a couple of other noob mistakes.

I mean, you've put in a fair amount of work into this, but I think it could really go for a fresh remake.
[b]GONE UNTIL FURTHER NOTICE[/b]
Nexus Battleship
Lieutenant
Lieutenant
Posts: 27
Joined: Thu Aug 07, 2008 9:52 pm
Location: In Space

one more

Post by Nexus Battleship »

Trial and error thats me
I have already design five Fleet this is my six
Nexus Battleship
Lieutenant
Lieutenant
Posts: 27
Joined: Thu Aug 07, 2008 9:52 pm
Location: In Space

well

Post by Nexus Battleship »

I'm making another Fleet Doing my best at it send Pictures soon
Nexus Battleship
Lieutenant
Lieutenant
Posts: 27
Joined: Thu Aug 07, 2008 9:52 pm
Location: In Space

one more

Post by Nexus Battleship »

I have been making ships for this game for year and half
My Style can't help it 8)
Cycerin
Captain
Captain
Posts: 395
Joined: Fri Nov 09, 2007 3:13 am

Post by Cycerin »

Heh 8)
D00D!
Commander
Commander
Posts: 174
Joined: Fri Jun 13, 2008 4:37 pm
Location: Frontlines againest a piggy invasion

Post by D00D! »

GAHH!!! MY EYES!!!

Please tell me that this is a pre 0.90 fleet. If not, that's a whole lot of potential down the drain. Wait a sec, did I say potential?

The fleet gets around a rating of 2/10

Spams too much weapon, color scheme is clashing, colors themselves are not used to define specific sections/group of sections , aegis spams, penisbricks, way overstrecthed weapons and sections etc.. You still have a long way to go bud, keep trying and reinventing yourself.

And bud, do you know something call balancing? The art of balancing is very delicate, if the numbers are not typed properly, even a battleship can get trashed by a fighter. If you keep losing to your brother, check he doesn't have any 9999 damage things hidden under his hood. Otherwise it just means you suck.
Avatarless and proud of it! And being really crazy and screwing everything conventional!
Currently working on:

The largest transforming mecha EVAR!
User avatar
Arcalane
Pseudofeline Overlord
Posts: 4034
Joined: Thu Sep 13, 2007 10:37 am
Location: UK

Re: one more

Post by Arcalane »

Nexus Battleship wrote:Trial and error thats me
I have already design five Fleet this is my six
If this is your sixth, I dread to think what the other five look like. Look around the goddamn forum and inspect what some people have done. These... 'ships' are appalling. They really are.

Also enjoy a warning for tripleposting.
  /l、
゙(゚、 。 7
 l、゙ ~ヽ
 じしf_, )ノ
AstralXYZ
Lieutenant
Lieutenant
Posts: 37
Joined: Sat Jan 31, 2009 2:34 pm

Re: one more

Post by AstralXYZ »

Arcalane wrote:If this is your sixth, I dread to think what the other five look like. Look around the goddamn forum and inspect what some people have done. These... 'ships' are appalling. They really are.
QFT.

Yellow doesn't go well with blue - they clash waaay too much. Also, epic weapon spam =S

And I see you're using the old shipmaker. Switch to 0.90a ASAP!
Malahite
Captain
Captain
Posts: 284
Joined: Wed Feb 27, 2008 3:23 am
Location: Poland, Some old closet

Post by Malahite »

Good ideas, badly done

For a second I wanted to ask 'is this a joke/trap?' ... :lol:
[b][color=red]Comrade Malahite
Red Star Navy senior designer[/color][/b]
[i]"True beauty lies in the eye of the viewer"[/i]
[img]http://img403.imageshack.us/img403/8817/signeh5.jpg[/img]
[i]"For all we ought to have thought, and have not thought; all we ought to have said, and have not said; all we ought to have done, and have not done"[/i]
Elias_The_Crimson
Lieutenant Commander
Lieutenant Commander
Posts: 81
Joined: Sat Jan 10, 2009 7:49 am

Post by Elias_The_Crimson »

I kinda like the shape of the Maluder and Doom class, but the generally the ships gives the impression that you made up for a lack of quality with an excess of quantity when you made this shipyard.
Some ships look a little flimsy and weak with stretched sections and weapons, while others look like solid hedgehogs with more turrets than sections.

You should upgrade to the latest shipbuilder and try familiarizing yourself with custom weapons, as well as practicing on more smooth paintjobs.
Locked