All the ships originally commented on have been removed
Hi
After having a look around the forums I think I have enough half-acceptable ships to maybe start trying to design a fleet around them. I realise there's a huge amount I can improve on here, which is primarily why I'm creating this log, in order to improve my skills as a ship builder, mostly on larger ships.
This will be the first fleet of several built around a bit of fluff I;m thinking of, based around a large human confederation, shattered by some great cataclysm, and blown back to the dark ages technologically: various different factions have, over the millennia, advanced back to a level of technology comparable to pre-cataclysm times, and encountered each other, resulting in conflict, as newly formed and differing social, economic and religious ideals clash.
The Oligarchy of Praag
This is the fleet of one of these offshoots, and here are the few ships I have so far.
Blade Class Interceptor:

Most often given to the command of junior officers wishing for promotion, as the rewards for returning alive from a sortie in a Blade are high, in direct proportion to the chance of dying.
Sickle Class:

A heavily armed corvette, intended to engage the enemy head on at relatively short range
Scythe Class:

A lighter variant of the Sickle class, armed with twin heavy lasers and dual railguns, intended for long range support
Lance Class Gunship

Built off a light-cruiser hull, the Lance has been redesigned to mount weapon capacitors which would not be out of place on a battlecruiser. The result is that it is able to provide a devestating long range barrange, but at the cost of speed, agility and point defence, although it is just able to hold it's own in a close range firefight.
The Terran Confederation
The remnants of the original confederation, they are the only faction with any pre-Cataclysm technology remaining. However, after the panic preceding the Cataclysm, society was rent by disorder and, later, opportunistic raids from secessionist systems on the rim of their remaining territory. The knowledge of the initial construction and maintenance of the mighty pre-Cataclysm behemoths was lost, and rational thought and experiment gave way to superstitious paranoia about technology, and most pre-Cataclysm technology is revered as a religious artefact, and it is only in moments of need that the full fleet is utilised, at other times, the ships sit in drydock, slowly deteriorating, maintained by mechanics who don;t understand the technology, and crewed by officers who don't know how to fully control them. The majority of the Terran Defense Fleet is composed of cheap, mass produced frigates and destroyers, armed with primitive weaponry, and lightly armoured, with only basic deflector technology for protection. What they lack in strenght, hover, they make up for in numbers.
Eurasian Systems LS17 Sloop

Armed with 2 missile launchers, a rapid fire cannon, and two point defense guns. A staple of the fleet, it is designed for close range support, overwhelming enemies' defenses with barrages of missiles in large numvers
Eurasian Systems LS24 Destroyer

Heavier than the LS17, this light destroyer hhas two large and (relatively) advanced fission reactors in offboard nacelles, powering the main deflectors and beam weapon (one of the few examples of energy weapons in TDF fleet). However, despite being the pinnacle of post-Cataclysm technology, it is still outperformed in every area by any other faction's comparable ship.
Anyway, please, rip these to pieces as much as is necessary.
Thanks!