Just started messing around with the ship maker today, and this is what I came up with.
Alecto II
Arcs, if you can make any of them out:
Armaments:
Beam Array (8xBeamers, stacked in two sets of 4 in the bow, 20 arc, for that omghuge laser beam look and feel)
6x Railguns (4 facing forward, 2 covering the sides, all with a 180 arc)
10x Scatter Beams (4 in the bow, the rest spread around the ship's perimeter, 120 arc)
8x point defense Particle Guns (4 in the bow, 1 each on the sides, 2 in the stern)
Modules:
3x Deflectors (in the round hull sections)
The ship is meant for long range frontal assault, though the railguns enable it to deliver a respectable broadside, especially if you pinpoint target. It has problems up close. The scatter beams help, but they're meant as a deterrent more than anything else. Keep your distance and slug away with the beam array and railguns.
Heavy shielding will also cause problems for this ship.
Alecto II
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