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Sword: The Harbinger

Posted: Tue Apr 08, 2008 7:10 pm
by Spoot Knight
Yeah...I made this sword just now, took about 15 minutes or so (This is soley made as a joke, but I think it looks rather decent).
Image
Actually, this sword is used by a character in a story I wanted to make (As an actual sword, mind you).
Image
The sword is supposed to have energy pouring out of the blade when its swung, I tried my best to give it that appearance (It failed, obviously :lol: ).

Obvious issues are repetative sections, particularly the fuller and blade itself.

Not so much as a ship but the general shape of it as a sword, what do you think?

Just noticed the grip's a tad wide... :?

Posted: Tue Apr 08, 2008 7:15 pm
by bien4500
Cool. Epic w1n!

Posted: Tue Apr 08, 2008 7:34 pm
by Malahite
Dark, but epic. Thumbs up :D

Posted: Tue Apr 08, 2008 7:41 pm
by Anarki
Needs more missile launchers.

Posted: Tue Apr 08, 2008 7:42 pm
by Spoot Knight
I...don't quite understand what you mean by that...

Posted: Tue Apr 08, 2008 7:49 pm
by Anarki
It means that you must select "Missile Launcher" from the weapons list, add it to your ship, and then copy the missile launcher a few hundred times, until the entire ship is covered in an anthem of white ranged death.

Posted: Tue Apr 08, 2008 7:58 pm
by Strideo
Wow! That is one slick looking sword.

But I must say if it were a real design I'd be a little worried about those spikes pointed back toward the grip on the cross guard. What if I poked my own hand while switching my grip or something! Those things are a hazard! :P

Posted: Tue Apr 08, 2008 8:40 pm
by admiral_tee
Noob here - obviously.
But how'd you get the blue flame effect going?

And the reference to Missile Launchers? Was that due to the amount of wank over armed ships on these forums?

If not, you've lost me on that one too!

Posted: Tue Apr 08, 2008 8:43 pm
by Spoot Knight
Strideo wrote:Wow! That is one slick looking sword.

But I must say if it were a real design I'd be a little worried about those spikes pointed back toward the grip on the cross guard. What if I poked my own hand while switching my grip or something! Those things are a hazard! :P
Shoot...that never occured to me...

Posted: Tue Apr 08, 2008 8:44 pm
by Strideo
Spoot Knight wrote:
Strideo wrote:Wow! That is one slick looking sword.

But I must say if it were a real design I'd be a little worried about those spikes pointed back toward the grip on the cross guard. What if I poked my own hand while switching my grip or something! Those things are a hazard! :P
Shoot...that never occured to me...
But it does look pretty darned cool though! 8)

Posted: Tue Apr 08, 2008 8:45 pm
by Spoot Knight
admiral_tee wrote:Noob here - obviously.
But how'd you get the blue flame effect going?

And the reference to Missile Launchers? Was that due to the amount of wank over armed ships on these forums?

If not, you've lost me on that one too!
I tried making the blade glow by putting very short ranged Beamers lining the entire blade, the only problem is that 5 range is too short for the weapons to aquire lock with force fire and it's somehow too long to line up with the sword.

Plus the beams are too short to hit anything...I wanted it to be able to cut apart ships upon contact.

Wow...it makes a really mean kinetic missile though... :lol:

Posted: Tue Apr 08, 2008 10:00 pm
by M123
Spoot Knight wrote:Wow...it makes a really mean kinetic missile though... :lol:
Now... we demand a spear! :P

BTW, the blue effect on the sword (second pic on first post) looks more like modded pulsars than beamers.

Posted: Tue Apr 08, 2008 10:04 pm
by Spoot Knight
M123 wrote:
Spoot Knight wrote:Wow...it makes a really mean kinetic missile though... :lol:
Now... we demand a spear! :P

BTW, the blue effect on the sword (second pic on first post) looks more like modded pulsars than beamers.
Hmm...I do see some sort of resemblance, but they're Beamers.

Posted: Tue Apr 08, 2008 10:04 pm
by Venator
Perhaps a set of beams with fixed arc, no deviation, near the hilt and reaching the tip or just beyond the tip of the blade?

Combine with the negative AI range/tweaked acceleration trick I heard about to make it fly in and slice on it's own?

Looks good, save for the backward-pointing spikes... as a swordplay enthusiast myself, I would really be afraid of trying to swing it without a full gauntlet :P.

Posted: Tue Apr 08, 2008 10:32 pm
by ChaosTheory
Lighten the dark parts, and it will look better. And less like a really long dagger. . . .