Any winners here? Different ship types and themes? **edit**
Posted: Sun Mar 23, 2008 5:14 pm
Hi,
As much as I love this game, especially downloading others peoples ship and entering 'sandbox' mode.
I have created many ship, in the (so far) vain attempt to create a single theme/style that i like.
So here are the bastard love children of: free time; spare time; crazy ideas and some slight plagiarism.
And some notes about them.
Pilum IX - literally the 9th change i've made to this ship. 450HP. I wanted to design a ship that had lots of 'structural girders' beneath the visible sections - to make her quite tough.
Also tried to keep a 'kinetic' feel with the weaponry, hence the small, fast firing, rapid turning, less damage rail guns.
The 2 on the 'wings' are upsized, longer range, rapid firing small clip, long reload.
The centre rail gun is a shorter ranged brute with 2x damage, 4 burst, loong reload shotgun feel.
The lancets are great at picking off larger ships - they have 1200 range and get in first before the AI arms the deflectors.
Lancer - Umm, wanted to try and mix some of the curved sections with the straight ones... And energy weapons too...
Unforgiven - tried to have a asymmetrical ship that used the broadside feature to full effect. Unfortunately the AI has a habit of going broadside on the OTHER side.... Sigh - i liked this design too...
Gamma Zulu - Inspired by another BSF fan who showed some Super Ninja Star craft - well this one isn't as good....
Dervish - I am a fan of this one. I wanted to use the rotating Blasters - and couldnt think of a way to add them to a ship without looking out of place - hence this design.
Bulldog - A small corvette design. This one and Harrier are great battles.
Harrier - the perennial opponent of the Bulldog. Great little ships.
Dradeshi - wanted to create a 'twin boom' style ship. I tried to limit her vulnerable cross bars by partially obstructing them. To me its a interesing design, but i have 'over gunned' her methinks...
Flame, criticize and/or admire please![/u]
As much as I love this game, especially downloading others peoples ship and entering 'sandbox' mode.
I have created many ship, in the (so far) vain attempt to create a single theme/style that i like.
So here are the bastard love children of: free time; spare time; crazy ideas and some slight plagiarism.
And some notes about them.
Pilum IX - literally the 9th change i've made to this ship. 450HP. I wanted to design a ship that had lots of 'structural girders' beneath the visible sections - to make her quite tough.
Also tried to keep a 'kinetic' feel with the weaponry, hence the small, fast firing, rapid turning, less damage rail guns.
The 2 on the 'wings' are upsized, longer range, rapid firing small clip, long reload.
The centre rail gun is a shorter ranged brute with 2x damage, 4 burst, loong reload shotgun feel.
The lancets are great at picking off larger ships - they have 1200 range and get in first before the AI arms the deflectors.
Lancer - Umm, wanted to try and mix some of the curved sections with the straight ones... And energy weapons too...
Unforgiven - tried to have a asymmetrical ship that used the broadside feature to full effect. Unfortunately the AI has a habit of going broadside on the OTHER side.... Sigh - i liked this design too...
Gamma Zulu - Inspired by another BSF fan who showed some Super Ninja Star craft - well this one isn't as good....
Dervish - I am a fan of this one. I wanted to use the rotating Blasters - and couldnt think of a way to add them to a ship without looking out of place - hence this design.
Bulldog - A small corvette design. This one and Harrier are great battles.
Harrier - the perennial opponent of the Bulldog. Great little ships.
Dradeshi - wanted to create a 'twin boom' style ship. I tried to limit her vulnerable cross bars by partially obstructing them. To me its a interesing design, but i have 'over gunned' her methinks...
Flame, criticize and/or admire please![/u]