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PostPosted: Tue Jun 16, 2009 2:03 am 
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Lieutenant Commander
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I have try to redo the fleets from Nexus: The Jupiter Incident.
They are equilibrate whit themselves.
Engine, weapon and "energy generator" are in the good place (Excepted for the "Unknown Alien Ship") and are functional. All ship are equipped with a new shield system.

Generic
1)Angelwing (Pol.)/(Precision)
Image / Image

2)Mechanoid (all size) (faster than normal)
Image

3)Fighter / Bomber (The most well reproduced ^^)
Image / Image

Noah
1)Frigate (Assault)
Image

2)Destroyer (Pol.)/(Assault)
Image / Image

3)Cruiser (Assault)
Image

4)Battleship (Assault)
Image

5)Support Ship (Assault)
Image

6)Siege Formation (Pol.)
Image


"(Assault)"=Only destruction weapons
"(Pol)" (Polyvalent)=Multiple type weapons
"(Precision)"=Only Anti-Systems weapons

http://www.wyrdysm.com/battleshipsforever/shipdatabase/uploads/Nexus_The_Jupiter_incident_V1.1.zip
Ready to download
C&C

P.S. I know, the colour are bad.
P.P.S. The grey-black weapons are the energy alimented weapons (simulated by booster)

Edit: add the Frigate, Fighter, Bomber, Mechanoid.
Edit2: add download link.

Soon, the Gorg, the "Unknown Alien Ship", the Vardrag and the Ghosts.

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Last edited by GATC on Tue Jun 30, 2009 3:21 am, edited 5 times in total.

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PostPosted: Tue Jun 16, 2009 5:42 pm 
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BANNED
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I'd use q/a and shift-q/shift-a to resize those weapons appropriately,as they stand right now,they look vastly out of proportion.

Either that or just alpha them entirely.


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PostPosted: Tue Jun 16, 2009 5:50 pm 
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Ensign
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Déjà, sa fait plaisir de voir un FR :)
Next, you know nexus, a good old game (if you whant to play in multi, im here :D )


Back to topic :
Ships looks good but i think a bit too little, maybe make them in a bigger scale. Also reproduce the subsystem like in the game is a good point.


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PostPosted: Tue Jun 16, 2009 7:02 pm 
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SHAD0Wdump wrote:
I'd use q/a and shift-q/shift-a to resize those weapons appropriately,as they stand right now,they look vastly out of proportion.

Either that or just alpha them entirely.


Do you think 80% for weapons will be correct?
But, if you compare my destroyer weapon and the schematic destroyer weapon, it is approximately the same, no?


Quote:
Ships looks good but i think a bit too little, maybe make them in a bigger scale. Also reproduce the subsystem like in the game is a good point.


Image

P.S. Salut Gat3rZ!

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PostPosted: Tue Jun 16, 2009 8:25 pm 
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Ensign
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GATC wrote:
Image

Ok forget what i say :roll:


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PostPosted: Wed Jun 17, 2009 12:08 am 
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Ensign
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la gueule des vaisseaux sont bien mais c'est l'armement qui me gène... ça colle pas

ships=good ; weaponry=bad


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PostPosted: Wed Jun 17, 2009 12:42 am 
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May I subtly point out that the language on this forum is English? Parlez l'Anglais, comme tous le monde!

<_<

@ the ships: They're all a little...simple. My guess is you've made them at too small a scale to really do something with them. The Croiseur (Cruiser?) is really repetitive, the Cuirassé (Carrier?) is flat and colourless, and the Support Ship (this one I'm sure about) suffers the exact same flaws. The top two...I find a tad better, especially the smaller one, but there's still little good to say about them.

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PostPosted: Wed Jun 17, 2009 1:50 am 
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ArcaneDude wrote:
Parlez l'Anglais, comme tous le monde!

Bah quoi?

"Cuirassé" is more like Battle-ship/cruiser
"Croiseur" = "Cruiser"
"Destroyer" = "Destroyer"
"Angelwing" = "Angelwing" (of course ^^)

Logically

Image
It is better?
(Right new model, left older)
(The Plasma canon have a new skin (It is the "Cuirassé (Assault)" main weaponry)

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PostPosted: Wed Jun 17, 2009 7:40 pm 
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Yea I think its better now.


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PostPosted: Wed Jun 17, 2009 9:01 pm 
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GATC wrote:
ArcaneDude wrote:
Parlez l'Anglais, comme tous le monde!

Bah quoi?


Because I'm not talking Dutch to AD either, now, am I? Basically, it looks like you're hiding something when you're talking in a language that isn't understood by 99% of the forum members.

On the ships, well, they're improving, but they're still quite bland and repetitive. That's not exactly your fault, though... Looking at the images you included, the original ships are a bit bog-standard too. Still, the section usage could be better, as would the colours.

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PostPosted: Sun Jun 21, 2009 12:25 am 
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They seem like stock-sized (mini-version) ships. If your computer lags to that point, and it was your original goal to create mini-ships, then good job.

If you weren't, then the above comments apply. But still good usage on the parts. (I never though of overlapping the 45 degree angle slopes to create the sides. Good creativity in this--designing 2D spaceships is an apparent aspect that I lack.

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PostPosted: Mon Jun 29, 2009 10:29 pm 
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Update of the fleet, add some ship.
New shield systeme.
In English!

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Beware! I have a Pinkie Pie launcher!
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PostPosted: Wed Jul 08, 2009 11:08 am 
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Ensign
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ok, not enough diversity. but seriously english


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