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Posted: Sun Mar 23, 2008 10:27 am
by Spoot Knight
I find this extremely distasteful having to say this, but I'm stuck on making a good design for my Heavy Cruiser, which is why there hasn't been an update since I first posted these ships...

Posted: Sun Mar 23, 2008 12:14 pm
by Arcalane
Spoot Knight wrote:
KOS- Abaddon wrote:Dude... holy shit. Those are freaking sweet. Just wait until the Apollyon fleet is overhauled!!! Then we'll see whos are stronger... :P
And through this quote it shows what my ships in actuality are supposed to be balanced against...
You'll need to know the weapon stats first before you do anything, these ships can obliterate anything we've made before with just one of their beam cannons.
Yeah, you may want to tone some of these down just a little. Not even the Loyalty's (or was it the Allegiance?) 12000HP will help it against those guns for long.

Also, I think some of the gunshot colours are a bit too dark, and I'd suggest increasing the pauses between the railgun shots a little.

Posted: Sun Mar 23, 2008 4:58 pm
by Spoot Knight
The high rate of fire makes up for barely being able to penetrate armor, and even then it's hardly effective at causing any damage to what it hits.

And before I forget, the most powerful beams take up to an entire minute before refiring, a severe intentional drawback.

Posted: Wed Apr 02, 2008 7:15 pm
by Spoot Knight
Something tells me it would have been a better idea to make the color brighter for reasons of getting suggestions...
Alright, I'm working some on the Constitution class Heavy Cruiser, however, I'm unsure as of what I should exactly do with the sides of the ship.
Image
I don't want to leave the shape as it it because it won't give me enough room to give it sufficent firepower, I'm thinking of just adding some parts to fill towards the back, or I want to try making them, pod-ish I guess.

And whatever way it goes it's...going to have...more...weapons than what it's showing right now... Ooooh, I see a mirroring problem with an armor piece...two actually...

Posted: Wed Apr 02, 2008 8:38 pm
by ArcaneDude
Constitution class heavy cruiser? Hmmm...NCC 1701? :P

Anyways, awesome ships, although I think the colorscheme is a wee tad too dark.

Posted: Wed Apr 02, 2008 9:11 pm
by Spoot Knight
It's how I'm naming my ships, it's a little odd. You see my super classes have these cool sounding Dark Age stuff, the normal capital ship classes are going to have patriotic names, my small ships will have sword names and such.

Yes, I should have made it brighter, but I like the way it looks too much and I see the dark colors perfectly fine.

Posted: Wed Apr 02, 2008 10:16 pm
by gompasta
very tough these ships but look what its like when i fire homemade kinetic missiles at one :P

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Double sig :D :o :P :lol:

Posted: Wed Apr 02, 2008 10:23 pm
by Master Chief
To hell with the kinetic missiles! Talk about his ships!

Less harsh: I personally feel it would be better if you discuss his ships, not use kinetic missiles to show how easily they can get torn apart.

Fine with you, 'Dude? And I'm not sure why you've said I've broken my promise: someone would have to tell gompasta that he was derailing anyway.

Posted: Wed Apr 02, 2008 10:27 pm
by ArcaneDude
MC? Tone? Adjust? Plz?

Although the MC has, yet again, broken his promise, I must admit that I don't see the point of showing how someone else's ships get owned by yours in that guy's thread...[/dangerous tone]

Posted: Thu Apr 03, 2008 4:57 am
by Spoot Knight
Hmm...well...powerful little things those are... :?

Posted: Thu Apr 03, 2008 5:08 am
by Bad Boy
ArcaneDude, I have to disagree with you. While MC was harsh, it's rude to post pictures of your own ships (or your own kinetic missiles) in someone else's thread, especially when they don't contribute anything to it.

Anyway, about the ships, they're awesome. My favourite is the Inquisitor, it's so buff looking, but also so sleek. Also, I don't think you should change the colour scheme, sure it's a bit dark and somewhat hard to see in shipmaker, but it looks great and is quite visible in game. Also, if anyone can't see them well, they can just turn up the brightness on their monitors.

Posted: Thu Apr 03, 2008 10:23 am
by KOS- Abaddon
Those Kinetic missiles must be super rigged, because Spoots ships are VERY freaking hard to destroy. From what I've gathered, the hulls are damn near flawless... There aren't any obvious weakpoints in terms of parenting. The only way I've found to beat them is waiting for them to re-load...

Posted: Thu Apr 03, 2008 11:00 am
by Spoot Knight
KOS- Abaddon wrote:Those Kinetic missiles must be super rigged, because Spoots ships are VERY freaking hard to destroy. From what I've gathered, the hulls are damn near flawless... There aren't any obvious weakpoints in terms of parenting. The only way I've found to beat them is waiting for them to re-load...
I actually found (Just the general area, not the exact location) a spot on the Inquisitor that takes out a fairly large sized section off of the sides.

Posted: Thu Apr 03, 2008 7:31 pm
by Spoot Knight
Ok, the Constitution Heavy Cruiser is done, and the image of it along with a description of it's on the first page.

And download.

I just noticed some errors with the depth on some parts on the aft sections of the Constitution...glad I caught that...it's fixed now. :)

Posted: Wed Apr 09, 2008 5:23 pm
by Spoot Knight
Bumped, made the Liberty Destroyer, take a look at the first page for background and download.

(Tinkering with a new weapon...)