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Posted: Sun Aug 03, 2008 11:55 am
by Venator
antisocialmunky wrote:However, I'm curious as to your reason why you made that super stretch circle piece in the middle. I think its fuzzyness detracts from the rest of the ship which is fairly sharp and contrasty.
Seconded, the ship is very crisp and well-constructed save for that very "fuzzy" central ring.

Posted: Sun Aug 03, 2008 7:52 pm
by Anna
Yeah, that section was the first one I placed on the ship, and I know it doesn't really blend with the rest of the ship too well, due to afformentioned fuzziness. By the time I was done with the ship and realised that it didn't really fit, it was too late for me to do much about it, without completely ruining the entire thing. Still, something to learn from.

Even I still need improvement. :lol:

Posted: Wed Sep 17, 2008 12:14 pm
by Danny420Dale
Image

The Third Ein Imperium have reaffirmed our alliance with the Silverwings once again with our enhancement of their latest Beamcannon ship designs. We've found the primary weapon technology quite compatible with our own and easy to reverse engineer. Thus we embarked on an upgrade that is truly devious in its simplicity: a Q-spoiling device. Instead of a massively-draining continuous fire weapon, it concentrates its destructive power into a series of pulses, perfect for defeating Aegised threats. By no means is it any slouch in the regular antiship role, either, being capable of holing a fully shielded and functional Hypercube :twisted: through and through in two shots on test...

Posted: Thu Sep 18, 2008 4:45 am
by lightstriker
the one on the left has the same problem the base one did, although it does seem a bit better (the overstretched circle). the one on the right is... good... just doesn't seem as good as the original frankly.
and they really need to be colored. as is it doesn't have the "giant cannon" look.

frankly, if you're going to update somebodies ships, these are probably not the ones to pick.