After having had the entire rear portion of the Legacy - with the exception of the reactors - blown off, I agree with you completely. In future ship designs I shall rectify that.Arcalane wrote:Suggestion for all your ships with the reactors; pair the reactor cores to some of the inner shielding. It looks really silly to have the reactors floating around seperately from the ship. I can understand that when they're "contained", but if you strip off all the shielding around the Reactors things start to look odd.
The Ships of Seraphim Industries - Last Updated 12/23/07
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- Anna
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- Anna
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New Ship!
I call this the comet... it's very fast, is all about out-flanking the opponent, has a formidable array of point defenses - enough to keep the Gehenna's fighter squadrons at bay - and a respectable amount of firepower.
Let me know what you think.

Download the Comet.
I call this the comet... it's very fast, is all about out-flanking the opponent, has a formidable array of point defenses - enough to keep the Gehenna's fighter squadrons at bay - and a respectable amount of firepower.
Let me know what you think.


Download the Comet.
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- Anna
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Heh, yeah... I guess I just have a thing with trying to cram as much detail into a ship as I can. So my small ships end up being fairly damn big ships, and my big ships... well, they're HUEG!TormakSaber wrote:Your small ships are bigger than my superdreadnaughts. o_o
I love them. XD

Anyways, glad you like.

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I suppose he's trying something akin to the Plasma Charges for the Battlecruisers in SC2...
Sorry! No new storyline today. However, major spoilers: I have written them in nearly transparent color for those of you who don't want to know what happens in the future of the story. This is a request for Seraphim for some ships needed to advance the story. (Just highlight it to see it)
WARNING! Spoiler Alert!
Request for ships:
"Mothership"/"Mastermind" ship, space station that's sort of like a blobby brain thing on the inside, then crystalline projections/juts on the outside.
Ascendancy, pt. I, basically a semi-completed part of the ship. It should look very incomplete, with extra scaffolding and such (e.g. add extraneous wing sections at the uncompleted ends to make it have a jagged look, and some extra square sections around the edges to represent scaffolding.) You will probably see the ship in about 4 stages of construction and the completed one, so if I may ask, please try to make it slowly.
A craft with a sort of "smaller", less grand feel than the ships you already have. Doesn't need to be smaller literally, just smaller in feel. To be named soon
Sorry! No new storyline today. However, major spoilers: I have written them in nearly transparent color for those of you who don't want to know what happens in the future of the story. This is a request for Seraphim for some ships needed to advance the story. (Just highlight it to see it)
WARNING! Spoiler Alert!
Request for ships:
"Mothership"/"Mastermind" ship, space station that's sort of like a blobby brain thing on the inside, then crystalline projections/juts on the outside.
Ascendancy, pt. I, basically a semi-completed part of the ship. It should look very incomplete, with extra scaffolding and such (e.g. add extraneous wing sections at the uncompleted ends to make it have a jagged look, and some extra square sections around the edges to represent scaffolding.) You will probably see the ship in about 4 stages of construction and the completed one, so if I may ask, please try to make it slowly.
A craft with a sort of "smaller", less grand feel than the ships you already have. Doesn't need to be smaller literally, just smaller in feel. To be named soon
[url=http://www.fallingsandgame.com/][img]http://www.gaussianstudios.co.cc/hosting/fsgbanneram3.png[/img][/url]
tl;dr-ers will be shot on sight.
[size=75][url=http://bsf.wikidot.com/]BSF Wiki[/url]
"I have measured your 'fun', and science has quantitatively rated it a three." ~Lord Tim (Data Realms Fan Forums)[/size]
tl;dr-ers will be shot on sight.
[size=75][url=http://bsf.wikidot.com/]BSF Wiki[/url]
"I have measured your 'fun', and science has quantitatively rated it a three." ~Lord Tim (Data Realms Fan Forums)[/size]
- Anna
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Oh, I'm aware of this. When it's firing properly, though, it's supposed to act sort of like a barrier of sorts, to destroy smaller ships that get to close while it focuses its attention on larger ships.Arcalane wrote:Oh, and the plasma torpedo scatter/spray doesn't work. Plasma torpedoes don't track, so they just skew off into space harmlessly.
Hrm... I can try to do that. The first one seems kind of different from my standard designs, but that's cool, 'cause I like trying different things. Can you be a bit more specific one what you'd like the Ascendancy to look like?Normandy wrote:This is a request for Seraphim for some ships needed to advance the story. (Just highlight it to see it)
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From the 4th page.The ship, codenamed "Ascendancy" was to be grand. Extremely large, powerful, and yet at the same time, fast, elegant, and pleasing to the eye, it took concepts from all of Seraphim Industry's old designs and concepts, merging them into one. It was the company's Saviour, it's path back to ascendancy, pun intended.
It's large graceful swept back wings, which had those feather-like protrusions like the ships of old, yet still smooth enough to bring back memories of the Progeny class... It's armament; large enough to annihilate a medium-sized planet, alone.
Anyways, basically I really don't know what to make it look like. My suggestion to you is go wild

[url=http://www.fallingsandgame.com/][img]http://www.gaussianstudios.co.cc/hosting/fsgbanneram3.png[/img][/url]
tl;dr-ers will be shot on sight.
[size=75][url=http://bsf.wikidot.com/]BSF Wiki[/url]
"I have measured your 'fun', and science has quantitatively rated it a three." ~Lord Tim (Data Realms Fan Forums)[/size]
tl;dr-ers will be shot on sight.
[size=75][url=http://bsf.wikidot.com/]BSF Wiki[/url]
"I have measured your 'fun', and science has quantitatively rated it a three." ~Lord Tim (Data Realms Fan Forums)[/size]
Then I suggest increasing the number of plasma missiles fired, as right now it's not so much a barrier as a mild irritation.Anna wrote:Oh, I'm aware of this. When it's firing properly, though, it's supposed to act sort of like a barrier of sorts, to destroy smaller ships that get to close while it focuses its attention on larger ships.Arcalane wrote:Oh, and the plasma torpedo scatter/spray doesn't work. Plasma torpedoes don't track, so they just skew off into space harmlessly.

/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
- Anna
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Well, Normandy, I tried to make the third ship you asked for, the one which is less "grand" and smaller in feel than my standard fare. Well... I... I think I failed.
This is my newest ship, the Arcueid:

Download the Arcueid.
It's... well, it's pretty powerful compared to some of my other ships. It'll shred the Avatar and the Gehenna. But it IS small... so hey.
Ten points to the person who can tell me the origin of its name. Without looking it up.
EDIT: Reupdloaded the Arcueid. No major changes, just boosted the damage of the Mega-Blaster-Cannon.

This is my newest ship, the Arcueid:

Download the Arcueid.
It's... well, it's pretty powerful compared to some of my other ships. It'll shred the Avatar and the Gehenna. But it IS small... so hey.
Ten points to the person who can tell me the origin of its name. Without looking it up.

EDIT: Reupdloaded the Arcueid. No major changes, just boosted the damage of the Mega-Blaster-Cannon.
Last edited by Anna on Tue Oct 23, 2007 7:25 pm, edited 1 time in total.
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Gay cute girl and fucking proud of it.
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