Delta's Andromeda factions and assorted stuff

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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SHAD0Wdump
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Post by SHAD0Wdump »

Looks like a really bad attempt at remaking the Gilgamesh.
Danny420Dale
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Post by Danny420Dale »

MEIN GOTT! HOW HORRID!
SHAD0Wdump wrote:Looks like a really bad attempt at remaking the Gilgamesh.
Ye gads. It does look like a really truly awfully bad copy of the Big G. HREEEWWWGGHHH!!2
ArcaneDude wrote:Scrap this and begin anew is my advice.
I can scrap it for him!
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Deltaflyer
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Post by Deltaflyer »

The Gilgamesh?

Plus, if you havent got anything ACTUALLY FUCKING CONSTRUCTIVE TO SAY/CONTRIBUTE, don't FUCKING POST!
SHAD0Wdump
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Post by SHAD0Wdump »

Uh...

Try making smoother angles?

More eye candy on the 'core'?

Some light blue here and there?

Don't hurt me!
Venator
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Post by Venator »

This should fix the outline:

Image

However, the insides are too repetitive and ugly to save, so it needs scrapping anyway.
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2921][img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/AESig.png[/img][/url]
jwa8402
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Post by jwa8402 »

I like Venators version except maybe sweep back the wings a bit.

Actually I don't see it looking much like the Gilgamesh...But then I can't zoom in close enough to see any of the section issues their talking about so from a distance i like it.

If you have to scrap a ship to fix it, you shouldn't be building in the first place. I see no reason why Delta can't just rework the innards, add some eye candy, alter the shape slightly as discussed, and come back for more criticism...

Who is the spy representing?
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Deltaflyer
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Post by Deltaflyer »

The spy was just representing your generic Good guy. Thats all I am saying for now but that piece of RP is useless now seeing as the condor will not be released.

Anyways, taking a break:

Star destroyer: NOT TO SCALE.

I didnt have a reference pic so I just tryed to make an imperial-ish ship.

Image
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Deltaflyer
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Post by Deltaflyer »

Because of reasons that I cannot state here, this may well be my last ships until the new year.

EDIT: and of course, I forgot to put the ship in.

Typical.

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Deltaflyer
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Post by Deltaflyer »

New ship:

Mil Beak.

This ship was developed for area saturation rather than direct combat. Its gatling pulses are like large shotguns, they have large deviation but high yield and speed. The beak also has lots of close range pulse lasers, modified for direct accuracy. This means the beak has all-round power and is a leading ship in fleet-to-fleet confilcts. It's first award came at the battle of Tregon Marus, where it took out a reported 6 enemy frigates and 2 enemy heavy cruisers before the enemy sent the fighter patrols. This ship was designed at Llorak prime, and was built in the Tier-3 Spacedock above that planet. The weapons were concieved by the creator. The Meslat Industrial league has now drawn up plans for new, close-range refits of this ship. 6 of these ships are currently in service across the League. Their locations have been deemed classified. Another two of these ships are being built. Another ship is in spacedock, waiting for the planned refits when the weapons required have been shipped to Llorak Prime. The ship is noted for taking on and destroying a strange, wedge-shaped enemy vessel in the Eridani system. Without further ado, here is the vessel.

Image

Saturation cannon:

Image

Close range pulse cannon:

Image

EDIT: and sorry for the triple post.
Last edited by Deltaflyer on Sun Nov 30, 2008 3:25 am, edited 1 time in total.
ArcaneDude
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Post by ArcaneDude »

Much, much better. But it looks really fragile in places, the centerline being the most important. It needs some hullmeat there.
Check out The Star Wreck project!
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And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
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Deltaflyer
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Post by Deltaflyer »

Thanks AD. The center was designed to look fragile and have weakness. However the red parts (all of them) have been given 20K HP in contrast to the 9K of the actual other parts. I think this gives it a sense of balance and weakness. Plus it was designed to be a long-range fleet destroyer, not a dive-in-head-first-scream-something-about-the-end-of-the-world-and-fill-the-sky-with-lead vessel.
ArcaneDude
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Post by ArcaneDude »

Hmmm. Perhaps make it look like a spinal column, then? I'd add a double row of 09's on top of it to do just that.
Check out The Star Wreck project!
Check out the Epic Music Library
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And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
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Deltaflyer
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Post by Deltaflyer »

Download for just the .shp.

http://www.wyrdysm.com/battleshipsforev ... L_Beak.shp

Thats second time I have uploaded. Bear with me if it went wrong.

Also, The Close range varient has 4 360 degree Heavy Twin kinetic cannons, a pair of plasma 'Weasel' Exiter guns and some new beam-based weapons.
Pic:
Image
Download: http://www.wyrdysm.com/battleshipsforev ... ersion.shp

Also, can I have some critism on the ships before this one please?
S!R!US
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Post by S!R!US »

The Mil Beak has no center pieces, I downloaded the ship, blew one piece of the side and...BOOM! That whole side of the ship blew to h***. You might want to use section 16, or section 17 and create a spine for the ship. Then you should parent the central pieces to the spine you created.
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Deltaflyer
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Post by Deltaflyer »

The ship is designed to have these weaknesses.
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