The Scourge Navy

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

Moderators: th15, Moderators

Spoot Knight
Rear Admiral
Rear Admiral
Posts: 839
Joined: Sun Jan 27, 2008 2:59 pm
Location: In the Vega star system, monitoring UCM defense movement.
Contact:

Post by Spoot Knight »

The Oriax definately looks very Shivan, well done.
The United Commonwealth Military and Spootech Industries joint fleet.
[img]http://i97.photobucket.com/albums/l223/SpootKnight/Spootech/av-1.gif[/img]

[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1854]Spootech Industries - The Third Revision, upgrading to the Fourth Revision.[/url]

[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2273]How Spootech Industries came to be as it is now; the history of Spootech Industries ship making.[/url]
Skrim
Commander
Commander
Posts: 107
Joined: Fri Jul 18, 2008 12:09 am

Post by Skrim »

I've just play-tested the Paimon Shield-Ship against a RAN Storm-Class Dreadnought, a VSE Vox Vocis Class Dreadnought Mk.1, and an Entellian Michael Goede Class OberDreadnought...

Image

all at the same time.

All ships were under AI control. The MG decided to bombard the Paimon from right where it was, the Storm went in for a head on battering-ram charge, and the Vox Vocis attempted a subtle flank around the right side.

Image

They made no progress, and the Storm got repulsed with part of it's nose getting chopped off. The VV and the MG went in for heavy concentrated bombing of the Paimon's right side and even scraped off some armor.

Eventually the Vox Vocis got around the back. The Storm's deflectors had allowed it to tank for a surprisingly long time and the combined efforts of the MG and VV managed to make the situation look winnable for the MRA ships.

Image

But the Storm could only tank for so long. It was slowly pushed back in a long, monotonous duel, losing sections, until finally it gave way.

Image

Image

After the Ruustri ship was gone, the Paimon turned it's attention on the Vox Vocis. Now the VV had to use it's deflectors to tank against the Paimon's Corruptor battery, while the shield-less MG got to face the Hell Storm.

Image

Like the Storm, the VV got pushed back towards the map edge, it's blasters and missiles unable to penetrate the Paimon's PD, and it's beams unable to make a dent on it's armor. The MG got to contend with the Paimon's shields, and didn't make much progress. It used it's LRMB assembly as a kind of deflector to hold off the Hell Storm. But eventually, the Scourge ship got around this and...

Image

The MG lost it's right sidepod. This was not as much a problem as the ensuing cloud of high-HP debris that engulfed the ship and caused more damage still. Parts of the left sidepod and centerline got ripped off as well. Eventually the ship managed to get out of hull shock, and fired a barrage of missiles, which were able to clear out the debris cloud.

But the Hell Storm fired again, and the second sidepod got torn away. This process repeated, and eventually the MG crumbled under heavy bombardment from it's own armor(having been torn off and converted into kinetic projectiles).

Image

Now only the Vox was left to fight. It got beaten back and pinned against the corner of the map. It's shields held for a while, but fell eventually. Explosive chain reactions ripped through whatever remained of the hull, destroying the right side, tail, and finally the left side.

Image

Image

Epic Fail.

Seriously, the Paimon is overpowered. I know it's a Heavy Dreadnought, but is it supposed to be able to crush 3 MRA Dreadnoughts like that?

I think it needs to be rebalanced. No wonder the Scinfaxi offensive backfired. It's shields and it's firepower level are ok, since it is a Shield Ship, but it's HP and PD are overboard.
_______________
The new ships are worse than your old ones. The Sentry guns are cheesy little things compared what you're capable of building(though the concept is good), though the Andromalius is somewhat better(and very unique). The Andromalius also suffers from a very minor case of Aegis spam on it's left side, although it's represented through weaponry turrets and thrusters.

And the Morax is redundant. The role of Artillery Barge was already partially fulfilled by the much better-looking Oriax Carrier, and the Oriax could just be modified and refitted with Agony-X batteries and a Venom beam cannon to become a dedicated arty-barge.
My ships:
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3362]Federation of the Rings(old)[/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3578]Random[/url] [url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3493]Ships[/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2709]Vol'Nir Star Navy(very old)[/url]
Spoot Knight
Rear Admiral
Rear Admiral
Posts: 839
Joined: Sun Jan 27, 2008 2:59 pm
Location: In the Vega star system, monitoring UCM defense movement.
Contact:

Post by Spoot Knight »

Put it against [Insert name of any of Seraph's ships here] and see what happens, the Paimon will lose.
And it looks like you were trying to upload a macro judging by that image's name...
Or the image just sucks at life at uploading...
Last edited by Spoot Knight on Sat Aug 23, 2008 8:35 pm, edited 1 time in total.
The United Commonwealth Military and Spootech Industries joint fleet.
[img]http://i97.photobucket.com/albums/l223/SpootKnight/Spootech/av-1.gif[/img]

[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1854]Spootech Industries - The Third Revision, upgrading to the Fourth Revision.[/url]

[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2273]How Spootech Industries came to be as it is now; the history of Spootech Industries ship making.[/url]
lightstriker
Commodore
Commodore
Posts: 721
Joined: Mon Jun 30, 2008 7:49 am
Location: "not here" would probably be accurate

Post by lightstriker »

seraph's ships can be any power as they are an independent group. the scourge is not.
Spoot Knight
Rear Admiral
Rear Admiral
Posts: 839
Joined: Sun Jan 27, 2008 2:59 pm
Location: In the Vega star system, monitoring UCM defense movement.
Contact:

Post by Spoot Knight »

Seraphim Industries sounds like a corporation to me, and they share similar characteristics in design.

There's something about the platforms I really don't like over the ships...though I can't say exactly...
The United Commonwealth Military and Spootech Industries joint fleet.
[img]http://i97.photobucket.com/albums/l223/SpootKnight/Spootech/av-1.gif[/img]

[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1854]Spootech Industries - The Third Revision, upgrading to the Fourth Revision.[/url]

[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2273]How Spootech Industries came to be as it is now; the history of Spootech Industries ship making.[/url]
User avatar
Anna
The artist formerly known as SilverWingedSeraph
Posts: 3447
Joined: Wed Sep 26, 2007 8:51 pm
Location: Elsewhere

Post by Anna »

Here's the list of reasons why SIUS ships kick everyone elses ass:

Because I'm not lowering all my established ship designs just to balance it to MRA standards.
Because my ships are just generally awesome. :P
Because I'm not taking an active role as the SIUS in the Great War anyway. The SIUS isn't fighting against the THV.

That said, the balancing for this War is rather loose. Obviously the larger ships that Droid makes are more the equivalent of the MRA Necronimon Dreadnaught Rex's, or the THV Ascendant Fury-class Juggernaughts. They can't be compared to the standard Dreadnaughts.

So be silent, Skrim. You don't get to decide what's over-powered and what isn't, that's AD's job. You're not even part of the Great War, so I don't know why you feel like your opinion on the matter is worth a damn thing.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
ArcaneDude
Fleet Admiral
Fleet Admiral
Posts: 2520
Joined: Sun Jan 27, 2008 4:50 am
Location: Antwerp, Belgium

Post by ArcaneDude »

I must admit the Paimon is a bit overpowered. But it's a heavy dreadnought, you don't treat those things like fighters. They're flagships, not the bulk of a fighting force.
Check out The Star Wreck project!
Check out the Epic Music Library
Image
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Skrim
Commander
Commander
Posts: 107
Joined: Fri Jul 18, 2008 12:09 am

Post by Skrim »

Anna wrote: That said, the balancing for this War is rather loose. Obviously the larger ships that Droid makes are more the equivalent of the MRA Necronimon Dreadnaught Rex's, or the THV Ascendant Fury-class Juggernaughts. They can't be compared to the standard Dreadnaughts.

So be silent, Skrim. You don't get to decide what's over-powered and what isn't, that's AD's job. You're not even part of the Great War, so I don't know why you feel like your opinion on the matter is worth a damn thing.
I'm not part of the Great War yet. My Vol'nir fleet is supposed to be my entry, and I haven't joined yet because I haven't completed my battlestation. It's structure is complete, I just have to arm it & balance it, and then upload my fleet pack and send a diplomacy request(and hope that it's accepted). Everything else is complete, and although I don't have a capital ship, I never planned to have one anyway.

I know it's AD's job to decide what's overpowered and what's not. Until today, I thought the Paimon and Chemosh were normal capital ships, Dreadnoughts, and not Dreadnought Rex-level vessels. You wouldn't think that a faction flagship would have an arcane designation like "Shield Ship". :? Which is why I thought this battle was ridiculous and something must've gone wrong somewhere. Thanks for clearing the confusion.
My ships:
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3362]Federation of the Rings(old)[/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3578]Random[/url] [url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3493]Ships[/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2709]Vol'Nir Star Navy(very old)[/url]
xphoenix87
Commander
Commander
Posts: 120
Joined: Thu Apr 17, 2008 7:36 am

Post by xphoenix87 »

Honestly, I feel like you're getting worse and worse as you go on. The Vassago and the Abraxas are easily the best ships in this fleet. The Oriax, Leraje and Asag are very good, though not as good as the first two. The Azazel is alright overall, though it lacks the internal polish of the earlier ships. The Paimon is ugly, it just is. The overall shape is kind of interesting zoomed out, but the internal structure is just fugly. The Morax just looks sloppy. Even beyond the repetition, the tails of section 4s aren't a smooth line like they were on your other ships.

Maybe it's just me, but I thought your first ships were very good, I've become less enthusiastic about this fleet as you've gone on. Just my opinion.
[b][color=indigo][size=184]The Do'Rylus Armada[/size][/color][/b]

[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2501][img]http://i5.photobucket.com/albums/y170/xphoenix87/BFscreen0107-1-2-1.jpg[/img][/url]
Droid
Vice Admiral
Vice Admiral
Posts: 1173
Joined: Mon Jan 07, 2008 2:07 pm
Location: Canada

Post by Droid »

What you say is probably true.
When I was designing the "generic warships", I stuck to more of a design code and focused more on looks.
The more "specialized" ships, starting with the Azazel, I started building more for the function of the ship than the looks, and the latest ships in particular were just experiments of throwing different stuff together to make something work.

Anyhow, fixed up the sloppyness on the Morax and tried to break up the repetition a bit.

Image
Wicky_42
Captain
Captain
Posts: 352
Joined: Wed Aug 01, 2007 11:41 pm

Post by Wicky_42 »

After Skrim's play-test, I thought I'd give it a go - one Paimon vs a pair of my Hiigaran Battlecruisers... EPIC battle, and the battlecruisers won, lol. I guess Hiigaran standards are high ;) By the end one BC was crippled, engines and jump drive stripped off following a poorly plotted jump into the path of that evil rear beam cannon. It was left backed into a corner, left only with its main ion cannons. The other survived almost unscathed till near the end. The Paimon's point beams were most effective, negating most if not all of the kinetic cannon fire, but once the armour shield and associated beamers were stripped it was a matter of time until the BC's ion cannons eventually caught the last few defensive sections with their shields down. I took pics, but I'm not really sure if they're welcome, heh.

Nice ship, and truly ablative armour rocks.

About the Bombardment platform, the Andromalius, is that a broadsider? Very strange design, lol. Its back could use some smoothing, and I personally would rotate it 90 deg. so the main beam array points forward... though that might make it just a tad powerful, lol.

The Morax could look better with a slight tapering of the internal sections to mirror the taper of the spikes, and help to break up the strong horizontal lines the section 4s create. The taper on the outer spikes really helps it from the first version :)
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=4014]Terran Republic[/url]

[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2792]HW2 Hiigaran Navy[/url]
Droid
Vice Admiral
Vice Admiral
Posts: 1173
Joined: Mon Jan 07, 2008 2:07 pm
Location: Canada

Post by Droid »

Image

Rounded off the ends of the Andromalius.
And yes, its a broadsider, although that really doesn't matter because it moves and turns so slow. It's meant to be spawned with its guns facing the general direction they're supposed to be facing :P

I've broken up the straight line on the Morax, but it doesn't look noticeably. I saved the changes any way since it does look better, nothing to warrant a new screenshot.
Locked