Something big.
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And you were planning on having this thing run at any decent framerate when it's done? xD
The core is beautiful, and the sectionwork is great, those orange glows look just a little out of place though.
The core is beautiful, and the sectionwork is great, those orange glows look just a little out of place though.
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- Commodore
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Fake aeigis is removed, but the outlining is jsut ablatives.Get rid of the fake aegis though. Some of the outlining could be scapped as well.
I'm planning to cut the hull and glows and stuff into single sections and just use those. the ship isn't exactly destructible like a BSF ship should be, but meh. it'll work.And you were planning on having this thing run at any decent framerate when it's done? xD
I already removed the orange glows.The core is beautiful, and the sectionwork is great, those orange glows look just a little out of place though.
Thanks.
- Anna
- The artist formerly known as SilverWingedSeraph
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If you include glows and weapons and shit, a 1000 section ship will absolutely not work. Hell, a 600 section ship probably won't load.Homer wrote:Shit.. that thing is huge and awesome looking buts its ay too dark not letting any detail be seen (barely). Remember only a max of 1000 pieces i want to see this thing in action.
The ship itself... the glowy reactor thing doesn't look too bad. The front of the ship is kind of messy though. Scrap the outlining and make the sections less dark.
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- Lieutenant Commander
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Anna is right. don't waste your time building something too big, then realize it won't load. it happened to me once in the pre 0.9 BF. i was building a carrier for capital ships, and every single time i tried loading, BF would crash. i'd say it was around 500-600 pieces, and don't forget this was on the old, less computer-intensive BF.
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- Commodore
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It's so dark because it turns out that my laptop's screen makes things look brighter than they really are. Sorry about that.
I'm working on cutting the ship up to make a bunch of sections I can peice together so it looks the same. Less functional, but hey. This thing has 25000 HP, so I don't think it's gonna get blown up anytime soon.
I have it down to less than 100 sections so far. Used to be 500.
Note, 500 DOES load ingame. FYI
I'm working on cutting the ship up to make a bunch of sections I can peice together so it looks the same. Less functional, but hey. This thing has 25000 HP, so I don't think it's gonna get blown up anytime soon.
I have it down to less than 100 sections so far. Used to be 500.
Note, 500 DOES load ingame. FYI
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- Fleet Admiral
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The ship itself is quite impressive, especially taking your previous work into account. The colorscheme is good, but you really need to lighten it up. I just can't see whether it's messy or not, simply because I can't discern all the internal details.
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Check out the Epic Music Library

And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
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- Lieutenant
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Your talking about the warning forever sprites probably...
Reactor is cool but have you tried putting a hex shield over it as a dome? I'm just not big on exposed reactors so I guess it either works or doesn't...
If your using big multi-piece sections that won't look bsfish when destroyed, you could always use a few underneth to give it a ragged edge where it 'broke' off. Xor sections work great for this.
In any case, cool ship.
Reactor is cool but have you tried putting a hex shield over it as a dome? I'm just not big on exposed reactors so I guess it either works or doesn't...
If your using big multi-piece sections that won't look bsfish when destroyed, you could always use a few underneth to give it a ragged edge where it 'broke' off. Xor sections work great for this.
In any case, cool ship.
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- Commodore
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I'm gonna put an uber pointbeam and a nanomatrix over it, so you have to EMP it to take it out. The reactor is supposed to absorb any projectile that touches it due to the intense energy and heat.Reactor is cool but have you tried putting a hex shield over it as a dome? I'm just not big on exposed reactors so I guess it either works or doesn't...
Xor?If your using big multi-piece sections that won't look bsfish when destroyed, you could always use a few underneth to give it a ragged edge where it 'broke' off. Xor sections work great for this.
Anyway, new 100 section version up.

Commodore: http://www.wyrdysm.com/phpBB2/viewtopic ... hlight=xor Xor sections can be found here.
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And yet it doesn't incinerate/slag/melt/annihilate the metal components surrounding the frame because of what? Isn't a reactor that radiates intense energy and heat rather unsafe? Also kinda ruins the point of having a reactor, since you're meant to, y'know, harness that energy output to power things.Commodore111 wrote:I'm gonna put an uber pointbeam and a nanomatrix over it, so you have to EMP it to take it out. The reactor is supposed to absorb any projectile that touches it due to the intense energy and heat.Reactor is cool but have you tried putting a hex shield over it as a dome? I'm just not big on exposed reactors so I guess it either works or doesn't...
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- Commodore
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