Random stock-ish CE shite from me

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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bien4500
Commodore
Commodore
Posts: 613
Joined: Wed Dec 05, 2007 8:07 pm
Location: Here and there

Post by bien4500 »

The wings don't strike my fancy, they seem out of shape with the rest of the ship. As if someone tacked them as an afterthought.
ODST
Commander
Commander
Posts: 110
Joined: Fri Sep 05, 2008 8:43 am

Post by ODST »

How did you get those combo turret sections to work? Apparently, a weapon can only be a driver for one section. put an identical driver directly on top of it and link the two?
[img]http://img244.imageshack.us/img244/6102/odstsigbi9.jpg[/img]
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Arcalane
Pseudofeline Overlord
Posts: 4034
Joined: Thu Sep 13, 2007 10:37 am
Location: UK

Post by Arcalane »

I made the turrets into a single section using the GIMP, thereby bypassing that problem, although now I can't depth the weapons properly.

A potential small ship, the Guardian-class. It sports a quad autocannon turret that can lay down hails of suppressing fire at shorter ranges, and a pair of missile launchers for long-range engagements, as well as other undecided weapons and defensive systems;

Image

Image

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Progress on the "Prototype" is slow right now. I'm mostly finetuning a few things, fixing a few bugs here and there but it's otherwise done.
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ODST
Commander
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Joined: Fri Sep 05, 2008 8:43 am

Post by ODST »

I actually got the depth thing to work. But the turret doesn't quite work properly. Check the bug thread to see what I mean. (my post is the annoyingly long one).
[img]http://img244.imageshack.us/img244/6102/odstsigbi9.jpg[/img]
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