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Posted: Sat Feb 14, 2009 9:27 am
by LordGarcia
"Deploy it now!"
"Crud.. we were soo close to venom!"

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"Aaaah I'm hit!"
"Slippy!"

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___________________________

Do you recognize it? this is the Sf64 Area-6 boss. Gorgon
Credit goes to Th15's tentaculat and DOOD!'s shuriken launcher. Both obviously inspired me on this one

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I have to say it still doesn't work properly but I think it's fine for now. want to toy around with it? Then what are you waiting for!?

Download

So, what do you think of this guy?

Posted: Sat Feb 14, 2009 11:35 am
by Blackhart
Ah... That brings me back.
Very nice work!

Posted: Sun Feb 15, 2009 3:37 am
by LordGarcia
after seeing al those cool parts in Kaelis' stampunk pack I just had to try them out. this is the result

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It really was fun to make all those rotating and moving effects!

Posted: Sun Feb 15, 2009 5:32 pm
by Da_Higg
It needs a thruster module for a chimney

Posted: Sun Feb 15, 2009 5:57 pm
by Verminator
Win.

Posted: Sun Feb 15, 2009 8:24 pm
by Slayer0019
Verminator wrote:Win.
+1

Mod Edit: +1 Warning, more like. -Arc

Posted: Sun Feb 15, 2009 9:52 pm
by _Ti__
Slayer0019 wrote:
Verminator wrote:Win.
+1

Mod Edit: +1 Warning, more like. -Arc
+2

Nice wings, hehe. I just don't think the particle rifle fits the style, try an autocannon, or maybe tesla. And the engines could have some more work too.

Posted: Sun Feb 15, 2009 11:24 pm
by Kaelis
Hah, fun. And kind of silly, because of the gif moving so fast :)

FYI, when frame capturing, set background to black. Itll reduce the size.

Posted: Mon Feb 16, 2009 12:00 am
by LordGarcia
I'm glad you liked it!
It needs a thruster module for a chimney
it atually has. even two. the first chimney is that one golden section at the height of the "radar" and the sectond is hidden on the opposite side. it's on a extractable wing that moves out when enemies are in range and shoots with its railgun.
Nice wings, hehe. I just don't think the particle rifle fits the style, try an autocannon, or maybe tesla. And the engines could have some more work too.
yeah I'll think about that. it's jsut that i like the partickle rifle's sound :/ and talking about the engies, I kind of run out of ideas there.
Hah, fun. And kind of silly, because of the gif moving so fast Smile

FYI, when frame capturing, set background to black. Itll reduce the size.
running fast? can't be :O. changing background to black? Yessir!

unrelated note: I already have a new idea what to do with those gears! you'll see soon enough!

Posted: Mon Feb 16, 2009 4:19 am
by Perturabo
I love the gears n' cogs ship! What are you using to take animated .gif images?

Posted: Mon Feb 16, 2009 5:11 am
by LordGarcia
and here I am with the next geary ship. You should download it to see the full awesomeness of it because an animated gif would take too long.

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GET!

So yeah. I just got the super idea of making a clock as ship and couldn't rest until I started building it.

what d you think about it?
I love the gears n' cogs ship! What are you using to take animated .gif images?
you already know about the shipmaker function to make many screenshots in a row? After making this you simply have to use gimp or some other programm to make an animated gif out of it. it's not that hard and if you are stuck just google for a walktrough.

*edit: had a dumb error with 2 triggered section, fixed download
*edit2: here a little animatin showing the minute change
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(the wheel on the left seems to be off due to the 2 frame skip)

Posted: Mon Feb 16, 2009 5:25 am
by jwa8402
I love the clock ship, very HG Wellslish. Why aren't you using the letter sprites for the numbers? And you could have a coocoo bird pop out when the enemy is in range and destroy it with its eye lasers!


Oh yes...ahem DO A BARREL ROLL!

Posted: Wed Feb 18, 2009 4:21 am
by Alexor
That is really one of the best ships I've ever seen there, the clock looks so cool. The only way it could be better is if you could actually tell time with it. :shock:

Posted: Wed Feb 18, 2009 5:30 am
by LordGarcia
little update here. somehow there was something wrong with the clock, hope it is fixed now!

Reuploaded

Posted: Wed Feb 18, 2009 7:40 am
by Bad Boy
Amazing ship, with wonderful use of rotation, triggers, etc.
My only complaints are that a battle against itself takes a little long in my opinion (needs stronger guns), and I've encountered a problem with custom sprites. I'm missing the custom sprite you're using, which is: Custom sprites\TBE_Shields\Fraxy_BoltAll2.gif