IVL Fleet Development thread
Moderators: th15, Moderators
Cool fleet you got, hope to see it released in the future. Gives a "standard pattern" feeling, I like that. Makes it feel like a organized battle fleet. And the wide array of weapons gives a good "battleship" feeling.
[img]http://img361.imageshack.us/img361/7144/sig2copy5on0jo.jpg[/img]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2085]Random encounters from alternate universes - Update: Sat May 17, 2008[/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2057]My Blueprints and shipyards - Updated: Wed Jul 30, 2008[/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2085]Random encounters from alternate universes - Update: Sat May 17, 2008[/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2057]My Blueprints and shipyards - Updated: Wed Jul 30, 2008[/url]
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Yeah, those are the "house" colors Lizzie mentioned. I just have the default color settings right now.natan_j wrote:Looks like only the red parts in the hades diagram are showing up green there. My guess is that they're team colored, so it's not a screw-up.
The walls have eyes: the shadows we throw are the shadows we try to throw off.
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IVL fighters!! Awesome ships and style, good to see the IVL back. Some sugestions:
You did a very good job with the red 25 and 4 sections on the Stix Class, I think you should use them more on the other ships also.
And for the engines, they are not bad, but I think they would look better with an aegis effect, like Anna's Cerberus. You could put the aegis over the sections themselfs, so it wouldnt take more space.
ps: just one more question, is there any chance we see a new War Clockwork anytime soon?
You did a very good job with the red 25 and 4 sections on the Stix Class, I think you should use them more on the other ships also.
And for the engines, they are not bad, but I think they would look better with an aegis effect, like Anna's Cerberus. You could put the aegis over the sections themselfs, so it wouldnt take more space.
ps: just one more question, is there any chance we see a new War Clockwork anytime soon?
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2315][b]ENEBRA COLONIAL NAVY[/b][/url]
[img]http://img.photobucket.com/albums/v60/_Ti__/ECNsig.jpg[/img]
[img]http://img.photobucket.com/albums/v60/_Ti__/ECNsig.jpg[/img]
1. I've been working on that actually. But not to any picture-worthy scale yet._Ti__ wrote: You did a very good job with the red 25 and 4 sections on the Stix Class, I think you should use them more on the other ships also.
And for the engines, they are not bad, but I think they would look better with an aegis effect, like Anna's Cerberus. You could put the aegis over the sections themselfs, so it wouldnt take more space.
ps: just one more question, is there any chance we see a new War Clockwork anytime soon?
2. No Aegis. The engines will be as they are for now.
3. Not much chance of seeing a WCW. I dunno.

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Now that I think of it...I want to see another WCW ship too. It would be the ninth right?
The United Commonwealth Military and Spootech Industries joint fleet.
[img]http://i97.photobucket.com/albums/l223/SpootKnight/Spootech/av-1.gif[/img]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1854]Spootech Industries - The Third Revision, upgrading to the Fourth Revision.[/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2273]How Spootech Industries came to be as it is now; the history of Spootech Industries ship making.[/url]
[img]http://i97.photobucket.com/albums/l223/SpootKnight/Spootech/av-1.gif[/img]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1854]Spootech Industries - The Third Revision, upgrading to the Fourth Revision.[/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2273]How Spootech Industries came to be as it is now; the history of Spootech Industries ship making.[/url]

IVL-KKO Smart Space mine
While IVL has never really used "Kinetic Kill Ordnance" weapons to any sort of significant degree, this changed with the introduction of this mine. Since the not-so-recent incursion into IVL space ordered by the former VSE leader, IVL needed extra defensive ability rather then relying purely on their mobile garrison fleets. So using an old concept, IVL engineers went to work on the KKOSSMine.
Equipped with a computer thats set to seek out any ship that comes within a certain (very long) distance of the mine and detonate near the ship, spraying it with around 40 high density pellets. This basically shreds the ships to bits with just one mine, let alone a whole mine field.
The mines are surprisingly heavy armored, to allow for them to approach ships successfully.
