Imperator Pavel I's Ships
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- Commodore
- Posts: 535
- Joined: Mon Jul 21, 2008 1:04 pm
- Location: CT, America
Trolling is deliberately posting things that will irritate people for the purpose of your own entertainment. It is immature, unproductive, and a great way to get banned. Don't do it.
For a better idea of what kind of things irritate people, I recommend lurking, which is spending a length of time, preferably at least a month, doing nothing but reading threads. While you are lurking, you must not post, because it would defeat the purpose of lurking.
One final note, Seraph is the last person you want pissed off at you. For that matter, if you piss enough people off, regardless of who they are, it will attract Seraph's attention, invariably getting him pissed off at you, which will result in the sheer force of his rage tearing you to bloody shreds.
For a better idea of what kind of things irritate people, I recommend lurking, which is spending a length of time, preferably at least a month, doing nothing but reading threads. While you are lurking, you must not post, because it would defeat the purpose of lurking.
One final note, Seraph is the last person you want pissed off at you. For that matter, if you piss enough people off, regardless of who they are, it will attract Seraph's attention, invariably getting him pissed off at you, which will result in the sheer force of his rage tearing you to bloody shreds.
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- Vice Admiral
- Posts: 1435
- Joined: Tue Dec 04, 2007 7:31 am
That was my fault for not explaining albative armor very well. Generally would use a much smaller section for one. Try deleting the 22s, filling in the gaps, coloring it, then adding armor. Also this nose doesn't line up, try finding two sections that create the triangular nose you seem to be going for without overlapping or leaving a gap.
TBE's idea is good, it certainly can't hurt. Gaps in the ship are ok but they should be planned out, rather than the result of poor section choice. Keep trying though.
TBE's idea is good, it certainly can't hurt. Gaps in the ship are ok but they should be planned out, rather than the result of poor section choice. Keep trying though.
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- Vice Admiral
- Posts: 1344
- Joined: Sat Sep 22, 2007 2:28 pm
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- BANNED
- Posts: 74
- Joined: Sun May 03, 2009 3:03 am
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- Vice Admiral
- Posts: 1344
- Joined: Sat Sep 22, 2007 2:28 pm
What? ![Image](http://i5.photobucket.com/albums/y180/E-Sn0-31337/Forum%20Pics/emots/emotgonk0rb.gif)
Sorry, I don't see the difference. The holes in the hull (FILL THEM IN, PARENTED AND LAYERED PROPERLY!) and the overlapping mirrored sections (Unfuck the overlap or cover that shit up!) look really wrong to me, and the LOL TRON GREEN color(s?) are still epicfailular , btw. The sectionspam needs fixing as well. The ablative armor was a regression; remove or change it up!
![Image](http://i5.photobucket.com/albums/y180/E-Sn0-31337/Forum%20Pics/emots/emotgonk0rb.gif)
Sorry, I don't see the difference. The holes in the hull (FILL THEM IN, PARENTED AND LAYERED PROPERLY!) and the overlapping mirrored sections (Unfuck the overlap or cover that shit up!) look really wrong to me, and the LOL TRON GREEN color(s?) are still epicfailular , btw. The sectionspam needs fixing as well. The ablative armor was a regression; remove or change it up!
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- BANNED
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- Joined: Sun May 03, 2009 3:03 am
1. Color: I still have to think up a color scheme, I know. How bout red-white.
2 Armor: My sprite for the armor is now this section:
.
3 Sheilds: Should I add shields?
One more thing, for the poll, I'll get better if I stay consistent.
2 Armor: My sprite for the armor is now this section:
![Image](http://img257.imageshack.us/img257/5328/smscreen09.png)
3 Sheilds: Should I add shields?
One more thing, for the poll, I'll get better if I stay consistent.
Last edited by Imperator Pavel I on Tue Jun 02, 2009 10:33 pm, edited 1 time in total.
1. Try it out, though don't forget to make use of shades of white and red instead of just plain white and red without variations.
2. There are plenty of default sections that serve well for ablative armor, but that's your call if you want to use your own sections. Just make sure the sprite for your armor section is 80x80 dimensions and centered, or else you'll have a headache when you rotate and flip the thing.
3. Not yet, you still have to work on your section usage and ship layout before you try this.
2. There are plenty of default sections that serve well for ablative armor, but that's your call if you want to use your own sections. Just make sure the sprite for your armor section is 80x80 dimensions and centered, or else you'll have a headache when you rotate and flip the thing.
3. Not yet, you still have to work on your section usage and ship layout before you try this.
Realism, seriously? It's a space ship game. Realism was thrown out the window a long time ago.
At least for the triangular form, how bout dansec 06 for the nose? Its in the sections folder. you might have an easier time if you werent trying to make it transform; just take them as seperate ships and make them each good. and for ablative armor it is ok to use one section because its either tiny or barely sticking out, i don't know what you are talking about melvin. the sprite you have is good, but remove that line part of it. Try blackharts section pack, #39.Sheilds come last.