Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!
Fiddling around with custom sections. No weapons/modules yet. Radiators are only there because they're shiny, so if glow is in excess I'll tone it down.
I can assure you that parenting is sound.
C&C welcomed and appreciated.
That looks absolutely gorgeous, the glow in particular - That's a winner, is it animated by any chance?
Those engine sections look fantastic as well!
Not sure I like the vertical mirroring you did on the middle/main body (the tall light-gray structure), but that's just nitpicking
Thanks for the comments.
@Elias_The_Crimson The centre hatch on the core opens and closes periodically, and the port/starboard lights slowly blink on and off.
@Slayer0019 Yeah, I was thinking about releasing it, but there's only a measly 13 or 14 sections done so far. I'll release summa these once I make enough.
Still sticking with the merchantman status, so weapons are all fairly vulnerable. Dual torpedo tubes are pretty powerful, but they take almost half a minute to reload. Flares for extra goodness.
If the BP graded only for color scheme, you'd be a winner in my book any day. This is AWESOME. And do release that sprite pack soon. 13-14 sprites should be plenty of motivation for the pure awesomeness that comes with them.
EDIT: Is there a reason that the little stripes on the wings are different colors? One is green and one is red.
Ne me forcez pas à arracher votre gorge, s'il vous plaît.
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[b]ZOMG NINJA SARCASM[/b] :shock:
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[quote="Arcalane"]If anyone says "y'all" again I'm going to string them up and put their head on a pike.[/quote]
Thanks for the positive commentary!
Yeah, the red/green lights are port and starboard indicators, respectively. I was looking at some of Lizzie's ships, noticed them, and thought, "Why not?"
As to releasing the custom sections, once I get enough diversity, probably around 20+, I'll release a pack or something.