G.D.F. Fleet -Terran Division-

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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DAikum
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G.D.F. Fleet -Terran Division-

Post by DAikum »

Long time Lurker, first time postan.

-Story coming after fleet is completed-

The Galaxy Defense Force's

Image

[]Incomplete[]

-Needs more module diversity and placement
-Better color layering
-Weapons
-Realistic Thrusters
-Shields

There is no other ship in the Terran fleet that can match the Vigilance's firepower or size. The framing for the ship was started in 41 A.A., the materials that were put into it could build 4 Bombard Class Battleships alone. Resources were brought from all over the solar system. Massive amounts of Lunar Titanium for the armor plates, the super-dence alloy zxernium for the inner frame, H-3 Gems from Jupiter to power the Vigilance's main guns, and skilled personnel from all of the system were re-directed to the project.

Stingray Class Scout Corvette


Image

Flanker Class Combat Corvette

Image

Ironclad Class Assault Corvette

Image

Mammoth Class Bulk Transport

Image



(Constructive criticism welcomed and wanted :3)
Last edited by DAikum on Thu Apr 16, 2009 9:58 pm, edited 1 time in total.
MelvinVm
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Post by MelvinVm »

SECTION SPAM

And the colors, that blue is VERY wrong, it's called the eyeburn color.

I suggest making something smaller.
AutoHummer
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Post by AutoHummer »

Hmmm.... Very blue with a spot of red at the core. The colours are somewhat unappealing.

The shape of the rear half is attractive but the same can't be said for the fore side.

The core module could use some smoothing.

As you had pointed out, more diverse modules should be used to make the ship more interesting.

I look forward to seeing your improved version of the dreadnought.
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DAikum
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Post by DAikum »

I know, thats one of the other things that still needs to be done. All the colors are going to be changed once im done fleshing it out.
EriErin
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Post by EriErin »

DAikum wrote:I know, thats one of the other things that still needs to be done. All the colors are going to be changed once im done fleshing it out.
You do that. At the moment, the bright and monotonous yet somehow clashing colors play a major role in panning this ship as a gigantic piece of noobflop.

As MelvinVM stated, the specific type of blue (0,0,255) used to color the majority of this ship is a particularly offensive shade which you really should avoid using in such large quantities. It just looks bad; don't do it.

You should use some form of gray or pastel as a main color and use a bright color as a highlighting color, selectively slapping it on certain parts. It is advisable to try layering different shades of gray in order to create the illusion of depth within a ship, though purely stylistic choices of shading have been known to work equally well.

I can pick out a large amount of section clutter (i.e. seemingly random section arrangements) in the rear portion of the ship, as well as some highly repetitive section usage in the front portion of the ship. Experiment with section arrangements and try to find out which sections look good with each other instead of putting sections together in order to fill out a basic shape-- it generally works better that way.

Lastly, don't be afraid to imitate or reference some of the pretty section arrangements and coloring techniques you've seen while lurking. Influences from a wide variety of sources can be a nice way to form a style of your own.

Oh, and welcome to the forums.
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Xynus
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Post by Xynus »

I know i'm rather new here but i still have a few bits of criticism.

1-Color variation, unless your ship is one section, solid color = no.
2-i suggest that when starting shipmaking, you should begin with smaller ships, so that you can focus on making them look decent rather than just making them big.
3-use a larger variety of sections, just using 1-3 different kinds does NOT look good on a big ship like that.
maarten
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Post by maarten »

Xynus wrote:I know i'm rather new here but i still have a few bits of criticism.

1-Color variation, unless your ship is one section, solid color = no.
2-i suggest that when starting shipmaking, you should begin with smaller ships, so that you can focus on making them look decent rather than just making them big.
3-use a larger variety of sections, just using 1-3 different kinds does NOT look good on a big ship like that.
He is a noob(no offends, nice to meet you) here but he is totally right. Stop building this ship now! Just start over and do something small, here in holland we have a saying that goes something like: If you can't honour the small, you are not worth the big.(Bad translation but you get the point.)
And everybody proves this fact. Just look at all the small ships around right now, THE GAME IS NO LONGER BASED ON JUST HAVING BIG GUNS. Looks are more important when posting here. Keep all of this in mind and lurk some more, look at the small good stuff or just go on and forget it.
DAikum
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Post by DAikum »

Alrighty, lets doo dis

@EriErin.

The clutter in the back of the ship is one of the things that I have to address, it falls under my to-do lists better module arrangement. Color wise, you suggestion is actually what I was going to do. And lastly I was actually deathly afraid of copying anything I saw Xp

@Xynus.

All the points you mentioned (Aside from the smaller ships) are things that I have said that I would change. And about the ship size, ive been playing this alot (Albeit probably nowhere's as long as some of these guys) and ive been doing nothing but little ships, this is really my first attempt on anything of the super-massive scale

@maarten

Just because the game isnt based around it doesn't mean you can't do it, I work on the idea that the biggest, most advanced ship is the head and everything else is the arms, legs, body, etc of the fleet. And without a head the body cannot function, so big first small last.
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Post by Verminator »

Slice everything in front of the giant red block and start over.
I have to kill fast and bullets are [i]too slow.[/i]
Slayer0019
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Post by Slayer0019 »

Verminator wrote:Slice everything and start over.
Fixed. This ship... is not good. I'm sorry, I just can't find anything positive to say right now. The colors make my eyes hurt, the section use is as boring and repetitive as a tile floor, and the whole thing is just... a mess.
I really wish I could say something nice, because such negative criticism always hurts, but it's really not good.

Suggestions:
Start smaller. WAY smaller. Like <30 sections smaller.
Come up with an actual color scheme.
Look at some old threads. DO NOT NECRO THEM, but look at them. Anything towards the end of the pre-.90 era will represent genuine advances in section creativity. Check them ou for ideas on what sections to use where.
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maarten
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Post by maarten »

DAikum wrote:Alrighty, lets doo dis
@maarten

Just because the game isnt based around it doesn't mean you can't do it, I work on the idea that the biggest, most advanced ship is the head and everything else is the arms, legs, body, etc of the fleet. And without a head the body cannot function, so big first small last.
So you are New here, I don't care but just listen; NOBODY MADE BIG GOOD SHIPS FIRST TIME AROUND!
DAikum
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Post by DAikum »

Meh, ive always liked to be different.

Anyway, new ship.
Nice and small~

Stingray Class Scout Corvette

Image

2x Twin Blaster cannons
1x Rear CIWS
Last edited by DAikum on Wed Apr 15, 2009 3:56 am, edited 1 time in total.
BizzarreCoyote
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Post by BizzarreCoyote »

Better than your last, but the stretching is a problem. Try to reduce that next time around.

Otherwise, major improvement.
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Elias_The_Crimson
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Post by Elias_The_Crimson »

I kindof like the general shape of the first ship; It wouldn't be bad if you could just have pulled it off without so much section clutter/repetition, and with a better color job.

The second one looks neater, but try to avoid section stretching! You may also want to use thrusterEx modules instead of that aegis'd exhaust section ^^
DAikum
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Post by DAikum »

Personally though, I like the look of the aegis thruster. Kinda reminds me of a naboo starfighter or a star trek like ship.

And stretching shall be watched~
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