Edit: actually, my own carriers have stopped too - I'll have to see what's going on there.
Edot2: ok, launching BSF from a game file not in the default directory screws up ship loading references, heh. However, your carrier's ship deployer modules need to have their range extended: the range tells the module to deploy when an enemy comes within said distance - yours is tiny, and as such it won't deploy unless the carrier passes directly OVER the enemy ships, which I'm pretty certain it's not designed to do

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On the ships: The Berlioz has poor parenting on the red doodads towards the front, they can float easily if the overlaying n underlaying sections are destroyed. Likewise, the support for the Cromag's central autocannon is not connected to its parent, and was left floating when I used it. Small changes, but were obvious from the first time I used them

(see above carrier comment as well)