Ships (Now with excuse) C&C please
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- Crimsonflame
- Lieutenant Commander
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Ships (Now with excuse) C&C please
Not the most creative title i must admit but it gets the job done.
Vendetta (Removed grid)
Vagrant(credits to Blackhart for his kickass sprites)
All comments are accepted.
Vendetta (Removed grid)
Vagrant(credits to Blackhart for his kickass sprites)
All comments are accepted.
Last edited by Crimsonflame on Mon Apr 20, 2009 10:54 pm, edited 7 times in total.
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- Fleet Admiral
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This is quite interesting. It's not like anything I've ever seen before from a newbie shipbuilder. The outlining is a bit too gratuitious, and it's color doesn't really fit with the rest of the ship. Some of the squary angled sections you've used don't add too well either. Overall colorwork and section usage is accepteable, except for aforementioned instances. The general shape looks okay, but I'd make the back of the winglets less straight.
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And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
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- Captain
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wow that actually is a pretty interesting ship. especially for firstposters. do you have those "energy lines" fading in and out? that possibly would look pretty badass. oh and it also looks like it could transform in some way.
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- Crimsonflame
- Lieutenant Commander
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- Joined: Sat Feb 28, 2009 7:49 pm
- Location: Malaysia
Well i just made the wings curve backwards a bit and I am currently looking into the squary angled bits. The outlining is supposed to show how the energy from the "generator" gets to the rest of the ship but i guess i did overdo it a little but thats gonna take awhile to fix.
Unfortunately i don't have the skill or the know how to make it transform or glow. I did try to make something with moving bits earlier but i ended up with a jumbled piece of crap so i'm trying to make normal good looking ships before moving on to moving sections.
Unfortunately i don't have the skill or the know how to make it transform or glow. I did try to make something with moving bits earlier but i ended up with a jumbled piece of crap so i'm trying to make normal good looking ships before moving on to moving sections.
- Crimsonflame
- Lieutenant Commander
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- Location: Malaysia
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- Fleet Admiral
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With internal work he probably means how the guts of your ship are constructed. The section usage.
Check out The Star Wreck project!
Check out the Epic Music Library
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Check out the Epic Music Library
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
- Crimsonflame
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- Crimsonflame
- Lieutenant Commander
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The light cyan outlines that appear throughout the ship seem like they have no purpose. If it was a brief lighting before a weapon fire, transformation, etc, but if they are there all the time, they ruin the lines of a good ship. Makes it seem like a bunch of puzzle pieces with clear outlines rather than a smooth whole.
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[b]Images removed for thoroughly violating width limit.[/b]
[b]Images removed for thoroughly violating width limit.[/b]
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- Commodore
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I believe he said they were meant to represent power flow.
If this is the case, there seem to be an awful lot of power lines toward the front armor and less near the engines and weaponry.
If this is the case, there seem to be an awful lot of power lines toward the front armor and less near the engines and weaponry.
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- Crimsonflame
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