Benevolent Fleet

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

Moderators: th15, Moderators

ViTek
Lieutenant
Lieutenant
Posts: 27
Joined: Fri Nov 21, 2008 12:32 pm

Post by ViTek »

Removed section 13. Looked out of place and original ship was good.
jwa8402
Admiral
Admiral
Posts: 1988
Joined: Tue Feb 26, 2008 9:09 am

Post by jwa8402 »

Useful tip to solve your problem:

*Move the core back, and change it to a civ core to eliminate that blue dot.
*create a section, any section. While its selected press R. This opens a code string.
*Scroll left to where it says spr_Section 11(or whatever number it is) change this text to spr_Core. Leave the rest of the text in tact.

*Come to think of it, just copy this string:
section|spr_Core|0|65280|-1|196.55|0|1|1
*Press E while that section is still selected, and paste this string.
This will create a core section that is not the core which can be placed where the actual core is right now. Thus you can keep the appearance of your good looking ship without making it a one hit wonder.

If its too confusing just ignore me, but you seem like you get the basics of the game. In any case, welcome.
ViTek
Lieutenant
Lieutenant
Posts: 27
Joined: Fri Nov 21, 2008 12:32 pm

Post by ViTek »

I tried to do what you did, but the civilian core would stick out of one side or the other. Right now I am working on a corvette ship.
lightstriker
Commodore
Commodore
Posts: 721
Joined: Mon Jun 30, 2008 7:49 am
Location: "not here" would probably be accurate

Post by lightstriker »

you can resize cores y'know...
ViTek
Lieutenant
Lieutenant
Posts: 27
Joined: Fri Nov 21, 2008 12:32 pm

Post by ViTek »

How do I re size cores? You could have filled that part out :wink:
BizzarreCoyote
Commander
Commander
Posts: 139
Joined: Thu Oct 23, 2008 4:17 am

Post by BizzarreCoyote »

Same way you re-size other ship parts. I/K and Shift+I/K
ViTek
Lieutenant
Lieutenant
Posts: 27
Joined: Fri Nov 21, 2008 12:32 pm

Post by ViTek »

Oh, that will help a lot. I am about to test my corvette right now :)
ViTek
Lieutenant
Lieutenant
Posts: 27
Joined: Fri Nov 21, 2008 12:32 pm

Post by ViTek »

Image

This is the Victory Class Mk1 Corvette.

In this ship I used color layering to give it depth, and I tried not to weapon spam it.

C&C
Warrior of Anarchy
Commander
Commander
Posts: 106
Joined: Fri Oct 17, 2008 10:15 am

Post by Warrior of Anarchy »

That 13 doesn't look good and when it's destroyed the fagments will hit your core
ViTek
Lieutenant
Lieutenant
Posts: 27
Joined: Fri Nov 21, 2008 12:32 pm

Post by ViTek »

If you read the post at the top of page 2 it says that I removed it. Please comment on the current corvette :D
Ingens Remus
Lieutenant Commander
Lieutenant Commander
Posts: 67
Joined: Sat Nov 15, 2008 9:33 am

Post by Ingens Remus »

I like the way the scatterbeams look on the ends of the wings. The overall design of the ship is pretty neat, but there is a few too many weapons. Remove one or two flak turrets, and replace two of those missiles with pulse guns, maybe modified, or perhaps replace one of the two railguns with a weasel.

I dunno. It's your ship.
Shenaldrac
Lieutenant Commander
Lieutenant Commander
Posts: 55
Joined: Wed Dec 12, 2007 7:43 pm
Location: NY, USA

Post by Shenaldrac »

The Corvette is very nice, good color scheme. I think it has a good number of weapons. The one thing I don't like is how the Gatling Blaster sticks out a bit, but to move it back would put it too close to the Missiles, methinks. Perhaps resize the two front sections to be longer by one?

Also, the fighter seems nice.
The battle was hard; 3 against 150. It took everything we had, and I was the only survivor, but we killed all three of the bastards.
S!R!US
Lieutenant, Junior Grade
Lieutenant, Junior Grade
Posts: 23
Joined: Wed Nov 26, 2008 4:27 am
Location: In your mommy's bed!
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Post by S!R!US »

okay, the original ships were a weapons spam, all the same weapon all over the ship, then the core was exposed, then you put an ugly teal section right in front of the core...The new ship also has has a parenting problem with the nose cannon, you should hide a centered section under the nose and parent the cannon to it.
[img]http://i37.tinypic.com/i519qe.jpg[/img]
ViTek
Lieutenant
Lieutenant
Posts: 27
Joined: Fri Nov 21, 2008 12:32 pm

Post by ViTek »

Did you even read the thread? I removed the teal section!
S!R!US
Lieutenant, Junior Grade
Lieutenant, Junior Grade
Posts: 23
Joined: Wed Nov 26, 2008 4:27 am
Location: In your mommy's bed!
Contact:

Post by S!R!US »

Sorry... must of missed that.
[img]http://i37.tinypic.com/i519qe.jpg[/img]
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