That was intentional. I want all the 888 stars ships to be immune to projectiles but weak to lasers. I figured that since they only use lasers most of the time it is fitting. Besides, these guys are supposed to be the most advanced race in their whole galaxy. But I think I'll release a few versions, one like this one and one maybe tuned to a lower tech tier with much less shielding.First, the point defenses are a bit much. The point beams actually kill the projectiles before they even clear the barrel and thats from rather far away. The clip size is rather high and with the fire rate and reload there is almost no chance for any projectile weapon that is not modded to fire a huge salvo of rounds at very high speeds to even get close to your ship.
Same as the defense thing. Highly advanced race means highly dangerous weapons. I'll tone it down in the "balanced" release.Second, the main cannon is......well....wank ship worthy. And coming from the guy that made a tatari killing wank ship that says alot. The main gun cut my ship in half way to fast for a ship of its size and my ship has alot of armor and shielding. The main cannon is more of what you would find on a mobile weapons platform and not a little ship.
But remember, these ships are so powerful and can shrug off attacks in such a way that the societies that fought against them labeled them as immortal.
ah thats an error, I set it to 2, least I thought I did. Will fix.Third, for a speed of only 3 the acceleration is 200!!!!!. A bit much
Well in all honesty what this thing is designed for is to do nothing much but to sit next to the orion station and guard it, basically just like a weapon platform, though one that can move. *shrug*For something that is suppose to be a small guardian ship for bigger ships its weapons are way to much for its role, if it was a mostly immobile defense weapons platform then i would say its mostly perfect but its not a weapons platform is it.
*EDIT*
See thats the weird part for me, because in the 30 test firings I did 28 worked fine, it was just at a specific distance that the beams either split or didn't fire in sync. I'll work on it some moreAlmost forgot, the main cannon also has de-syncing issues. The arc range is still too much so the layered beams tend to split and target different sections so it does not look very good.
I had to make my arc ranges for my main cannon on my ship under 1 so they would not de-sync, i do have to point the whole ship at a target and force fire though but it looks good doing it ^^