The Random Ship Recipe Maker

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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Marasmusine
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Post by Marasmusine »

I'm going by the scale of BFs default ships here, but the patrol craft this has been generating for me have been the size of battleships (6 to 8 pieces) - compared to the 2-piece patrol craft in the game.
Droid
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Post by Droid »

Well, there's not much you can generate with 2 pieces, now is there?
Nor is there much room for...anything.
Da_Higg
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Post by Da_Higg »

Droid wrote:Well, there's not much you can generate with 2 pieces, now is there?
Nor is there much room for...anything.
The Zelus disagrees.
Look Up
upon reading this:
50% of people will have scrolled up
25% will have looked at their ceiling
The last 25% can now feel smug because everyone else has taken orders from a little sig box.
Droid
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Post by Droid »

I meant, how much design can youg et with 2 pieces. anyone can make a Zelus.
Marasmusine
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Post by Marasmusine »

I'm just saying that, on the scale of the default game, patrol craft are constructed from a core and two pieces, whilst destroyers (I know, I said "battleships" above; my bad) have 4 to 6 pieces.

There's lots you can do with two pieces. Design limitations often give pleasing results (look at some Doom 2-sector levels, for example)
Droid
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Post by Droid »

Being too restrictive often produces bad results. Please use two section 8's and not make anything generic. (its impossible)
Namigob
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Post by Namigob »

Marasmusine:
I'm going by the scale of BFs default ships here, but the patrol craft this has been generating for me have been the size of battleships (6 to 8 pieces) - compared to the 2-piece patrol craft in the game.
I never intended the ships of any class from the recipe maker to match those in the actual game.

You probably don't need a recipe for a two section ship.

ok, I've figured out how I want to do thrusters. The user now has an option
to use thrusters or not. You can now download version 5.0 and give it a try.

Show me your random ships!
I'll be posting some of mine soon.

Any constructive thoughts or ideas about the recipe maker are welcome.
Stupid people don't learn from their mistakes. Smart people do learn from thier mistakes.
The smartest people of all learn from the mistakes of others.
AutoHummer
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Post by AutoHummer »

Something's not right......


Error log timestamp Friday 08/01/08 01:53:56 PM

Runtime error: index: 0 is outside of collection bounds

Error(Exception)>>defaultAction
Error(Exception)>>activateHandler: <anUndefinedObject>
Error(Exception)>>handle
Error(Exception)>>signal
Error class(Exception class)>>signal: <'index: 0 is outside ...'>
OrderedCollection(Object)>>error: <'index: 0 is outside ...'>
OrderedCollection(IndexedCollection)>>errorInBounds: <0>
OrderedCollection>>at: <0> put: <anOrderedCollection>
BasicOnDemandCompiler class>>readTknFile: <aMixedFileStream> callingProgram: <anUndefinedObject> commandLine: <Basic>>start
Message>>perform
NotificationManager>>empty
NotificationManager>>runPendingEvents
NotificationManager>>runEventLoop
Message>>perform
Message>>evaluate
Process>>safelyEvaluate: <aMessage>
Process>>evaluate: <aMessage>
Marasmusine
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Post by Marasmusine »

Namigob wrote: I never intended the ships of any class from the recipe maker to match those in the actual game.
That's fair enough, then.
Namigob
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Post by Namigob »

AutoHummer: Something's not right......
I'm assuming you get the error immediately upon opening the program.
I really have no idea what could be wrong.
What windows operating system do you use?
I have only tested this on windows XP.
Stupid people don't learn from their mistakes. Smart people do learn from thier mistakes.
The smartest people of all learn from the mistakes of others.
Namigob
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Post by Namigob »

Here are some of my random ships:

A collection of .shp files I made from random recipes.
http://www.mediafire.com/?fzntjyw5nfy

and pictures:
Image Image
Stupid people don't learn from their mistakes. Smart people do learn from thier mistakes.
The smartest people of all learn from the mistakes of others.
AutoHummer
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Post by AutoHummer »

Namigob wrote:
AutoHummer: Something's not right......
I'm assuming you get the error immediately upon opening the program.
I really have no idea what could be wrong.
What windows operating system do you use?
I have only tested this on windows XP.
Windows XP for me,too.
I use a quad-core CPU,2GB RAM nvidia XFX Graphics card(Does it matter?
:roll: )
and yes,I get this error immediately upon opening the program.
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