Ascendant Shipyards (Update: 2 new ships added)

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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Darksoul
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Location: Sholyna, Epsilon system

Ascendant Shipyards (Update: 2 new ships added)

Post by Darksoul »

//Accessing Data File\\
//File Succesfully Opened\\\

What follows is top secret. Review these ship schematics then destroy them immediately afterwards. these schematics are plans for experimental new ships for the new revision of Ascendant Shipyards Craft and have been fitted With top of the line equipment, weapons, and internal software.

"Purger" Patrol Vessel
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The Purger Patrol Vessel is very well suited to border patrol and light defense but cannot last long in prolonged engagements.

"Cleanser" Attack Frigate
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The Cleanser Attack Frigate is useful for assaults and raids and is formidably armed,however; it has no deflectors in the rear since it requires more power to focus on frontal shields.

"Redeemer" Assault Destroyer
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The Redeemer Is well suited to causing damage too enemy ships and can remain in the field without resupply or repair and rearm for months making it a good ship to push into enemy lines and hold off enemys until reinforcements arive.

"Purifier" Heavy Crusier
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The Purifier is capable of swarming enemies with drones to confuse point defense allowing larger ships to fire on the ship with less chance of projectiles being shot down.

Edit: removed all the capitalizing
Last edited by Darksoul on Tue Jul 08, 2008 5:04 am, edited 2 times in total.
BlkRdgPharmPRSTAFF
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Location: Blackridge HQ Bld 3

Post by BlkRdgPharmPRSTAFF »

Not bad at all, are those weapons modded?

Quite frankly though, (while some disagree with me) I would have waited till you had more ships before putting up a thread.
Improving quality of life since 1955.
Ai_512
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Location: Abusing the location option.

Post by Ai_512 »

Ships are fine, except some pieces are shifted a few pixels off.


Also your post is a bit hard to read, due to capitalization of every word.
[img]http://i228.photobucket.com/albums/ee283/NerdofChaos/Ai541.png[/img]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?p=61047#61047]Ai's Ships 'n Fleets[/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2664]My New Fleet[/url]
Ninteen45
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Post by Ninteen45 »

Hey You Ships Are Fine, They Look Better That When I Started Out. Keep Up The Good Work. :P
Darksoul
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Joined: Mon Jan 14, 2008 7:33 am
Location: Sholyna, Epsilon system

Post by Darksoul »

I only modded The Range Of The ShockBeamers And The Damage of the GatBlasters. I'll have a few more ships in a while.
Darksoul
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Joined: Mon Jan 14, 2008 7:33 am
Location: Sholyna, Epsilon system

Post by Darksoul »

For Any Interested ill post 4 new ships when i get back from dinner :)
lightstriker
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Location: "not here" would probably be accurate

Post by lightstriker »

have fun, i'm looking forward to it :P
BlkRdgPharmPRSTAFF
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Joined: Fri Jul 04, 2008 6:09 pm
Location: Blackridge HQ Bld 3

Post by BlkRdgPharmPRSTAFF »

Much improved. Now you're moving into the more medium-level ship sizes, making the whole Shipyard idea less ridiculous.

However, I suggest posting default zoom sized shots, since they allow for better size comparison, further emphasizing the differences in size between different ship classifications.
Improving quality of life since 1955.
Darkship
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Location: lawlville

Post by Darkship »

i like these ships! the shapes are uniques and the craft themselves are nice to look at. :)
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