Sagittarius Shipyards

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

Moderators: th15, Moderators

Locked
RRoan
Lieutenant Commander
Lieutenant Commander
Posts: 64
Joined: Sat Jun 02, 2007 12:28 am

Sagittarius Shipyards

Post by RRoan »

--Fancy, Long-Winded Description Pending--

Implacable Class Superdreadnought:
Image
--Fancy, Long-Winded Description Pending--

Download: http://www.wyrdysm.com/battleshipsforev ... acable.rar

Unstoppable Class Battleship
Image

Stats:
HP:2000
Speed:1.15
Turning:0.85
AI Range:750
Accel:0.07

Weapons:
4 x Heavy Missile Battery
Fire Rate:0
Clipsize:100
Reload:240
Damage:15
Range:2000
Shot Deviation:360

4 x Heavy Railgun
Fire Rate:5
Clipsize:5
Reload:75
Damage:150
Range:2500
Shot Deviation:2

2 x Swarmer Cell
Fire Rate:3
Clipsize:50
Reload:300
Damage:6
Range:5000
Shot Deviation:0

Modules:
12 x Deflector
6 x Aegis Deflector
2 x Lancet
2 x Booster
1 x Dieterling

Download: http://www.wyrdysm.com/battleshipsforev ... ppable.rar
Last edited by RRoan on Mon Oct 29, 2007 5:19 am, edited 2 times in total.
[url=http://www.omniversezero.com/forum/][img]http://img165.imageshack.us/img165/3814/sigpiclc4.jpg[/img][/url]
Cerebrus
Captain
Captain
Posts: 353
Joined: Thu Jul 26, 2007 7:43 am

Post by Cerebrus »

Daaaaaaaamn.
User avatar
Arcalane
Pseudofeline Overlord
Posts: 4034
Joined: Thu Sep 13, 2007 10:37 am
Location: UK

Post by Arcalane »

Done at last, eh? Impressive. :)
  /l、
゙(゚、 。 7
 l、゙ ~ヽ
 じしf_, )ノ
User avatar
Normandy
Vice Admiral
Vice Admiral
Posts: 1214
Joined: Thu Sep 27, 2007 2:34 am

Post by Normandy »

Something just doesn't seem right about it... I'm just not sure what it is... It just feels wrong...

But with Cerebus I concur... Daaaaaaaamn.
[url=http://www.fallingsandgame.com/][img]http://www.gaussianstudios.co.cc/hosting/fsgbanneram3.png[/img][/url]

tl;dr-ers will be shot on sight.
[size=75][url=http://bsf.wikidot.com/]BSF Wiki[/url]
"I have measured your 'fun', and science has quantitatively rated it a three." ~Lord Tim (Data Realms Fan Forums)[/size]
Marko Dash
Lieutenant, Junior Grade
Lieutenant, Junior Grade
Posts: 21
Joined: Wed Oct 03, 2007 3:28 am

Post by Marko Dash »

one part of me wants to just sit back and look at it, the other part wants to ram a Kinetic Missile in from the back and see what happens :twisted:
Water_and_Wind
Captain
Captain
Posts: 497
Joined: Wed Sep 12, 2007 3:29 am

Post by Water_and_Wind »

It's a bit angular and not sleek enough at the nose (this is largely a stylistic nitpick though) and there is too much repetition of parts at the engines, but the central section is great GJ.
RRoan
Lieutenant Commander
Lieutenant Commander
Posts: 64
Joined: Sat Jun 02, 2007 12:28 am

Post by RRoan »

Updated with the unstoppable class battleship. I figured I would hop on the design-a-ship-to-fight-the-Viscount bandwagon. :wink:
[url=http://www.omniversezero.com/forum/][img]http://img165.imageshack.us/img165/3814/sigpiclc4.jpg[/img][/url]
The Boz
Captain
Captain
Posts: 308
Joined: Sun Oct 21, 2007 10:22 pm
Location: Underdark cavern of Zagreb.

Post by The Boz »

Impressive, really. Not too killable, but not invincible either :p

I keep hearing about this Viscount, where can I get one? I want to try a few of my ships against it...
MAKE LOVE, NOT SPAM!
User avatar
Arcalane
Pseudofeline Overlord
Posts: 4034
Joined: Thu Sep 13, 2007 10:37 am
Location: UK

Post by Arcalane »

RRoan wrote:Updated with the unstoppable class battleship. I figured I would hop on the design-a-ship-to-fight-the-Viscount bandwagon. :wink:
:roll:

I'm working on the Vis' big daddy right now. ;)
  /l、
゙(゚、 。 7
 l、゙ ~ヽ
 じしf_, )ノ
Himura.Kenshin
Rear Admiral
Rear Admiral
Posts: 887
Joined: Fri Sep 28, 2007 11:35 pm
Location: Below My Postcount

Post by Himura.Kenshin »

Arcalane wrote:
RRoan wrote:Updated with the unstoppable class battleship. I figured I would hop on the design-a-ship-to-fight-the-Viscount bandwagon. :wink:
:roll:

I'm working on the Vis' big daddy right now. ;)
What's with this whole kill-the-Viscount thing... my three section patrol craft with a single mounted mining beam can blow right though it ^.^

PS: I'm not mentioning that the health of the ship is 987654321, and the damage of the mining beam is 123456789... =P
Warcraft III (U.S. East) -~-~- [( Aequinox / DACI-Equinox / Equinox]4[Lyfe )]
XBox 360 LIVE (Mostly CoD:WaW) -~-~- [( EquinoxXenom )]

[quote="Wyrdysm Games"][i]Stop quoting the line above in your sigs![/i][/quote]
User avatar
Arcalane
Pseudofeline Overlord
Posts: 4034
Joined: Thu Sep 13, 2007 10:37 am
Location: UK

Post by Arcalane »

Himura.Kenshin wrote:What's with this whole kill-the-Viscount thing...
Apparently it's pretty monstrous.
Himura.Kenshin wrote:my three section patrol craft with a single mounted mining beam can blow right though it ^.^

PS: I'm not mentioning that the health of the ship is 987654321, and the damage of the mining beam is 123456789... =P
Bit late there, seeing as you just mentioned it. :roll: The fun part, however, is breaking it without resorting to;

1) Invulnerable aegis ships
2) Modified weapons (for the most part)
3) etc. :P
  /l、
゙(゚、 。 7
 l、゙ ~ヽ
 じしf_, )ノ
Himura.Kenshin
Rear Admiral
Rear Admiral
Posts: 887
Joined: Fri Sep 28, 2007 11:35 pm
Location: Below My Postcount

Post by Himura.Kenshin »

Arcalane wrote:
Himura.Kenshin wrote:What's with this whole kill-the-Viscount thing...
Apparently it's pretty monstrous.
Himura.Kenshin wrote:my three section patrol craft with a single mounted mining beam can blow right though it ^.^

PS: I'm not mentioning that the health of the ship is 987654321, and the damage of the mining beam is 123456789... =P
Bit late there, seeing as you just mentioned it. :roll: The fun part, however, is breaking it without resorting to;

1) Invulnerable aegis ships
2) Modified weapons (for the most part)
3) etc. :P
... He has 8 friggin 1250 range MegaBeams with 15 damage all with Boosters.
Warcraft III (U.S. East) -~-~- [( Aequinox / DACI-Equinox / Equinox]4[Lyfe )]
XBox 360 LIVE (Mostly CoD:WaW) -~-~- [( EquinoxXenom )]

[quote="Wyrdysm Games"][i]Stop quoting the line above in your sigs![/i][/quote]
User avatar
Arcalane
Pseudofeline Overlord
Posts: 4034
Joined: Thu Sep 13, 2007 10:37 am
Location: UK

Post by Arcalane »

Himura.Kenshin wrote:... He has 8 friggin 1250 range MegaBeams with 15 damage all with Boosters.
Um, no. The Vis has 8 to 12 -5- damage megabeams, plus the two siege guns, which have three times that with a longer reload.
  /l、
゙(゚、 。 7
 l、゙ ~ヽ
 じしf_, )ノ
Himura.Kenshin
Rear Admiral
Rear Admiral
Posts: 887
Joined: Fri Sep 28, 2007 11:35 pm
Location: Below My Postcount

Post by Himura.Kenshin »

The one I'm looking at (the newest one on his newest thread with the two other ships) has six boosted siege lasers, plus 22 5 damage megabeams (14 of which are forward-facing).
Warcraft III (U.S. East) -~-~- [( Aequinox / DACI-Equinox / Equinox]4[Lyfe )]
XBox 360 LIVE (Mostly CoD:WaW) -~-~- [( EquinoxXenom )]

[quote="Wyrdysm Games"][i]Stop quoting the line above in your sigs![/i][/quote]
Locked