Target Practice - Firing Ranges & More Targets Pg2

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

Moderators: th15, Moderators

Stormcaller
Commander
Commander
Posts: 161
Joined: Tue Jan 22, 2008 8:39 am

Target Practice - Firing Ranges & More Targets Pg2

Post by Stormcaller »

Okay folks- I figured this was quick, easy, and there seemed to be a constant need for them. So here's a very simple thing:

Image

Targets.

They're (mostly) color-coded for ease of identification in the sandbox. There will be more, shortly.

From the middle, then to the upper right and going clockwise:

PlainTarget - Exactly that. It doesn't move, it doesn't turn. It has six sections and the core, each at 100 hit points.

DeflectorTarget - Again, guess what this does? Same thing, but has four deflectors on the core.

ArmoredTarget - As Plain but with 500hp per section and core.

FastTarget - Max speed 4, Turning 2, Accel .5, Flanking AI at 350 Range. 100hp per section.

SlowTarget - Max Speed .5, Turning .5, Accel .2, Normal AI at 350 Range. 100hp per section.

AegisTarget - Aegis'd. Four Aegis, all on core. Otherwise standard. I don't really have to color-code this one, right?

NanoTarget - Standard target with a Nano on the core.

Up next- three flavors of point defense, plus an Impeder.
Last edited by Stormcaller on Tue Feb 12, 2008 6:00 am, edited 2 times in total.
Stormcaller
Commander
Commander
Posts: 161
Joined: Tue Jan 22, 2008 8:39 am

Post by Stormcaller »

I said shortly, didn't I?

Image

Targets 2

From the upper left, clockwise:

FlakTarget - 4 Flak Guns, otherwise normal

ImpederTarget - 1 Impeder

PointTarget - 4 Point Beams

ParticleTarget - 4 Particle Guns
Last edited by Stormcaller on Mon Feb 11, 2008 1:04 pm, edited 1 time in total.
sarnas
Lieutenant Commander
Lieutenant Commander
Posts: 76
Joined: Sun Nov 04, 2007 7:49 am

Post by sarnas »

Perfect! just what I needed, thanks!
Danny420Dale
Vice Admiral
Vice Admiral
Posts: 1344
Joined: Sat Sep 22, 2007 2:28 pm

Post by Danny420Dale »

I would like to request a target with four flaks, Aegis, Nano, and 1kHP per section, please.

EDIT: eight Flaks and high-density Ablative Armor as well.
Stormcaller
Commander
Commander
Posts: 161
Joined: Tue Jan 22, 2008 8:39 am

Post by Stormcaller »

By all means, request all you want. I'm sure sooner or later somebody'll start listening.
Machenoid
Ensign
Ensign
Posts: 9
Joined: Wed Dec 05, 2007 4:00 am

Post by Machenoid »

So simple i'm surprised no one has done it before.
BoVinE
Commodore
Commodore
Posts: 603
Joined: Fri Jan 18, 2008 2:37 am

Post by BoVinE »

I've got a feeling it has.
Last edited by BoVinE on Tue Feb 12, 2008 8:58 am, edited 1 time in total.
Forgetting internet deadlines since 2003
Sponge
Captain
Captain
Posts: 474
Joined: Sun Dec 30, 2007 11:44 am
Location: USA

Post by Sponge »

To my knowledge, it has not. At least not to this degree of awesomeness. Any plans to make more?
wolfy
Commander
Commander
Posts: 145
Joined: Sun Jan 27, 2008 1:13 pm
Contact:

Post by wolfy »

that's genius! I made full blown ships for testing, but this is nice!
how about one that shoots back?
Squishy
Rear Admiral
Rear Admiral
Posts: 852
Joined: Mon Dec 03, 2007 4:32 am

Post by Squishy »

Damn, far more useful than the targets I came up with for my own use.

Thank you.
User avatar
Normandy
Vice Admiral
Vice Admiral
Posts: 1214
Joined: Thu Sep 27, 2007 2:34 am

Post by Normandy »

Could we get a super-sized target for testing inaccurate weapons at long range?
[url=http://www.fallingsandgame.com/][img]http://www.gaussianstudios.co.cc/hosting/fsgbanneram3.png[/img][/url]

tl;dr-ers will be shot on sight.
[size=75][url=http://bsf.wikidot.com/]BSF Wiki[/url]
"I have measured your 'fun', and science has quantitatively rated it a three." ~Lord Tim (Data Realms Fan Forums)[/size]
Venator
Captain
Captain
Posts: 423
Joined: Sun Feb 10, 2008 12:07 pm

Post by Venator »

Thanks! These guys are my new designated bitches for trying out new designs :lol:!
Stormcaller
Commander
Commander
Posts: 161
Joined: Tue Jan 22, 2008 8:39 am

Post by Stormcaller »

Normandy wrote:Could we get a super-sized target for testing inaccurate weapons at long range?
That's actually not a bad idea.

Image

Big Target

BigTarget - Standard target in every way except size. All sections still have 100hp.

If you want variations as with the others the zip file includes the sb3 file. So modify to your heart's content.
Anarki
BANNED
Posts: 657
Joined: Mon Aug 27, 2007 3:33 pm

Post by Anarki »

Make a target which shoots back a barrage of blasters and beams.

Or, alternatively, a dieterling target.
Da_Higg
Captain
Captain
Posts: 465
Joined: Fri Aug 24, 2007 11:49 pm
Location: Beyond the comprehensions of space and time

Post by Da_Higg »

Anarki wrote:or, alternatively, a dieterling target.
2nd'ed
Look Up
upon reading this:
50% of people will have scrolled up
25% will have looked at their ceiling
The last 25% can now feel smug because everyone else has taken orders from a little sig box.
Locked