
Targets.
They're (mostly) color-coded for ease of identification in the sandbox. There will be more, shortly.
From the middle, then to the upper right and going clockwise:
PlainTarget - Exactly that. It doesn't move, it doesn't turn. It has six sections and the core, each at 100 hit points.
DeflectorTarget - Again, guess what this does? Same thing, but has four deflectors on the core.
ArmoredTarget - As Plain but with 500hp per section and core.
FastTarget - Max speed 4, Turning 2, Accel .5, Flanking AI at 350 Range. 100hp per section.
SlowTarget - Max Speed .5, Turning .5, Accel .2, Normal AI at 350 Range. 100hp per section.
AegisTarget - Aegis'd. Four Aegis, all on core. Otherwise standard. I don't really have to color-code this one, right?
NanoTarget - Standard target with a Nano on the core.
Up next- three flavors of point defense, plus an Impeder.