Hege's factory, Perfect ships, for blowing up that is.

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

Moderators: th15, Moderators

Hege
Commander
Commander
Posts: 170
Joined: Thu Feb 07, 2008 7:56 pm

Hege's factory, Perfect ships, for blowing up that is.

Post by Hege »

Edit numbah 2;
Page 4 has most of the re made fleets, just jump there to save your eyes.













Well.. I'm bit new to this but hell, I'm always wanting to improve.
Anyway, I started making some ships of my own to this, I first made few for joking matter with few friends of mine and then I made a few more serious ones.
So anyway..

(if you wonder, orange is my default color, btw)

My first ships;

Hege omg 9001 (a joke ship)
Image

Info; my first ship.. as you can guess.
When I first made it, it was even messier then it currently is.
I later on re-shaped it a bit and this is the last results.
The ship itself has 900hp, AI range 600 and default statistic otherwise.
its pretty much crazily over powered and all, even though it doesn't have so many shielding and the one piece that is aegis reflectored is the weakpoint of the ship, once you blow that part up, 65% of the weapons blow up aswell and the ship is nearly harmless.


In action


Un-shaped Weirdo. (joke ship, guessed right there)

Image

this one is bit better planned then the earlier. Its a big boss enemy type of a ship. It is suppoused to be shaped up weird (could figure from the name, couldnt ya?) it has good weaponry and shielding on the front and its quite fast. But it has some clear weaknesness, it has a slow turning and its middle is rather open for big beams to smather the head base of it. It has 800 hp, and the bar in the middle has a very un accurate red beam of death that does fast heavy damage but slowly moves away to the sides firing new beams as it moves older ones aside covering possible attacks from the sides (I made this accidently <<). The bar in the middle with the beam is weak though (100 hp) so the beam can be taken out.

in action


Warship Pexi (a joke ship);

Image

Made to a friend of mine. Its a heavy shielded heavy armed warship. it has 6 reflectors that most start on the front. The front is rather weak if you count out the reflectors. The ship itself is slow and turns slowly, ti has 800 hp though. Its eash to take out from the back if you are fast enought, from the front it might take time to shoot. The ship has two phases, the one with the big shield and the one without, this ship loses most of it weapons when the big shield is out but afterwards it comes much much more deadlier as the reflectors have less parts to shield and the 3 megabeams on the middle don't make it easier either.


In action

Now for more serious ships.

The raptor (or temporary name = "oh shit")

Image

This ship is a class of destroier, except it is bit more heavily armed and made to destroy battleships.
It has different weaponry on each side and it has 2 reflectors and an aegis reflector to shield the reflectors. On the reflected wing, it has a rail gun and Missile launcher when the other wing has many gatpulses and the default Missile laucnher and railgun. It also has a defence system for battleships like Cronus that use lot of beams.
It is excelet for taking out Cronus but against 2 - 3 smaller ships like destroyers, it won't realy stand a chance if they get to attack it from many sides.
HP : 450.


Twin gun;

Image

Another heavily armed destroyer that is shielded on the front. The basic use of this ship is to attack slow and static object from the front, a face to face attacker. It is rather fast but it is a very slow turner. This ship is excelent for direct base attacks. It has 4 megabeams and 6 rails guns on the non shielded ends at the sides.
HP: 500


Courty Yard

Image

Class: A boss enemy ship/mother ship.
A big, nasty ship that has lot of shielding and fire power. The ship is rather slow due to its size and turns slower then normal. The ships main little specialy is its back area, big open area originaly made to destroy and recycle broken battleships, destroyers and big asteroids, is now serving as a death trap for fools that try attack from the back. The mega beams inside the open area are only limited barely outside to its shielded area.
the most major weaponry fault of this ship is that its weaponry is mostly projectiles, the only actualy weapon beams of this ship are the 4 shock beams to the front and the 6 short megabeams at the back.


Linebreaker.

Image

Another boss ship/battle ship.

A ship that is designed to break enemy war lines and blockages. The major redicilous weakness of the ship is the weak circle on the back with all the aegis shields that is easy to destroy due of slow turning of this ship.
Or is it easy? Ask the reflectors from the sides and the horribly amount of weaponry (I'm sucha a weapon whore, I admit it).


Battle station unos.

Image

A battlestation and a prison facility for dangerous criminals. It is heavily guarded with lot of guns and shields and it has a little weapon of death called sun beamer, you might want to take this one out from the far.


"Mega station"

Image

A big leviathan-deathstar-wanna-be-mega-sized-battlestation. It is practicly two phased battle station with the hard outside shieldings and armors and a juicy weapon filled inside that even has death laser! yay!
I'm still working on this shape wise and trying to make the other things work a bit better in it aswell.. I admit it, this is rather ugly and I'm sucha aegis whore aswell.


So yeah.. So comments? Critisimn? I'm used to take critisimn so fire away.
Last edited by Hege on Wed Aug 13, 2008 5:23 pm, edited 7 times in total.
Zeybrin
Lieutenant
Lieutenant
Posts: 41
Joined: Thu Feb 07, 2008 7:19 am
Location: Fort Gibson, Oklahoma

Post by Zeybrin »

well most of them are interesting. . . BS Unos looks a little. . .thrown together. My fav is kinda tied between Courty Yard, The raptor, and Twin gun. -nod-
I smell information! o_o;
Master Chief
Vice Admiral
Vice Admiral
Posts: 1235
Joined: Wed Jan 02, 2008 4:27 pm
Location: Elysium

Post by Master Chief »

I don't mean to be rude, but the parenting is horrible... :?

Ah...I can't really explain parenting in words, so I'll leave it to the other people who will be posting here later.
[b]GONE UNTIL FURTHER NOTICE[/b]
User avatar
Anna
The artist formerly known as SilverWingedSeraph
Posts: 3447
Joined: Wed Sep 26, 2007 8:51 pm
Location: Elsewhere

Post by Anna »

They're very... messy. :? I honestly can't really think of anything good to say about them. They're not horrible for your first lot of ships, but you really need to work on your parenting. Some of that is downright atrocious, particularly the first one, though I understand that it intentional, but it... really doesn't look good, and making it so the major weakpoint on the ship is aegised and at the rear of the ship makes it not much of a weak point at all.

Still, keep trying. You'll get better as you go.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Zeybrin
Lieutenant
Lieutenant
Posts: 41
Joined: Thu Feb 07, 2008 7:19 am
Location: Fort Gibson, Oklahoma

Post by Zeybrin »

Yeah don't feel too bad about the parenting right nao. . .its better than on my first ships. . . you couldn't see the ship from all the lines because all the weapons were assigned to the wrong parts and all the parts were assigned to another part that was on the other side of the ship. . .it was bad. . .
I smell information! o_o;
Iron Ham
Commander
Commander
Posts: 142
Joined: Tue Jan 22, 2008 1:46 am

Post by Iron Ham »

the fourth to last ship

Image
A tout le monde!
a tout mes amis!
je vois aime!
je dois partir!
Hege
Commander
Commander
Posts: 170
Joined: Thu Feb 07, 2008 7:56 pm

Post by Hege »

Anna wrote:They're very... messy. :? I honestly can't really think of anything good to say about them. They're not horrible for your first lot of ships, but you really need to work on your parenting. Some of that is downright atrocious, particularly the first one, though I understand that it intentional, but it... really doesn't look good, and making it so the major weakpoint on the ship is aegised and at the rear of the ship makes it not much of a weak point at all.

Still, keep trying. You'll get better as you go.
The parenting is the order of the parts and weaponry shown with the white lines, rigth?
If so, I am gona work on it, thanks for the critisimn.
oh and I'm gona most likely upload that Courty Yard to the database as its seemingly the best one so far that I've made..
Rutilant
Lieutenant
Lieutenant
Posts: 39
Joined: Mon Jan 21, 2008 12:10 pm

Post by Rutilant »

Hege wrote:
Anna wrote:They're very... messy. :? I honestly can't really think of anything good to say about them. They're not horrible for your first lot of ships, but you really need to work on your parenting. Some of that is downright atrocious, particularly the first one, though I understand that it intentional, but it... really doesn't look good, and making it so the major weakpoint on the ship is aegised and at the rear of the ship makes it not much of a weak point at all.

Still, keep trying. You'll get better as you go.
The parenting is the order of the parts and weaponry shown with the white lines, rigth?
If so, I am gona work on it, thanks for the critisimn.
oh and I'm gona most likely upload that Courty Yard to the database as its seemingly the best one so far that I've made..
Highlight a part, then choose another part and right-click, set parent. All those ships are fixable. The white line indicates the parent so try to parent them all to parts they're touching in a somewhat logical pattern. Ideally the lines will sort of "flow" and branch out like a tree.
Hege
Commander
Commander
Posts: 170
Joined: Thu Feb 07, 2008 7:56 pm

Post by Hege »

Well I've been practising up a lot.. but I havent realy made any recent ships a to show at the moment(expect one that I made as a boss on the Metal Fox topic but eh..) but I made a fleet a week and few days back which I was suppoused to show even back then but I forgot so I'll show it now then;

Image

I call it the CCRP fleet.
C-Class Ritplatic Power.

Ships;
1. Battlestation.
Thise battlestations are the one that keep C-Classers alive, they re-fuel and reinforce C-Classers ships at the areas they are living on. Each station has a lot of C-Class civilians people but also rather many soldiers.

2. CCRP Destroyer.
Armored well on the front and quite well armed. Basic worker ship of the attack fleets.

3. CCRP Cruiser.
Well armed ship that is able to give a good run against enemy ships. One Cruiser alone isn't able to deal that much damage but when there's two or three of them, they are gona cause a lot of trouble in enemy lines.

4. CCRP Frigate.
Has one good armor plate on the front but otherwise this ship is not so special..

5. CCRP Missile.
A redicilous weak ship that carries a massive load of missile launchers to launch a barrage of missiles on enemies from the back of the rest of the ships.

6. CCRP Support drone.
A drone ship that carries two nano matrix's to fix damaged ships of the fleet. Very weak ship(80hp).

7. CCRP Driller drone.
A fast and weak kamikaze ship that is made to run to the enemy and give a one good blast on them.

8. CCRP the spike drone.
Spiky shaped drone that is made to neutralise enemy's larger ships and shoot smaller ships on the surroundings. Very weak ship (80hp)

9. EF Mega.
A slow and big carrier ship that carries a powerfull siege weapon called "god beam". It realy isn't so godly though, even though it is rather unnoticable and can deal quite good damage.

10. CCRP Pride.
C-Class flag ship, their best they have. The ship is very well armed on the front and has 6 special rail guns called "beam spitter" which launch more and powerfull rail attacks. Even though it is very powerfull ship, its still not that great in speed and turning and it realy isnt so tough as it might seem.. seriously.

Background info on Riplatic and the classes;
Riplatics are small race of aliens that live in multible spread up space stations which they build from the debris they get from destroying and stealing from other races stations and ships. Not all of them are complemental with stealing and conquest so they have spread to 3 classes, C, B and A.

C-Class relys on mostly stealing and conquest over smaller and inferion races, C-Class is rather weak but advanced on creating big drone ships. They have a hate on A and B Class

B-Class is neutral and is mostly relys on trading. They are advanced on defensive powers and they don't build many big battleships. They try to keep a hold on the few small areas they have and their main station is rather huge. They have centered on the area where the Riplatics used to have a planet to live on.

A-Class is the most powerfull class which relys on trading and conquest. A-Class hates B-Class and is advanced on making big ships that take the work of space stations. A-Class usualy ignores C-Class.

ACRP and BCRP are still on work and I think I should get C-Class bit better first so.. comments?
Bad Boy
Vice Admiral
Vice Admiral
Posts: 1276
Joined: Mon Jan 21, 2008 4:34 am
Location: Halifax, Canada

Post by Bad Boy »

Wow. These are a lot better then your first ships. They're nicely designed, don't look thrown together, and don't whore aegis or weapons. All in all, well done, I hope the parenting is good so you don't have to remake them. I look forward to the A and B classes.
Hege
Commander
Commander
Posts: 170
Joined: Thu Feb 07, 2008 7:56 pm

Post by Hege »

Bad Boy wrote:I hope the parenting is good so you don't have to remake them.
Here's an exsample from the cruiser;
Image

I've started to make sure the parenting goes by part to part which are next to each other and the weaponry on the parts are parented to the parts they are on.

Also, if anyone is intrested, the fleet can be downloaded here;
http://www.mediafire.com/?y1gjj2yxf1t
Edit; Updated the link..

Also, BCRP fleet now has 2 stations ready and I'll show them once I get rest of the fleet done.
Last edited by Hege on Sun Feb 24, 2008 3:49 am, edited 1 time in total.
[img]http://i35.tinypic.com/ddoxt0.gif[/img]
Stormcaller
Commander
Commander
Posts: 161
Joined: Tue Jan 22, 2008 8:39 am

Post by Stormcaller »

Yup, you've got it down just fine now. Just keep making ships and check out what others have done to pick up some ideas for different visual effects and you're good.
ArcaneDude
Fleet Admiral
Fleet Admiral
Posts: 2520
Joined: Sun Jan 27, 2008 4:50 am
Location: Antwerp, Belgium

Post by ArcaneDude »

These are acyuallu quite nice! How balanced are they?
Check out The Star Wreck project!
Check out the Epic Music Library
Image
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Hege
Commander
Commander
Posts: 170
Joined: Thu Feb 07, 2008 7:56 pm

Post by Hege »

ArcaneDude wrote:These are acyuallu quite nice! How balanced are they?
Well I've aimed them to be powerfull in their own ways but still defeatable by the default ships of the game.

For instant; A Cronus can beat a CCRP Cruiser if there is one of them, but it can't beat two of them at the same time, even though Cronus might beat two CCRP Destroyers.

Also, the bigger the ships, the slower and with worse turn rate they are.

Only one thats actualy bit too over powered is the Pride but yet most of its weaponry is projectile so its pretty helpless against flux projector and faster ships.
[img]http://i35.tinypic.com/ddoxt0.gif[/img]
Bad Boy
Vice Admiral
Vice Admiral
Posts: 1276
Joined: Mon Jan 21, 2008 4:34 am
Location: Halifax, Canada

Post by Bad Boy »

Well done with the parenting. I might be wrong, but I think I see a very minor issue: the section 3 with the driver and the flak seems to be parented to the core. If so, you could, with a lot of microing or luck, destroy all the sections around it leaving it floating. If I am wrong, then ignore the previous statement. If I'm right, then you can fix that if you want, but you don't really have to because it's not very likely to happen. Other then that, very well done. Also, it's alright that the Pride is a bit op, because it's the flagship. Put it against Nagaya's ship and see who wins, if it wins against Nagaya's 3rd ship, then it's overpowered. If it wins against Nagaya's 2nd ship but not by much, then I'd say that it's fairly fair.
Locked