Need BIG Spacestations!
Moderators: th15, Moderators
Need BIG Spacestations!
One of the game modes that I might be adding is a Leviathan game mode where you pit a small fleet against a truly massive space station. The challenge is to destroy the space station as quickly as possible.
I'd like to see what you guys can come up with. These are some guidelines:
-It should be HUGE. Go ahead and use all the space in the shipmaker
-It should have weak points. Hitting certain parts of the station should cause large sections to drop off
-It should be layered. Ideally each layer should require a different tactic to defeat. For example, the outer layers may be well protected by PD weapons such as Flak Guns, the next layer is protected by Aegis Deflectors and the final layer has extremely tough sections but has exposed weak points.
Fire power isn't really an issue here but the station should be pretty tough. While the station should have some guns, it shouldn't be an overwhelming amount of turrets. That said though, the station should have sufficient short range weaponry to discourage players from simply flying over the station.
I'd like to see what you guys can come up with. These are some guidelines:
-It should be HUGE. Go ahead and use all the space in the shipmaker
-It should have weak points. Hitting certain parts of the station should cause large sections to drop off
-It should be layered. Ideally each layer should require a different tactic to defeat. For example, the outer layers may be well protected by PD weapons such as Flak Guns, the next layer is protected by Aegis Deflectors and the final layer has extremely tough sections but has exposed weak points.
Fire power isn't really an issue here but the station should be pretty tough. While the station should have some guns, it shouldn't be an overwhelming amount of turrets. That said though, the station should have sufficient short range weaponry to discourage players from simply flying over the station.
Sean 'th15' Chan
[img]http://img63.imageshack.us/img63/6344/bfbanner2vy5.gif[/img]
[img]http://img63.imageshack.us/img63/6344/bfbanner2vy5.gif[/img]
I got two of htem in my ship pack...alltough tehy weren't working properly becosue you couldn't REALLY make a space staiton in the previous shipbuilders...but I'll make a few new ones then
[img]http://www.wizards.com/magic/images/whatcolor_iswhite.jpg[/img][url=http://www.wizards.com/magic/playmagic/whatcolorareyou.asp][b]Take the Magic: The Gathering 'What Color Are You?' Quiz.[/b][/url]
[url=http://www.wyrdysm.com/battleshipsforever/shipdatabase/uploads/VANavy.rar]VA FLEET[/url]
[url=http://www.wyrdysm.com/battleshipsforever/shipdatabase/uploads/VANavy.rar]VA FLEET[/url]
How's this?
Edit: forgot link to database file.
http://www.wyrdysm.com/battleshipsforev ... tation.shp
Edit: forgot link to database file.
http://www.wyrdysm.com/battleshipsforev ... tation.shp
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- Commodore
- Posts: 534
- Joined: Thu Jun 21, 2007 12:39 pm
Not quite. Doing that would probably take longer, and if the score is time-based (which is probable, given that other modes are) it would be the safe, low-return method. Attacking outright would mean your ships would get damaged, but you could probably destroy it faster, resulting in a higher score.It sounds to me like this game mode is doomed to faliure... people will just blast away at the station with lancet beamers, gluon bolters and teller torpedos without a care in the world....
Look at raid, you can do the same thing there, but how often do you solely use lancets/gluons there?
Anyway, it sounds like a viable game mode. Not sure if I can do anything by way of station designs, but I might give it a try.
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- Captain
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Try this one
http://www.wyrdysm.com/battleshipsforev ... Target.shp
Hp 200000
Turnrate 20
It spins very fast and somehow regenerates health. Watch the core
http://www.wyrdysm.com/battleshipsforev ... Target.shp
Hp 200000
Turnrate 20
It spins very fast and somehow regenerates health. Watch the core
Look Up
upon reading this:
50% of people will have scrolled up
25% will have looked at their ceiling
The last 25% can now feel smug because everyone else has taken orders from a little sig box.
upon reading this:
50% of people will have scrolled up
25% will have looked at their ceiling
The last 25% can now feel smug because everyone else has taken orders from a little sig box.
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- Commander
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- Lieutenant
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- Commodore
- Posts: 534
- Joined: Thu Jun 21, 2007 12:39 pm
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- Commodore
- Posts: 534
- Joined: Thu Jun 21, 2007 12:39 pm