TrashMan's Shipyards Presents:
Moderators: th15, Moderators
TrashMan's Shipyards Presents:
Ships in progress, suggestions welecomed
The Razor, Perseus and Retribution
PERSEUS (Top)
Beam destroyer
HP 300
Speed 2.0
Turning 0.7
4 mining beams
2 deflectors
RAZOR (below)
Tactical destroyer
HP 300
Speed 2.25
Turn: 0.75
2 Blasters*
2 Pulse guns
2 Deflectors
*blasters should have a far bigger fireing arc
RETRIBUTION (selected one) - too powerfull?
Heavy Assault
HULL: 300
Speed: 1.80
Turn: 0.6
2 Gat Blasters
3 Beamers
1 Gat pulse
2 pulse
VERY Heavy forward hitter. Extreemly limited fire axis
-------------
GALAXY (Heavy Carrier)
HP: 300
Speed: 2
Turn: 0.6
6 Demeters
4 Particle
2 Pulse
1 Blaster
2 Deflectors
1 Nano Matrix
Methinks I'm overdoing it wiht 4 Particle guns..used to have 6
Geting rid of hte 2 deflectors maby? This is supposed to be a support craft..
------------------------
Non- existing classes (TOTALY UNBALANCED)
-----------------------
ARCHANGEL - Very Heavy Battleship
The ultimate brawler..twice as expensive as a normal battleship
HP: 750
Speed: 1.50
Turn: 0.5
Mk1 and Mk2 versions:
9 Blasters
6 Beamers
2 point beams
2 pulse guns
2 particle guns
--differences: Mk1 has 2 Boosters, MK2 has 1, but has 2 deflectors and no particle guns
Maby a bit too powerfull..initially the centerline guns were plasma...MK3 version has Gat Blasters for centerline...need suggestions.
The Razor, Perseus and Retribution
PERSEUS (Top)
Beam destroyer
HP 300
Speed 2.0
Turning 0.7
4 mining beams
2 deflectors
RAZOR (below)
Tactical destroyer
HP 300
Speed 2.25
Turn: 0.75
2 Blasters*
2 Pulse guns
2 Deflectors
*blasters should have a far bigger fireing arc
RETRIBUTION (selected one) - too powerfull?
Heavy Assault
HULL: 300
Speed: 1.80
Turn: 0.6
2 Gat Blasters
3 Beamers
1 Gat pulse
2 pulse
VERY Heavy forward hitter. Extreemly limited fire axis
-------------
GALAXY (Heavy Carrier)
HP: 300
Speed: 2
Turn: 0.6
6 Demeters
4 Particle
2 Pulse
1 Blaster
2 Deflectors
1 Nano Matrix
Methinks I'm overdoing it wiht 4 Particle guns..used to have 6
Geting rid of hte 2 deflectors maby? This is supposed to be a support craft..
------------------------
Non- existing classes (TOTALY UNBALANCED)
-----------------------
ARCHANGEL - Very Heavy Battleship
The ultimate brawler..twice as expensive as a normal battleship
HP: 750
Speed: 1.50
Turn: 0.5
Mk1 and Mk2 versions:
9 Blasters
6 Beamers
2 point beams
2 pulse guns
2 particle guns
--differences: Mk1 has 2 Boosters, MK2 has 1, but has 2 deflectors and no particle guns
Maby a bit too powerfull..initially the centerline guns were plasma...MK3 version has Gat Blasters for centerline...need suggestions.
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- Commodore
- Posts: 534
- Joined: Thu Jun 21, 2007 12:39 pm
You know, you're probably the first ship designer I've seen who's made good use of the ugly girder/collum sections...
Perseus: I don't mind it. It seems rather underpowered, so maybe you should add something to the wing sections and mvoe the mining beams so that they can't be blown off as easily. Also, you might want to swap out the girder sections the mining beamers are mounted on for something else...
Razor: Not liking the name much, but not bad. Again, it looks underpowered and perhaps a bit too much like the Hestia. I think you should either add wings to to the blocks that the blasters are mounted or or else remove them...
Retribution: Thisw as the ship I was reffering to as making good use of the girder sections. I think it's ok and doesn't really look any more powerful than the pirate battle barge. I think you should remove the two foward prongs and swap out the rectangular sections just in front of the core for another copy of the new section (like the one you have just behind the Retribution's core).
Galaxy: TH said that there wasn't to be ships equipped with nano matrixes. I personally don't like overly boxy designs...
Archangel: The way it's firepower is spread out like that, it may not be as unbalanced as you think. I'd say that if you removed the beamers it'd be pretty close to balanced...
Perseus: I don't mind it. It seems rather underpowered, so maybe you should add something to the wing sections and mvoe the mining beams so that they can't be blown off as easily. Also, you might want to swap out the girder sections the mining beamers are mounted on for something else...
Razor: Not liking the name much, but not bad. Again, it looks underpowered and perhaps a bit too much like the Hestia. I think you should either add wings to to the blocks that the blasters are mounted or or else remove them...
Retribution: Thisw as the ship I was reffering to as making good use of the girder sections. I think it's ok and doesn't really look any more powerful than the pirate battle barge. I think you should remove the two foward prongs and swap out the rectangular sections just in front of the core for another copy of the new section (like the one you have just behind the Retribution's core).
Galaxy: TH said that there wasn't to be ships equipped with nano matrixes. I personally don't like overly boxy designs...
Archangel: The way it's firepower is spread out like that, it may not be as unbalanced as you think. I'd say that if you removed the beamers it'd be pretty close to balanced...
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- Lieutenant
- Posts: 32
- Joined: Mon Jul 23, 2007 3:56 am
Thank you for hte suggestions...most of the designes were made for other games (I'm a big time modeler and modder)...so there's are problems trying to depict the ships..to port over their "feel" from different game to game..
Hell, in FS2 the Archy has around 88 turrets
http://www.ferrium.org/trashman/FESBBanner.jpg
http://www.ferrium.org/trashman/Archangel.jpg
http://www.ferrium.org/trashman/EV_Archy2.jpg
http://www.ferrium.org/trashman/galaxyshow6jt.jpg
http://www.ferrium.org/trashman/EV_Retrib.jpg
Just too bad we can't make fighters:
http://www.ferrium.org/trashman/NIXPowr.PNG
Hell, in FS2 the Archy has around 88 turrets
http://www.ferrium.org/trashman/FESBBanner.jpg
http://www.ferrium.org/trashman/Archangel.jpg
http://www.ferrium.org/trashman/EV_Archy2.jpg
http://www.ferrium.org/trashman/galaxyshow6jt.jpg
http://www.ferrium.org/trashman/EV_Retrib.jpg
Just too bad we can't make fighters:
http://www.ferrium.org/trashman/NIXPowr.PNG
[img]http://www.wizards.com/magic/images/whatcolor_iswhite.jpg[/img][url=http://www.wizards.com/magic/playmagic/whatcolorareyou.asp][b]Take the Magic: The Gathering 'What Color Are You?' Quiz.[/b][/url]
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2 new ships added:
HERCULES:
Braodside Destroyer
Designed to drive right in the middle of enemy formations and let loose.
STINGER:
Attack craft
Designed to move fast and cripple enemy warships.
HERCULES:
Braodside Destroyer
Designed to drive right in the middle of enemy formations and let loose.
STINGER:
Attack craft
Designed to move fast and cripple enemy warships.
[img]http://www.wizards.com/magic/images/whatcolor_iswhite.jpg[/img][url=http://www.wizards.com/magic/playmagic/whatcolorareyou.asp][b]Take the Magic: The Gathering 'What Color Are You?' Quiz.[/b][/url]
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-
- Commodore
- Posts: 534
- Joined: Thu Jun 21, 2007 12:39 pm
ACtually, you'd be surprised how quickly it's destroyed.. It's got no PDS system whatsoever..that patrol craft with 2 demeter drones can kill it realy easy
[img]http://www.wizards.com/magic/images/whatcolor_iswhite.jpg[/img][url=http://www.wizards.com/magic/playmagic/whatcolorareyou.asp][b]Take the Magic: The Gathering 'What Color Are You?' Quiz.[/b][/url]
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- Commodore
- Posts: 534
- Joined: Thu Jun 21, 2007 12:39 pm
Ya...if you notice, both aeigs protected hull parts rest on a thin, narrow beam.. a couple of Demeters/missiles attakc it...*poof*... no more protection
Actually it dies so fast it's redicolous... either I'll have to re-name it to something more suitable...like Goliath (from the Bible ) or Wussmaster..
or make some changes on it,,,
Actually it dies so fast it's redicolous... either I'll have to re-name it to something more suitable...like Goliath (from the Bible ) or Wussmaster..
or make some changes on it,,,
[img]http://www.wizards.com/magic/images/whatcolor_iswhite.jpg[/img][url=http://www.wizards.com/magic/playmagic/whatcolorareyou.asp][b]Take the Magic: The Gathering 'What Color Are You?' Quiz.[/b][/url]
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- Commodore
- Posts: 534
- Joined: Thu Jun 21, 2007 12:39 pm
New Stuffz:
For the original retribution I removed 1 beamer...2 is enough. The 2 version also has 2.
All ships are pretty much self-explanatory and all have limited fire axes...45° - 60° .. the small, fighter like ships have axes ranging from 10° - 20°
For the original retribution I removed 1 beamer...2 is enough. The 2 version also has 2.
All ships are pretty much self-explanatory and all have limited fire axes...45° - 60° .. the small, fighter like ships have axes ranging from 10° - 20°
[img]http://www.wizards.com/magic/images/whatcolor_iswhite.jpg[/img][url=http://www.wizards.com/magic/playmagic/whatcolorareyou.asp][b]Take the Magic: The Gathering 'What Color Are You?' Quiz.[/b][/url]
[url=http://www.wyrdysm.com/battleshipsforever/shipdatabase/uploads/VANavy.rar]VA FLEET[/url]
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- Commodore
- Posts: 534
- Joined: Thu Jun 21, 2007 12:39 pm
Retribution 2: This version looks a lot better, well done. I'm still not sure if it's balanced, but at the very least, removing one of the beamers makes it less overpowered...
Pheonix: I really don't like this one. I've never been fond of ships with large numbers of long, sticky-outy bits like the Shadow warship in Babylon 5 has, it's just not really my taste...
Venom: Eh, it's not too bad, but I'm not crazy about it... TH has said before that he's not interested in having patrol craft with sepcail modules...
Shadow: Pretty cool design there. I think the two sections you add for the Shadow II spoils some the sleek, fighter planey feel the Shadow has.. it actually seems pretty balanced BTW, even though it has four sections instead of the patrol craft's usual two...
Stinger: I'm not as into this design as the Shadow. It doesn't look as good.
Pegasus: I can't say I'm keen on the hammer-head bit on the front...
Pheonix: I really don't like this one. I've never been fond of ships with large numbers of long, sticky-outy bits like the Shadow warship in Babylon 5 has, it's just not really my taste...
Venom: Eh, it's not too bad, but I'm not crazy about it... TH has said before that he's not interested in having patrol craft with sepcail modules...
Shadow: Pretty cool design there. I think the two sections you add for the Shadow II spoils some the sleek, fighter planey feel the Shadow has.. it actually seems pretty balanced BTW, even though it has four sections instead of the patrol craft's usual two...
Stinger: I'm not as into this design as the Shadow. It doesn't look as good.
Pegasus: I can't say I'm keen on the hammer-head bit on the front...
Well, I wanted to make a bird inspired design, and the sticky out parts were a must if I wanted to get it to look right...Still not sure about it (or the name)
Pegaus - the hammer head is made for the deflectors. This ships doesn't have much firepower but it can take a lot of punishment
Venom - the first version had two lancets only...LOL..it couldn't do ANY damage to a enemy ship but it could render him weaponless very easy..yeah, not balanced at all. I'm still not sure about the lancet, but a craft that does very little damage, but is still dangerous becosue it can cripple bigger warships if used correctly is what I was aiming for.
Shadow II has thoe extra front fins to make it a bit harder to destroy. and it does work
Pegaus - the hammer head is made for the deflectors. This ships doesn't have much firepower but it can take a lot of punishment
Venom - the first version had two lancets only...LOL..it couldn't do ANY damage to a enemy ship but it could render him weaponless very easy..yeah, not balanced at all. I'm still not sure about the lancet, but a craft that does very little damage, but is still dangerous becosue it can cripple bigger warships if used correctly is what I was aiming for.
Shadow II has thoe extra front fins to make it a bit harder to destroy. and it does work
[img]http://www.wizards.com/magic/images/whatcolor_iswhite.jpg[/img][url=http://www.wizards.com/magic/playmagic/whatcolorareyou.asp][b]Take the Magic: The Gathering 'What Color Are You?' Quiz.[/b][/url]
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