I think, if you want to be a writer, you should work on grammar first. I don't think many people will read book with no good English, even if story is very good.
I also think, if you want to be a good shipbuilder, or, if you want good comments, you should 1) go SW-sprites 2) lurk more.
Search found 247 matches
- Thu Aug 19, 2010 11:29 pm
- Forum: Custom Designs & Ships
- Topic: Alive series spaceships
- Replies: 35
- Views: 9613
- Thu Aug 19, 2010 3:14 pm
- Forum: Custom Designs & Ships
- Topic: Solare, Part III: THE MAULING ZONE (Page 2)
- Replies: 31
- Views: 7858
Re: Solare ships
*snip* *bluhbluhdidnotdotheresearchevenslightly* This is quite possibly the biggest and silliest turret I've ever seen. It's just excessive. Also, at sea level, Mach 1 is 1,225km/h or so. The prototypes we have of RL railguns can fire a shot at 2,520m/sec - their expected/planned performance is 5,8...
- Thu Aug 19, 2010 10:38 am
- Forum: Custom Designs & Ships
- Topic: Solare, Part III: THE MAULING ZONE (Page 2)
- Replies: 31
- Views: 7858
Re: Solare ships
http://i659.photobucket.com/albums/uu314/Silver_Swordsman/BSF/MAW-demo.gif MAW-01 (turret prototype) Magnetically Accelerated Weapon Fires a Neptunian bolt at nearly 9,000 km/h. Each bolt weighing around 1.25-50 tons each (depending on loadout), the projectile is launched by acceleration by hyper-e...
- Thu Aug 12, 2010 1:55 pm
- Forum: Ship Archive
- Topic: My Junkyard
- Replies: 7
- Views: 15700
Re: My Junkyard
I see jumble and clutter and no sense of what internal placement. Looks like my first ships, in which pieces were slapped on however you liked. Plan a bit more next time.
- Thu Aug 12, 2010 1:48 pm
- Forum: Custom Designs & Ships
- Topic: i am a protoss
- Replies: 11
- Views: 6555
Re: i am a protoss
The structure's wimpy and weak, has no semblance to the carrier whatsoever, and it's not even the colors of the protoss. This looks like something that was put together in half an hour. Or less. Suggestion: give SW-sprites a hit, and use some blue doodads and actually try to give some decency to the...
- Tue Aug 10, 2010 11:49 pm
- Forum: Custom Content & Sprites
- Topic: Swordsman Enterprises
- Replies: 6
- Views: 4143
Re: Swordsman Enterprises
Made a semi-SW-sprite using GIMP. Didn't turn out the way we had intended, but it still is usable. Beta Test.
- Tue Aug 10, 2010 11:13 am
- Forum: Shipmaker Info and Help II
- Topic: LongcatX's problem dump
- Replies: 2
- Views: 1865
Re: LongcatX's problem dump
Posting a bug log means that only the coders like Arcalane and th15 know how to fix this. Perhaps posting the ship as an attachment wouldn't hurt.
- Mon Aug 09, 2010 7:54 pm
- Forum: Custom Content & Sprites
- Topic: Swordsman Enterprises
- Replies: 6
- Views: 4143
Swordsman Enterprises
Welcome to Swordsman Enterprises. Swordsman Enterprises is a mega-corporation, with many different branches in many different areas. SilverSword Entertainment (previously known as SpliTrak Studios) is a film-making company, and SE has taken on many public projects before the Fall, planning out entir...
- Mon Aug 09, 2010 4:41 pm
- Forum: Custom Designs & Ships
- Topic: Solare, Part III: THE MAULING ZONE (Page 2)
- Replies: 31
- Views: 7858
Re: Solare ships
I like the "ARRRRGGGHHH". Make more "ARRRRGGGHHH" and I will keep read it. It is interesting like a comic. I have never seen this kind of ships presentation. It is good. Hope you keep going! Credit Arcalane for the style. I was inspired by the metagame "incidents" http...
- Mon Aug 09, 2010 8:27 am
- Forum: Custom Designs & Ships
- Topic: Old Green Modular Fleet
- Replies: 4
- Views: 3312
Re: Old Green Modular Fleet
These are pretty good. They're small, they're good looking... the only thing I have to say is the rear... it looks slightly bland.
- Fri Aug 06, 2010 9:22 am
- Forum: Custom Designs & Ships
- Topic: Creativity on a Stick
- Replies: 23
- Views: 10368
Re: I found my calling
I think the Ashteroth looks quite decent, actually. The depthing looks nice, and the only nitpick I have is the border: looks a bit bland. The rest, well, just put a bit more contrast and it's good.
- Thu Aug 05, 2010 11:21 pm
- Forum: Custom Content & Sprites
- Topic: My little contribution
- Replies: 4
- Views: 3734
Re: My little contribution
Well, it's not BAD. Not like mine. Yours has potential, and we're constantly in need of more weapons, missiles, whatever! You can never be unappreciated here, unless, you happen to churn out MS-Paint 30-second doodles.
- Thu Aug 05, 2010 11:05 pm
- Forum: Ship Archive
- Topic: A ship to add a little fun into your BF life
- Replies: 12
- Views: 21673
Re: A ship to add a little fun into your BF life
I will have fun using your ship as a test target for my warships.
Your custom sprites are okay... actually, they have some potential. Go make a Sprite Pack or something.
Your custom sprites are okay... actually, they have some potential. Go make a Sprite Pack or something.
- Wed Aug 04, 2010 10:43 pm
- Forum: General Discussion
- Topic: BSF 2 suggestion topic.
- Replies: 491
- Views: 166485
Re: BSF 2 suggestion topic.
> Direct Control and/or triggers for modules. > Some sort of mine, as probably already mentioned, or, make the limpet mine actually a usable weapon/module in the SM > The ability to change module sprites > A special "Custom Beam" and "Custom Weapon" in that one can change/toggle ...
- Mon Aug 02, 2010 7:56 am
- Forum: Custom Designs & Ships
- Topic: Deltaflyer's Random Ships Version 2.0
- Replies: 16
- Views: 8101
Re: Deltaflyer's Random Ships Version 2.0
I think the browns/oranges fit quite nicely with the purple. Yes, I do agree, however, that those wing struts don't fit that well.