Search found 143 matches
- Sat Feb 16, 2008 7:39 am
- Forum: Tournament and Encounter Archive
- Topic: AtM 2 - Team DELTA: IMPORTANT NEW STUFF
- Replies: 226
- Views: 27385
- Fri Feb 15, 2008 8:25 am
- Forum: Tournament and Encounter Archive
- Topic: 3rd Custom Ships Tournament: Fleets [Submission Closed]
- Replies: 251
- Views: 32313
Well, since a lot of people know about this exploit, I think that their needs to be an update in regards to dieterlings and AI ranges. :wink: I have three idea's for balancing it. Not all should be implemented, only 1 of the following should be considered. Make AI ranges allowable for all positive r...
- Thu Feb 14, 2008 10:37 pm
- Forum: Tournament and Encounter Archive
- Topic: Assault the Mothership 2: Electric Boogaloo![Closed]
- Replies: 409
- Views: 120020
- Thu Feb 14, 2008 9:53 pm
- Forum: Tournament and Encounter Archive
- Topic: Assault the Mothership 2: Electric Boogaloo![Closed]
- Replies: 409
- Views: 120020
- Thu Feb 14, 2008 9:49 pm
- Forum: Tournament and Encounter Archive
- Topic: AtM 2 - Team DELTA: IMPORTANT NEW STUFF
- Replies: 226
- Views: 27385
- Thu Feb 14, 2008 9:47 pm
- Forum: Tournament and Encounter Archive
- Topic: Assault the Mothership 2: Electric Boogaloo![Closed]
- Replies: 409
- Views: 120020
- Thu Feb 14, 2008 9:38 pm
- Forum: Tournament and Encounter Archive
- Topic: AtM 2 - Team DELTA: IMPORTANT NEW STUFF
- Replies: 226
- Views: 27385
I don't think 2 more deflectors would help, all it would do every time is shield those 2 sections that hold your front armor forward. You wouldnt get a 4 deflectored plates setup. So 2 is enough. The only problem with that is after the front 2 armor plates get destroyed, your ships as 6 forward faci...
- Thu Feb 14, 2008 9:16 pm
- Forum: Tournament and Encounter Archive
- Topic: AtM 2 - Team DELTA: IMPORTANT NEW STUFF
- Replies: 226
- Views: 27385
The bottom plate looks like it still juts out, as there seems to be a bit of unevenness in it. Also, considering you only have 2 Deflectors, are all the sections on the side necessary? It seems like you can tighten it up and have more empty sections up in front to absorb more damage. It isnt as impo...
- Thu Feb 14, 2008 6:31 pm
- Forum: Tournament and Encounter Archive
- Topic: AtM 2 - Team DELTA: IMPORTANT NEW STUFF
- Replies: 226
- Views: 27385
It looks a little underpowered. You want it to be a Weapon/Module Sniper? You could swap out the gatblaster/2blasters/2railguns for 5 Tachyon Cannons. It would still be underpowered in terms of firepower, though. Defensively it could use some work. For an umbrella design, you generally want the sect...
- Thu Feb 14, 2008 1:47 pm
- Forum: Tournament and Encounter Archive
- Topic: Assault the Mothership 2: Team BETA discussion
- Replies: 174
- Views: 31459
This is the problem with trying to manage aegis through placement rather than price. I prefer sponges idea of just making it really expensive, and let them place it where ever the heck they want it. :D Here is what the 200 point aegis rules scaled back for 100 point ships: Aegis would cost 35 points...
- Thu Feb 14, 2008 10:15 am
- Forum: Tournament and Encounter Archive
- Topic: AtM 2 - Team DELTA: IMPORTANT NEW STUFF
- Replies: 226
- Views: 27385
- Wed Feb 13, 2008 2:43 pm
- Forum: Tournament and Encounter Archive
- Topic: Assault the Mothership 2: Electric Boogaloo![Closed]
- Replies: 409
- Views: 120020
- Wed Feb 13, 2008 6:23 am
- Forum: Tournament and Encounter Archive
- Topic: 3rd Custom Ships Tournament: Fleets [Submission Closed]
- Replies: 251
- Views: 32313
- Thu Feb 07, 2008 2:10 pm
- Forum: Tournament and Encounter Archive
- Topic: Team-Based Custom Fleet Tournament (Submission Starts TODAY)
- Replies: 592
- Views: 70045
- Thu Feb 07, 2008 1:10 pm
- Forum: Tournament and Encounter Archive
- Topic: Team-Based Custom Fleet Tournament (Submission Starts TODAY)
- Replies: 592
- Views: 70045
But then it won't have the cool lasers!
Think of the Lasers!
( )
EDIT:
Pulse's Should track faster, I don't know though, as I don't use them frequently.
http://www.wyrdysm.com/battleshipsforev ... estion.shp
Think of the Lasers!
( )
EDIT:
Pulse's Should track faster, I don't know though, as I don't use them frequently.
http://www.wyrdysm.com/battleshipsforev ... estion.shp