Simple, a little too simple.
Much too simple, actually.
Can't say anything else 'cause there's nothing to be said.
Maybe 'cept "think bigger", cause if you're going to use five sections there's not much to say.
Search found 1157 matches
- Sat Jul 17, 2010 1:08 pm
- Forum: Ship Archive
- Topic: Well, here's my first ship
- Replies: 4
- Views: 10430
- Fri Jul 16, 2010 6:39 am
- Forum: Holodeck
- Topic: CLARENT - A BSF Quest
- Replies: 88
- Views: 95755
Re: CLARENT - A BSF Quest
We don't necessarily want our front pointed at the enemy without that bow section. Fighting those drones took out enough of our forward ablative armor to make the forward large mount at risk -we'll probably lose whatever gun we put on there a few shots in if we don't extend the forward armor from th...
- Fri Jul 16, 2010 3:45 am
- Forum: Ship Archive
- Topic: Lemme try again
- Replies: 12
- Views: 13800
Re: Lemme try again
Eh...arm...something like this?
No clue how I'm gonna get it to move :<
Also...
Donno, just messing with transforming ships...
No clue how I'm gonna get it to move :<
Also...
Donno, just messing with transforming ships...
- Fri Jul 16, 2010 3:06 am
- Forum: Holodeck
- Topic: CLARENT - A BSF Quest
- Replies: 88
- Views: 95755
Re: CLARENT - A BSF Quest
Guide to the Outer Rim
Zero Gravity
launch bay 32
Advanced Fold Drive
Shotgun (on the free large hardpoint)
Bow Section (MOAR ARMOR)
Lets go to Undine, maybe get a few pirate-huntan jobs, and some nice loot.
Zero Gravity
launch bay 32
Advanced Fold Drive
Shotgun (on the free large hardpoint)
Bow Section (MOAR ARMOR)
Lets go to Undine, maybe get a few pirate-huntan jobs, and some nice loot.
- Thu Jul 15, 2010 8:49 am
- Forum: Ship Archive
- Topic: Lemme try again
- Replies: 12
- Views: 13800
Re: Lemme try again
http://img.photobucket.com/albums/v423/kc1991/BSF/SMscreen0128.png Reduced number of colors even more. Added some prongs to the cargo pods. Killed the glowy purple reactor. Tried using grunge doodads all over it but I realized I donno how to use em. Gotta look at stuff that do to figure it out... l...
- Thu Jul 15, 2010 2:28 am
- Forum: Ship Archive
- Topic: Lemme try again
- Replies: 12
- Views: 13800
Re: Lemme try again
Bulked up the rear portion.
Reduced the number of different colors.
Any better?
Or should I ditch all the brown for gray tones or something?
Reduced the number of different colors.
Any better?
Or should I ditch all the brown for gray tones or something?
- Wed Jul 14, 2010 8:43 am
- Forum: Ship Archive
- Topic: Lemme try again
- Replies: 12
- Views: 13800
Lemme try again
Oh damn its been a while since I built a ship. Donno why I even bothered trying, guess its because I heard that people should start posting ships or something. At any rate, http://img.photobucket.com/albums/v423/kc1991/BSF/SMscreen0126.png Industrial Union Heavy Hauler I need to go over this with th...
- Sat Jul 10, 2010 10:45 am
- Forum: Holodeck
- Topic: CLARENT - A BSF Quest
- Replies: 88
- Views: 95755
Re: CLARENT - A BSF Quest
Scanner
Core
Gunwale (pick a flank, any flank)
Guns (does a small weapon take up an entire medium hardpoint? if so, screw the guns and take the EW suite!)
Core
Gunwale (pick a flank, any flank)
Guns (does a small weapon take up an entire medium hardpoint? if so, screw the guns and take the EW suite!)
- Thu Jul 08, 2010 1:16 am
- Forum: Holodeck
- Topic: CLARENT - A BSF Quest
- Replies: 88
- Views: 95755
Re: CLARENT - A BSF Quest
No chickening out of this one.
Go for the corp ship!
Attack from the front!
Go for the corp ship!
Attack from the front!
- Mon Jul 05, 2010 2:35 am
- Forum: Holodeck
- Topic: CLARENT - A BSF Quest
- Replies: 88
- Views: 95755
Re: CLARENT - A BSF Quest
Yer, 'nom the beamer and the armor.
- Sat Jul 03, 2010 10:09 am
- Forum: Holodeck
- Topic: CLARENT - A BSF Quest
- Replies: 88
- Views: 95755
Re: CLARENT - A BSF Quest
Ping.
Pong.
Pong.
- Tue Jun 29, 2010 6:08 am
- Forum: Shipmaker Info and Help II
- Topic: Transforming Ship (help needed!)
- Replies: 4
- Views: 2396
Re: Transforming Ship (help needed!)
I don't think you can remap the trigger keys from , . and /
Just use those.
Just use those.
- Sun Jun 20, 2010 10:08 am
- Forum: Holodeck
- Topic: Interest Check - Potential System and Setting
- Replies: 22
- Views: 21184
Re: Interest Check - Potential System and Setting
Yes, interested.
Voting for SCC/Rouel.
Favouring SCC cause it seems more...gritty.
After reading rulebook, have to go with Rouel/Empire.
Favouring SCC cause it seems more...gritty.
After reading rulebook, have to go with Rouel/Empire.
- Sat Jun 19, 2010 12:17 pm
- Forum: Ship Archive
- Topic: Long time no do ship. Pelicun USP & Bear Rim Fleets
- Replies: 20
- Views: 30034
Re: Long time no do ship. Pelicun USP & Bear Rim Fleets
Combine sections to avoid data cap. Do not excessively stretch sections. :<
Though I guess combining sections kinda make transforming...hard.
Though I guess combining sections kinda make transforming...hard.
- Sat Jun 19, 2010 5:51 am
- Forum: General Discussion
- Topic: Does anyone personalize your ships?
- Replies: 3
- Views: 3100
Re: Does anyone personalize your ships?
I think...just about everyone names the ships they make.
Individual instances? Individual Metagame ships are named.
Also they're named sometimes as part of the RP/Fiction surrounding it.
Individual instances? Individual Metagame ships are named.
Also they're named sometimes as part of the RP/Fiction surrounding it.