Search found 83 matches
- Tue Oct 05, 2010 3:28 pm
- Forum: Custom Content & Sprites
- Topic: Son Tzus' shiny windows
- Replies: 9
- Views: 5518
Re: Son Tzus' shiny windows
I stand by my empirically acquired data Mr. Monster.
- Tue Oct 05, 2010 12:34 pm
- Forum: Shipmaker Info and Help II
- Topic: New Custom Weapons Thread
- Replies: 10
- Views: 3626
Re: New Custom Weapons Thread
Helmets are optional...
- Tue Oct 05, 2010 4:27 am
- Forum: Shipmaker Info and Help II
- Topic: Newest version of BSF and shipmaker
- Replies: 5
- Views: 2694
Re: Newest version of BSF and shipmaker
Get v0.90d at www.wyrdysm.com , get the MIRV downloads at viewtopic.php?f=3&t=5285 . Get custom sprites of various description in the custom content area of the forum.
Looking forward to seeing what you come up with!
Looking forward to seeing what you come up with!
- Mon Oct 04, 2010 12:30 pm
- Forum: Custom Content & Sprites
- Topic: Son Tzus' shiny windows
- Replies: 9
- Views: 5518
Re: Son Tzus' shiny windows
Arcalane, u r da bom! :D Downloaded IrfanView and GIMP (worried what I'd get when I typed that into my search engine :lol: ). Did a little experiment, here are the results. Kaelis original file size: 577 bytes. Re-saved MSpaint edit using IV: 945 bytes. Re-saved MSpaint edit using GIMP: 977 bytes. E...
- Mon Oct 04, 2010 12:13 pm
- Forum: Shipmaker Info and Help II
- Topic: heeeeeeeelp 3 xD (sprites)
- Replies: 6
- Views: 3178
Re: heeeeeeeelp 3 xD (sprites)
Sorry, I do not understand your last message. Can you be more specific, or rephrase the question. Also, please do not create more new threads to ask questions, use the ones you already have. If you start lots of threads you will incur the wrath of the moderators. You do not want to do that.
- Mon Oct 04, 2010 12:07 pm
- Forum: Shipmaker Info and Help II
- Topic: Newest version of BSF and shipmaker
- Replies: 5
- Views: 2694
Re: Newest version of BSF and shipmaker
That's a little complicated... basically 0.90d is the latest full version, however there are MIRV add-ons to give you extra weapons and options in SM. If you want the lot, as I understand it you'll need to install 0.90d, then add the MIRV and MIRV bug-fix to the BSF folder after.
- Mon Oct 04, 2010 9:23 am
- Forum: Shipmaker Info and Help II
- Topic: heeeeeeeelp 3 xD (sprites)
- Replies: 6
- Views: 3178
Re: heeeeeeeelp 3 xD (sprites)
I think you need a freeware zip extractor, downloading all the sprites in an uncompressed format would be impractical and take a long time. There is not a single download for all sprites. Type "zip freeware" into your search engine to find one. I use IZarc myself.
- Mon Oct 04, 2010 3:37 am
- Forum: Custom Content & Sprites
- Topic: Son Tzus' shiny windows
- Replies: 9
- Views: 5518
Re: Son Tzus' shiny windows
Thanks! If anybody has any advice on keeping the filesize down in png images I'd appreciate it. Even though there's less detail than the sections they're based on, I noticed that they're almost twice the bitcount.
- Sun Oct 03, 2010 1:17 pm
- Forum: Custom Designs & Ships
- Topic: Son Tzus' Random Buckets
- Replies: 6
- Views: 2349
Re: Son Tzus' Random Buckets
New evidence: rocks are dangerous SMscreen010.png Trebuchet.zip You will find the necessary extra sprites in custom content Mmm, radomes Cobra.gif This is the Cobra Mk 10, an armed merchantman. Popular with lone traders because it can be run by one person (having a co-pilot helps a lot however), it'...
- Sun Oct 03, 2010 1:12 pm
- Forum: Custom Content & Sprites
- Topic: Son Tzus' shiny windows
- Replies: 9
- Views: 5518
Son Tzus' shiny windows
This is a small set of sprites modified (with Kaelis' kind permission) in order to be used as window overlays (except 122, that's for putting warning stripes on) with the Kae_shn set. I've kept the numbers of the sprites the same as the originals so it's easy to tell which one they go with. Son_shn ...
- Sun Oct 03, 2010 12:37 pm
- Forum: Shipmaker Info and Help II
- Topic: New Custom Weapons Thread
- Replies: 10
- Views: 3626
Re: New Custom Weapons Thread
Thanks Kiltric!
Here's what my rock throwing hovertank looks like now... I'll post the sprites in the custom sprites forum with a brief description of their intended use
Here's what my rock throwing hovertank looks like now... I'll post the sprites in the custom sprites forum with a brief description of their intended use
- Sun Oct 03, 2010 12:31 pm
- Forum: Custom Designs & Ships
- Topic: Mother Ship
- Replies: 21
- Views: 3912
Re: My First Custom Ships =P
Try and keep your stuff in one thread if you can. If you spam threads the mods won't like it. I see you've made another thread so I'll look for your new stuff in that one in future
- Sun Oct 03, 2010 10:52 am
- Forum: Custom Designs & Ships
- Topic: An experiment in building "functional" spaceships
- Replies: 7
- Views: 4006
Re: An experiment in building "functional" spaceships
I broadly agree with your ideas on this, I try to include thrusters for braking for example. These fights need not necessarily be short, the likely distances involved mean that misses are far more likely than hits, even with very accurate weapons. Weapons with an effective muzzle velocity of C or ne...
- Sun Oct 03, 2010 10:14 am
- Forum: Custom Designs & Ships
- Topic: Random acts of violence with Shipmaker
- Replies: 484
- Views: 497681
Re: Random acts of violence with shipmaker
I don't remember Borg cubes rotating...never mind. The Luna kills the game badly . Toggleable cloaks would be nice, ships aren't supposed to be able to use weapons while cloaked. Been getting heavily into triggers recently, I'll see if I can make that happen if you like. The Phoenix has a mirroring ...
- Sat Oct 02, 2010 12:28 pm
- Forum: Shipmaker Info and Help II
- Topic: New Custom Weapons Thread
- Replies: 10
- Views: 3626
Re: New Custom Weapons Thread
Ave Starstruck for starting/resurrecting this thread. Pacman laser, heh heh heh... If the Roman empire hadn't fallen, we'd now be using weapons like this. Maybe. SMscreen09.png Trebuchet.zip I call it "The Moderately Sized Catapult Of Minor Inconvenience" I'd like to mod some of Kaelis' sh...